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Climhazzardous

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Everything posted by Climhazzardous

  1. Thirding, I wanna see 'em =(
  2. Oh yeah sorry, when I said 6A earlier, I meant 6B.
  3. Meh, we only just got the game so it's most likely my inexperience speaking. But yeah I realised the 2B kept on interrupting her if she tried to run in again or do anything else to continue pressure. I never knew it combo's into 6B though, that's pretty useful; and 6B combos into 6C right? That could be pretty useful, gives me something to try out and be inventive next time I guess. I see 2B, 6B feignt into throw being pretty useful however; because then you can mix it up with CH 6B if they try to break your through out of anticipation. I mean, you can always DP out of Noel's pressure, but sticks won't let me do it on reaction and makes it a risk lol. So I just play stafless and have a much easier time tbh. Does 6B or 6C combo/cancel into her DP or Mistfiner stance btw?
  4. Noel he uses, uses drive to bait and punish bursts and counter attacks (E.g. 5a x N and because I try to hit him before he can get in again he's started mixing it up with 5D to go right through my attempted counter attack; I should probably backdash more). And yeah I agree with j.B, it's possible but the spacing is really specific and maneuvarability in the air isn't as good as ground obviously, so you just get people dashing to the correct position for an AA. Exactly what I think. The reason I say 2b is because I seem to get CH'd out of 5b quite alot. I kept trying to use it as a punisher for things like Noel's 3C but it get's blocked (maybe I'm just slow); I also try using it against Noel's 2/5A spam but I just end up getting CH'd and eating a combo. Even if I FD'd and did 5B when we have some distance, Noel's 5A would win. It's like, Noel either wins or you both trade CH's. I'll experiment more though. So I stopped using it and stuck with my jabs instead, and the only other good interrupter I found was 2B, which will always net you a counter hit if the Noel tries to run in and do anything else or even do a Drive attack. And without staff that's a free combo. That corner combo is also pretty sweet, does it work on Noel?
  5. The Noel I play will never use her Drive when I'm in the air. When I have my staff equipped, my ground to air is pretty useless; Noel just does run in 5A or even worse 6A and AA's me for free. j.B is good if spaced but it's easy for Noel to run under and 6A will always beat it regardless anyway. Thing about j.B and j.C is that they have hitboxes towards their side. So I thought about it abit, and found that j.C without her staff is ALOT better to jump in with (not that you wanna jump in all the time obviously). Oh, if you have the staff equipped j.2D is actually good, but be careful since it has got recovery. 5C with staff is good yes, but it hasn't got amazing recovery. He still IAD's into me when he spots it sometimes. Noel's air to ground, I try to use 2C, but it isn't that effective and it's slow (I would DP but the sticks are rubbish because I just end up getting a staff set and getting punished =/). Though that's just execution and it doesn't count toward the match up I know. Basically, if I have Litchi's stick, 90% of the time I wanna DP; doing her BnB with the staff is good and all, but it's so hard to catch Noel. And if Noel does 3C, what punishes her (staff equipped)? Or do I have to IB? Litchi's alot faster without her stick; 2C hits better; 5C has alot less recovery and is pretty good bait. It's also great that I can combo 2b into 3C. As for combos, I just do something like 5C, 2C, 3C, 623/421D, 2B, 2C, j.B, dj.BC, D, C etc or dj.B 236BC is staff isn't close. I find that camping around my staff against Noel is really effective. Keep in mind the Noel I play rarely uses Drive outside of combo's, because whenever she does I do punish her most of the time...but punishers with the staff outside of DP aren't that useful. I mean, 2B is very good at interrupting her pressure, but what does it combo into? At least without the staff you can do 2B, 2C into combo. Also, the Noel tends to mix it up abit when she does use her drive attacks for mix-up and pressure. Normally I'd punish her after that spinny gun thingy, but now he mixes it up with other crap that would simply go through my 5/2A. Though I need more patience on my part for that I guess. I don't think the match-up is in Noel's favour mind you, but I guess since it's so early I'm having trouble dealing with her BS.
  6. Urgh, so Litchi vs Noel. I have concluded that playing staffless against her is the much better option most of the time. Too tired to go into specifics now but think about it.
  7. Aaah Litchi's combo's are hard
  8. Thanks guys, I was looking for more match-up advice though, but it's okay.
  9. Ok, I need help guys. Jam vs Baiken and Jam vs May(especially this one, Baiken I can sort of handle), I'll post some of my matches vs these characters, please tell me what I'm doing wrong...hopefully you can spot things I haven't spotted. Aion(JA) vs Zakuta(BA)2 Aion(JA vs Zakuta(BA) Aion(JA) vs Ryza(MA)3 Aion(JA) vs Ryza(MA)2 Aion(JA) vs Ryza(MA) Thankies in advance.
