-
Posts
306 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Ross
-
true reversal throw should be 1 frame. Cause you can't buffer normals only specials.
-
Okay cool. I found some. He does some funny combos. Much less umm "solid" than N.O. but really cool.
-
Oh sorry its in Assasin at 1:47. Also ahhh that makes sense. Did you see the random almost fight? During the team tourney? Or was it in singles where I sucked it up even more? Also is NNN written like that in the video titles? or is there some kanji or something?
-
: ( where you see my slayer color? or you just speaking from the thread. Also as to not derail to much. Im trying to learn venom, which is why Im posting here. Does anyone know what the ball setup from requiem is where they they do sweep ball set, ball set, DB frc punch xx teleport into cool looking mixup, and as they are doing it against baiken is that actually safe on her or can she oren out?
-
True and its not active for very long either but it has lots of upper body invulnerability. That goes into the first hitting frame. So it sort of makes up for it. Its still good to stop people from trying to jump on you all day. And will beat random stuff. But his gameplan still isn't to try and roll through peoples offense.. He's supposed to stop them from even starting that offense.
-
Oh well, yeah he has no really good invincible counter poke move. Which is true. But he doesn't really have to play that way. As he can for the most part poke you until he gets a knockdown and then pressure you... I mean obviously thats not 100% perfect but you get the point. 6hs is just slow to startup... when do in staggered block strings or anticipation it can be really good. I mean NO throws that shit out pretty regularly.
-
If you are in throw range and try and meaty, you will get thrown. Even a perfect meaty is throwable. At least as far as I know, throws are instant so yeah...
-
Huh? He has 5hs, 6hs, !6p! and 2d all of which are good. not to mention the last hit of close slash is godly anti-air as well.
-
the real problem with that is getting the j.k to hit late enough that you can 5hs again. Because you can change up your dash timing to account for the bounce height differences in my experience. After you do one rep just do a normal finish the damage is probably similar over all. Im guessing it's like 205 versus 225 or so.
-
whats the pass for the filebank for the trf vids posted? I got it. nakanotrf
-
no way, you dont know what you are talking about. j/k I agree
-
yeah and if I know your going to do lvl 1 ri I can kill your face with dot. But thats not whats important! The poster above me said slayer could beat 2hs with certain moves and I said 2p was fast enough. Cause it is. Stop with this I know, you know, that I know, so I do this and it wins crap.
-
I didn't say 2p beats 2hs outside of strings I said inside of OS strings.
-
I believe 2p beats OS 2hs if OS is doing it in the middle of poke strings. That of course then leads to 2p,2k,2d or something similar.
-
yeah, I know, its what I was saying. It was sort of just a response to reavers comment. I also was just using SV thing as an example, it just didn't seem like people were talking about actual problamatic situations they were just saying as zaido pointed out, a rock beats scissor kind of thing and not really talking about actual matchup stuff.
-
This is the main point in this arguement. Reaver - I will test what you said about 6hs not punishing stormviper ac but I'm pretty sure if you block a stormviper you get it for free action charge or not but I'm not 100% so who knows..... if not Still 2s combos as zaido said. As to your what about blah blah blah towards punishing fafnir That combo uses 50% tension in the context I posted where you ib the fafnir you could just do ch dot and get wayyyy more damage than what you posted for the same amount of tension. Also off of ch BBU you can get a simlar combo to the one you posted after the 6hs hits as long as your timing is correct. Also I realize that OS play differently, but you guys still have to do some similar things. All OS's have the same basic tools and will use them... I just posted I play against Hinta so people will know I'm not just talking out my ass as to my experience against HOS. Also why are all the order sol players even in here if they are just trying argue that there character is so powerful and will rock slayers face with Storm Vipers? This is not helpful to the actual match up. At least other people are posting what to look for an OS doing and what you can try and do to beat it.
-
I really like the 6p against hos from a little less than full screen. Use it on prediction to rocket or IAD follow up with big ch combo.
-
I'll test it when I get home sometime to night but a 2s after a whiffed SV should lead to more damage than 150... more like 190. Also for whiffed SV don't 2s do 6hs, way more damage and if you do score the counter hit you 6hs, 5hs air combo of your choice for big damage. Towards Reavers comment about dashing fafnir, you cannot get more damage from dashing through fafnir then you could get from a CH BBU, Ch BBU on OS will lead to at the very least a combo from 6hs which will net around 200 if not more. If you time the 6hs from CH BBU right you can do 6hs, 5hs air combo that will do at least 230... so yeah much better to iB punish if you can.... and of course if you have the meter CH DOT combo will get in the upper 300s of damage. As for the rest of what you guys are talking about I have no clue.... Things I know about OS versus slayer He's hard to anti-air in certain situations. his Air HS will beat your 5p general purpose anti-air, it will not be 2s, but 2s must be done a little early or else you will get CH of course if you hit him with a ch you get free combo that will do somewhere in the neighborhood of at least 220 damage. His big airthrow range means that you have to be careful about jumping around as its easy for him to get random airthrow into knockdown into his oki OS's Oki is good, you cannot just BDC out of it for the most part as you probably won't end up getting anywhere. That being said smart BDC will stop his rushdown reset the situation in reset situations you have the advantage thanks to 5k, 2k, 2hs. Fafnir is the only thing that scares me out of 2hs. Standard slayer oki applys to OS. Just do what you do to everyone else. He ain't special, and as dps go SV is way less scary then VV so if your good at watching for VV, SV should be no problem. In my experience you can 2-hit DHD him just as easy as regular sol, which basically means jump up press slash watch for the second hit (of course note sols position) and DHD. Slayer gets hit by dustloop pretty easily : ( The part that throws me the most about this match is his awesome airthrow, decent oki, and my problems anti-airing him. I'm learning what to do in those situations though and the match is becoming less problematic. If anyone has specific instances of trouble I can try and help from my limited matchup experience. Hintalove is the OS in my area (until he goes to japan) if you all were wondering.
-
Weird cause as long as I get the IB I can do it everytime... I think because you are reversing from block and taking buffer into account it becomes much easier.
-
You can punish fafnir on block if you IB it. BBU or DOT are both easy and get CHs. If you are looking for it, you can IB on reaction to the flash.
-
ahha thats a silly trick. Divebomb is really punishable on whiff... but Im sure this would catch people.
-
Yeah and those aren't too tough, just have to make sure you keep them nice and low to the ground. For midscreen, if you can learn to do IAD D, 2k, K on most characters that still nets you a ton, It may do slightly less than k,k but k,k has such specific height restrictions, while IAD D, 2k, k can be setup off of pretty much everything.
-
No problem on the resize, I did it at work, so I got payed! haha. Anyways The name of the song playing is Ouroboros by the Mars Volta
-
http://dl.getdropbox.com/u/70638/Purple%20Combos_1.mp4 Start wearing purple, pretty small already. The quality isn't as good but I think its fine for the content.
-
http://www.sendspace.com/file/7ej4p0 super small (320 x 240, 2mbs) its like 85 megs or something, looks good just a bit blurry and small. I think you should get the 295 one if you can spare the space.