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NagorbMan

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Everything posted by NagorbMan

  1. I will be there I'll bring a copy of uniel and maybe Reloy Sent from my HTC6435LVW using Tapatalk
  2. That does look interesting. I hope it works.
  3. It had some advantage depending onheight but I have yet to test it for this application but theoretically it should be able to continue pressure if you did it point blank. And super canceling into EX Kuuga will always be safe. EDIT: I looked at the doc again and it doesn't say any numbers so I shouldn't spread misinformation.
  4. You meant 6c right? 6c seems to be her only antiair besides her dp. If they're at an angle or a range where 6c would get beaten, and you have the balls you can run under the jump in or roll under it. Otherwise I'd just block. In a somewhat related topic, is it just me or does linne not have any mix up options while doing a blockstring? It seems to me that her approach is the trickiest mix up because she can roll or assault or emptyjump low/throw and if that's blocked all you can do is a combo into a relatively slow high hit(c charge c) or string some lows until they're far enough away to either disengage or attempt another mix up. in the corner you have 63214B which is pretty good but you need cs or meter to follow up. Am I missing something?
  5. I just recorded the dummy to spam roll and I tried to 2a it. If theres any invuln its very unreliable against 2a, but more likely it is just upper body invuln.
  6. Alright so I screwed around in training mode before going out but I learned that rolling is not lower body invincible. Sent from my HTC6435LVW using Tapatalk
  7. Rolling her mist finers seems to work for me. I don't have that much exp against yuzu but in my mind you just need to make her whiff and then go nuts.
  8. As a follow on to this question, did anyone answer the question or test if roll has invincibility? Kuuga->Dash Cancel->Roll might be able to beat dudes who are mashing. You can also just not dash cancel and kuuga again, I guess.
  9. Check here http://www.dustloop.com/forums/index.php?/topic/2290-md-nova-thread-december-4th/ There used to be a fighting game meetup relatively close to fairfax at the estarland storefront/warehouse, but otherwise your closest events are probably about an hour away at Xanadu.
  10. At... least its not DSP?
  11. It's a bit out of the way for me but no more out of the way than Xanadu so if I have no other plans I'll be there
  12. For what it's worth you can also rapid fire 2a for easier confirms.
  13. Thanks for the info. I have yet to come across any of the top tiers online and I was getting a bit anxious about how to fight them. I use B Kuuga the most because I mess up TK Kuuga an embarassingly high amount of times.
  14. A kuuga you can combo off of if you dash cancel relatively easily. B Kuuga you can if you dash cancel really early(probably as early as possible) and have the right spacing.
  15. While that's true, I thought he meant because 2a is more likely to have already been used in the blockstring that it wouldn't be available to whiff cancel into. I've had a few instances where I couldn't whiff cancel with 2a because I already used it, but that might be because I'm terrible.
  16. Isn't straight edge another word for boring?
  17. Alright, so I got a room for Summer Jam. Was anyone planning on going but didn't get a room yet? Also that video is basically everyone who tried to teach me how to get better at fighting games besides Pat sometimes.
  18. I think identical recovery is a safe assumption to make. If it doesn't have identical recovery it could only be a frame or two slower, which would make it still worth it to whiff cancel into.
  19. So where do people go for frame data right now?
  20. Is anyone planning on going to Summer Jam? Its looking like my schedule is opening up so I will be able to go. Also I'm trying to learn Under Night strictly on stick, and I'm regretting every minute of it so far.
  21. Is dustloop the main forum to discuss UNIEL? Or are people going to mostly be in melty bread? Or is it going to be mostly scattered?
  22. Yeah but its still got the fact that its import only for the rest of the year and being an non arcsys anime game holding it back. I feel like it will take a lot of work and a lot of luck for it to even be a side game at majors. That's not to say that I'm not going to play it and take it seriously because, as I said before, it looks super fun.
  23. Yes super fun. That is my judgement of a game I never played and I will never take it back.
  24. The monthly is this weekend?! Well then, I guess I can't make it either.
  25. Play Asia says July 24
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