  10. I disagree heavily. I say we're missing alot, I find AC matches just as exciting to watch, if not more exciting than previous GG's; this years SBO was probably had the best GG performance I've seen out of all past SBO's and GG majors. And there weren't much Jam vids this year, though there was alot of Jam at SBO. I dunno, I've watched practically every GGAC vid that's come out since the games release, and it only got better from then on. Of course I followed #R and Slash too, but the thing is, every one of these three games is equally good imo. There are things I prefer about AC, things I prefer about Slash and things I prefer about #R...but one thing I know is that AC is being disliked for all the wrong reasons, if the reasons are valid at all. And the initial decline of vids was because of SBO, but now that BB is out, it's stolen alot of thunder...though I expect those players to come running back to GG I mean, BlazBlue is an amazing game and all, best next-gen fighter imo...but it sure as hell ain't no GG Bucklemyshoe: There are lot's of Dizzy vids, ABC ranking battles were guaranteed Dizzy goodness and there were always quite a few Dizzy vids around constantly.
  11. What happenned to all the GG videos? I hope they're still around.
  12. http://www.nicovideo.jp/watch/sm5351090 Nice Litchi combo at the end of the first round and at the beginning of the next round (it's a throw combo). Just a really nice Litchi vid in general actually.
  13. Thankies! I'll try and make out what I can from vids from now on, but you may get more questions :x
  14. Sorry Gorehound, I'm gonna be pestering you with questions for quite a while :x What are their affects on CH? Sorry I'm a bit confused here. Does the placement of her staff differ between 5D and 2D? So with '5D~D', is 5D the part where Litchi places her staff or when she calls it back? And what would the second D be? The way I understand it now, the 5D and 2D would be Litchi placing her staff, and the second D is her calling it back. If so, the animation of 5D and 2D must be different, but I'm having trouble seeing what the difference between them would be. Or is there no difference, meaning you're opponent wouldn't know if you did 2D or 5D? Nice, she has Rekka's, never saw that coming She wouldn't happen to be able to do this while on the stick (Faust style) would she? Or am I again being too hopeful? I'm guessing you can regular jump on it too? She can only do this while she's on the Mantenbou right? Or if she's not on it, does she actually jump toward the Matenbou and then do it? Again, I'm guess she can do this while on the pole as well? Weird? Funny hitbox or varied range? Hold on, if I'm understanding this correctly, then that sounds friggin' awesome.
  15. Awesome. So what are the affects of her 41236D~A/B/C on hit? Does she get like a Johnny wallbounce or am I hoping for too much?
  16. What do you mean by countering exactly? So, do you auto-guard the attack and then counter manually (with like, an A/B/C follow up), or does the stance automatically counter attacks during that time frame? Also, you're saying the stance just lasts for 2 seconds before she comes out of it right? Either way this sounds awesome though, thanks for the info good sir.
  17. Regarding the auto-guard of her Matenbou stance; how long does it last, and which parts of her standing hitbox does it cover?
  18. Nice stuff, very clear and concise.
  19. Awesome match vids and commentary as usual guys! Am actually looking on Showdown so keep us posted Sveden!
  20. Oh no, I'm not accusing you of saying that lol. It's my personal opinion that we aren't that strong (maybe because our players hardly travel), but I could be wrong thus why we need to travel and find out!
  21. Thanks for the comments Neithan! That May isn't our best May, doesn't really play the game, he is a Tekken player. If you want a good May check out SM_Raedis or Ryza's May on the earlier pages. Goukifafa has a good Slayer which is just pure offense however...but you will understand when you play him 0_0 The Sol player is Sky, our resident joker. He has never owned the game and he just plays Sol very basic, but in doing that he plays well. We aren't as solid as the Rest of Europe? I don't know, we'll have to play to find out I'll hopefully be traveling next year so I would love to play others.
  22. Ok no prob, we'll keep you notified on the status of next weekend's sessions.
  23. Well, we normally get great comp at the Trocadero arcade on Fridays (we've got new sticks and buttons to fit in now as well). And I am always willing to host GG sessions on the weekend if no one else is doing them =D Other than that, there is a GGAC tourney on Sunday 9th of November called Rebirth. KoF98UM and GGAC are the only tourney games; however there will be many games up for casuals and such. Anyway, it'd be nice to see you if you do come down, and hopefully we provide some good enough comp
  24. The Drama Saga, last batch of vids until Adamski uploads what he has left. Two scoops Adamski(IN) vs Ryza(MA) Three hit dizzies are wondrous Adamski(IN) vs Masamune(MA) "What, running Vertical Dolphin as an anti-air yeah? F*CK OFF!" Adamski(IN) vs Masamune(MA)2 "I DON'T LIKE SEEING BULLSH*T" (2006) Chu-Fye on Baiken's Suzuran over '3' (yes, he believes he saw 3) Hitomi trees. Adamski(IN) vs Aion(JA)4 (lol, it says 'Gay' in the url =D I'm so childish ) May literally ruined Zakuta's day Ryo Yamazaki(HOS) vs Aion(JA) May deserved everything she got Aion(JA) vs Masamune(MA) I'm so cool I punish with 2HS>DoT from max range Ryza(SL) vs Zakuta(BA)
  25. Yeah I can't wait to play you again Zaelock ^_^ And yeah here's hoping we get some real good players from all over Europe for SVB09. Anyway, more Troc vids: Sky(SO) vs Chunkis(SO)2 Kingpin(PO) vs Kyzer(RO) Adamski(IN) vs Zakuta(BA) Adamski(IN) vs Aion(JA) Adamski(IN) vs Aion(JA)2 Adamski(IN) vs Aion(JA)3 A few more match vids left, these are alot better since we ain't actually playing on broken ass sticks and there's some drama going on in the background
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