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MasterMind

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Everything posted by MasterMind

  1. Got Mahvel a few days ago. Shit's pretty fun even though I'm pretty terrible.
  2. When it comes to improving your defense, one of the best things you can do is get familiar with every character's moveset. I'm not saying you need to spend hours in training move slaving over a hot combo, but you should know a little bit about each character's more popular moves. In particular, you should try to learn what each character's overheads and lows look like. I'll give you an example of this as it applied to me. When Valkenhayn first came out for the 360, I had a hard time dealing with him. I didn't really know what his moves looked like so it came as a surprise when I found out the hard way that Nacht Rozen (a god damned uppercut) was an overhead that lead into at least a 4k combo. Point is, because I didn't have the character (and thus couldn't practice him) I had a really hard time against him. I had to learn everything about him by fighting other people. It wouldn've been much easier to block the mixup if I'd had the time to sit down and learn his moves.
  3. I started playing Makoto because I like squirrels and underboob. I started playing Noel because I wanted a character that cries when they win.
  4. XBL - MasterMind34 [East Coast] I'm trying to main Makoto, but I also dabble in Lambda, Mu, and Tager. I'll warn you, I'm quite terrible at this game.
  5. Platinum being bottom is understandable. She's definitely a character that will take a lot of time until people "figure" her out. I'm just glad Makoto isn't as nerfed as she seemed at first. I'm afraid I can't say the same about Tao.
  6. Can't or don't want to?
  7. There's something I've been wondering about. Assuming the changes make it over to the consoles, how will it impact Challenge Mode? A lot of the things being changed (Hazama and Mu's 3c's being techable, for example) are used repeatedly in Challenge Mode trials. Are they just going to add in new trials to replace the old, obsolete ones now or what? If so will you have to redo those challenges? Sorry if this is stupid, but it's been bugging me.
  8. I'd bet it'll pop on normals. Binding an enemy if they hit it with a normal seems like it would make the move way too strong.
  9. They'll stay the same, in all likelihood.
  10. Newest info has said that either a character's 5b or 5c will be air "unblockable". All the stuff about D moves was just speculation. We really don't know a whole lot right now.
  11. I believe Rachel's the only one who hasn't received a very noticeable/important nerf yet for CS2, but that's sort of understandable. As for Valkenhayn, it's not too surprising he got the nerf bat considering how many people were saying he's overpowered. I wouldn't really know about that though, as I have a 360. But yes, I agree. The general mentality is "I don't care if you nerf every other character to hell and back, as soon as you touch my main YOU'VE GONE TOO FAR!"
  12. I'll take 20.
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