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ant12292

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About ant12292

  • Birthday 12/02/1992

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    ant12292
  1. I'm very sorry my internet died on me. If you still want to, I'll definitely play some matches next time I'm on. I'm a little rusty though.

  2. Damn, you dropped on me when I was going to win.... wanted to play other dustloop rach players for a bit...

  3. Am I the only one who wants Venom's old ball formations back?
  4. Great guide so far, I am looking froward to the updates. I just wanted to mention one little thing though, 3C frog combos work on Tager in the corner.
  5. Frog combos are back, yay.
  6. The thing is though, if they were trying to do that, why would they increase the recovery on 236B/C? I mean its not as though 236B/C had short recovery time to begin with.
  7. How the "Pumpkin hitbox disappears if Rachel gets hit after it is activated" is just completely stupid. I honestly hope that these changes do not stay like this. Some of them are really just unneccessary.
  8. Sorry if this is old news, but I found a more consistent way of doing air combo relaunches on Noel. If you wind down after the j.C, then double jump j.2C, j.C, it is easier to hit with. So like 6A, 5B, j.B, j.C, 2D, dj, j.2C, J.C, land, ....
  9. Now that I think about it a 6B(ch) works also and does more damage so you might want to use that instead.
  10. Block it regularly, then dash in 5B followed by whatever to punish.
  11. Yeah, 29 works fine and no wind is involved on the super jump. That's exactly what it means.
  12. I don't think it had to do with not being able to do a frog combo because of distance. He went into an air combo after the frog summon almost every time unless he had meter. I could see how it could be used to get Nu closer to the corner or as a tech trap though. I might try using Aoniku's combo for a little while and see if I can figure out any more benefits of it.
  13. Those were great matches. I had a question though, against characters 3C frog combos don't work on such as Nu is it better to summon a frog and go with an air combo such as Aoniku was doing or is it all just preference. I noticed he consumed less wind by not having to wind a pumpkin on okieme like he would have in a frog combo, but he did a little less damage and maybe even built a little less meter.
  14. Do everything as fast as possible up to the double jump and then delay as long as possible before doing the j.2C. Imo, Noel is the only character in which this is hard to land, though since you are practicing on Litchi you should be fine. She is probably one of the easiest characters to land it on.
  15. The number represents who's favor the match-up is in. For example, against Jin it is a 5-5 match-up so that means it is even. Against Noel, it is 5.5-4.5, which means it is slightly in Ragna's favor. Arakune is 3.5-6.5, meaning it is pretty heavily in Arakune's favor. So pretty much the higher the number the better the match-up for Ragna, the lower the number worse the matchup is for him. The numbers from both sides have to add up to 10.
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