The 3 ball formation I mentioned up there can all be used by summoning S-ball [ho----os] using SA on the last ball. And if you hit your opponent you can also use the last ball for more DAMAGE.
If your curious about my setup here it is:
throw> 6P> 6HS> SUM H> 6HS> SUM P> SUM K> j.K> airdash> j.S> j.H> 2S> 5H>DC S> 2P> SA
-Tested it on anji. Fuujin can't pass through even if DC is IB. But jumping after IB is the best option if you want to escape..
I wish we had N-O's IM or something... Do you know where to get it?
I'll go give it a check in training mode. ^o^
Edit: I can't even make a jump after those 3-ball summon ^_^. The okizeme is still perfect like those 2-balls.
@Everyone
N-O just probably goes for more mixup and doesn't want to ruin the next formation ^_^.
ex. throw> 6P> 6H> SUM S> 6H> SUM K> j.K> airdash> 2K> 5S> 5H> DC> P> dash> 5P> Madstruugle> continue presure