AND NOW FOR AMATEUR HOUR WITH LUMINABYSS
So, with the recent talk about the combo-ability of ground Blood Scythe, I decided to do a little experiment to figure out an estimation of how fast it is. Because Youtube is retarded with downloading it's videos, I decided to try and do this the old fashioned way by playing the clip and using a stop watch.
So...take it with a grain of salt.
Anyway, I did ten trials of timing the move as it occurred.
[table=width: 500, class: grid]
Trial Number
Time (milliseconds)
1
0.73
2
0.67
3
0.67
4
0.76
5
0.72
6
0.77
7
0.72
8
0.71
9
0.78
10
0.73
[/table]
The results ended up averaging to 0.726 milliseconds, with 0.0375 standard deviation. There are 100 milliseconds in a second (meaning on average, it took 72.60% of a second), and the game runs at 60 frames per second. So:
72.60% x 60 frames = 43.56 frames
3.75% x 60 frames = 2.25 frames
Meaning, according to the trials, Blood Scythe is 43.56 frames, plus or minus 2.25 frames. Of course, the videos aren't the best possible quality we can have, and not to mention timing this stuff manually is difficult and wonky, but using this number as an estimation, we can safely assume Blood Scythe is between 40 and 45 frames.
This would explain why it'll combo after BK 5D (second hit has 50 frames of untech), but not after normal 5D (38 frames of untech). Assuming all of the frame data is the same as Extend.
So...yeah. It's super slow. 40ish frames even. But yeah laugh at me for spending like 10 minutes doing all this while I cry in the corner over how much of a loser I am.
RELEASE DATE WHEN.