ah ok thanks for that man well considering we have better mid-screen dmg than in the corner i feel tsubaki does best in the corner especially with 214 D or C and a good spaced 6b i know it's not much but it did help and actually kept them in there were as mid screen applying pressure sometime feels like your delaying the inevitable ya know? well sorry for the long and dumb post haha
guess your right lol yea that command grab does 1200dmg now idk why i felt that her overall dmg went down like i thought she would be CH heavy guess i misinterpreted her changes
okay cool mine is kageryougi also i've got the timing down for falling j.[C] but i still feel it's kinda unreliable sometimes. unless it's the characters hitbox which i assume is hyde,linne, and probably hilda correct?
forgive me but i just got the game today and i've been doing pretty well with the combos but what does d.C mean lol is ot a cancel or something also i'd like to join the skype group too
well i think 46D > 236D is our best friend in this match up because if she tries to set gravity > fireball we can get to her. as for her teleport if we continue our gatlings like 5BB>5CC the second part of those will net a free counter though i'm currently at a loss for how to deal with her ground trap and her super fireball with gravity,trap and teleport. especially since the super fireball covers both you and koko so you can't see anything lol stuffs crazy man. but i've found staying in the air is fine for the most part when it comes to Trap/Gravity