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tj3ssa1

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Everything posted by tj3ssa1

  1. try to air throw more against chipp, it works pretty well too. especially in the corner since you can get free damaging combo or coin, whichever you prefer. the thing about ensenga is that the recovery time sucks, so if you whiff or it gets blocked, 9 times outta 10 your ass is gettin comboed especially by chipp since he's so quick.
  2. p,k,s,dj,k,s,d,1-hit e
  3. No, by Jake I mean Toiyet (part of team SERIOUS). And I dont think I've ever backdashed Sol's 5k, so don't try it lol.
  4. My friend Jake plays a really fuckin solid Sol, and what I learned from playing him is to 6p and air-throw... a LOT! This more or less eliminates Sol's iad pressure bullshit. Also oki is the better option, don't use mist/fog/whatever much since Sol can just VV the fuck outta there. Backdashing is also really good against most of Sol's normals... cept his god damn 5k cause it's 2 hits :blue: ...that is all.
  5. You can do the 6hs ji either way I think. Actually because I never thought of doing 6H xx 62369S>S lol. Thanks for that tho, I will do that from now on. Cause 6H(ji)>623S>S was god damned annoying. Redbeard should be posting the points up in the JO trivia thread too btw. So time to see who's in 1st place.
  6. He prolly TKed the DB after 5hs. So it would be like 5hs,6239S>S>FRC>8hs>8divine>66>K>S>D>E 1-hit edit: TK = Tiger Knee btw. edit edit: he TKed the first DB. i just did that combo you were talking about divine(frc) 5hs,divine(frc)8hs,8divine,66 (O_O)K,S,D,E 1 hit. <<< that one
  7. you can JI 6hs, you just gotta put the jump command in before it connects... not that good tho imo. so kinda like 6hs(j)>6hs connects>623S>etc.
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