-6C sends opponent flying (in corner wallbounces)
I'm sorry for not understanding this part of BB's system, but what exactly does "send opponent flying" mean? Does it prevent being comboed into or something?
Does it mean Act Parser B won't connect anymore after 6C?
Aw shit, I wrote my post wrong.
What I meant to say is if I hit the opponent with Spike Chaser (214D) while they're in the air, can I follow up with 5C into whatever?
Sorry about that, I wasn't clear in what I was talking about.