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BigBadBrownBear

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Everything posted by BigBadBrownBear

  1. Looks like the MI threads died. Anyone actually planning on playing CF, I'm getting hella bored with 3rdstrike.
  2. how do you keep getting on my account i changed the password last week
  3. fun stuff. not sure if newtype hangs around here, but he has some wonkey hitconfirms/combos. was loads of fun.
  4. what resets, all i ever see is dropped combo --> mash grab
  5. gg's broskis purple grabs op also dat tao makeshift-grab oki, been playing with beaver too much and it shows
  6. changes look like a lot of fun. still like cs2 tao the best though.
  7. Where are casuals held nowadays?
  8. xbl ex is deaaaaaaaaaaad
  9. linear tellin it like it is dota 4 lyfe
  10. So how are you guys opening people up? It feels like all the opponent has to do is press downback and throwtech every now and again. Mind you the pressure is amazing, its the mix-up that's throwing me for a loop. @SoWL Its really up to playstyle. Like I'll generally throw out the brahman and soda as quickly as possible and try to hang onto the ice because its so useful if I do confirm a hit. Also I don't think 22A+B is worth the meter imo. Might be worth looking into though if it gives some sort of invuln(either throw/normal) as you can land a poke really fast as he inflates.
  11. those spikes bro, those spikes....
  12. So how active is xbl these days? Still going downhill?
  13. Throw me that addy too. Ill prob stop by for some games.
  14. Easiest way to set this up for practice is doing a 3c knockdown in the corner, after the 4d~a-->6c-->ab2-->6c--->superjump ab2 ender and build it up from there. I think you can get as many hits in as you want during the first 236bbbbb as long as you dont get ANY in the second or third set. Doing it from midscreen is a bit more tricky as there seems to be a height requirement for the superjump version. Need to play around with jc7-->6c to find the right height based on how far you are from the opponent.
  15. we need to play a few sometime.
  16. was messing around with the delay needed and stumbled upon this post. The "delay the jump cancel until Tao begins to retract her claws" bit made getting the delay down very simple. After about 10 minutes of repetition i can get it almost all of the time. Thanks for the tip.
  17. anyone want to play my ct nu? i know all of one combo!
  18. I think i remember D-silver-bullet from ct.
  19. I am in search of a character with a dive kick to play. I was informed your character had a dive kick. Convince me to play your character in two short sentences.
  20. a tao netplay thread? I'll feel right at home. If anyone wants to laugh at my terrible neutral-game feel free to add me on xbl.
  21. I don't know if it helps, but when I do the ender I delay both the jC and j3D~6. It gives me a bit of wiggle room.
  22. http://www.youtube.com/watch?v=oqChXSaGGHQ#t=4m5s I cant recreate that overhead combo. Either that is one hell of a link, or something was patched. Someone care to enlighten me?
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