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Everything posted by YukiBlue
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Her nipples make me sweat like a smuggler going through customs
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Those Nipples 0_0
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
Azrael - Possibility to do absolutely disgusting levels of damage without ANY meter. Bullet - Just looks annoying as shit to be honest. Nothing stands out to me. Amane - Insane Chip, Possibility for amazing damage. Lots of strong setups. They all have strengths. But we over-react now simply because we've never physically played against it. We're not informed so we assume the worst and that xx is OP or shit or whatever. Those comments will come naturally. You can't stop them. Even I do it. But when you read it, just understand none of us have a fucking clue and we want to pretend we do to a degree haha. Speaking of Bullet. Anything special about her or is just screaming "NO AMMO" / "DORMAMMU" / "MORE RAGU" Everytime she powers up? (Yeah I know it's not what she says....) -
Yeah. We Good now. Praying 6A is still +1, Though. Otherwise they better have made something else +1. That was his only ground normal with frame advantage :8/:
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
I wouldn't say people think that. New Characters = Hype. Don't take anything said as a serious opinion. -
6A > 6B In all honesty that would simply be too strong. If 6A retains +1 and it becomes a gatling. Only Spark could block that. Not even going into RC mixups. If we get that Gatling, Bang and his mixup will just become ridiculous. (But also DELICIOUS PLEASE LET IT BE TRUE)
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THAT THEME I wan't to just get my own Growler Field and run through the city blowing shit up and kick looping bitches
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
I do believe FC combos should be long. If you manage to land that big FC punish, you deserve to lol away for 10---20 Seconds doing ridiculous damage. I agree that we should have shorter combos on average. NH = Shorter Combos on Average CH = More hitstun / slightly longer combo / Leniency FC = A Lot more hitstun for a longer period of time / More Damage / CS2 Style. The Heat System "Nerf" is cool. I could just throw away 50 Heat giving no fucks and gain it back 20 seconds later. Hopefully it will add a modicum of meter management making the player really value all that juice instead of just derping it away -
6A > 6B All of my YES.
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
Won't lie. I like that. Being on the recieving end of a Lambda CH ain't no fun. -
Bang has always had "Kind of" long combos. It would be hard to get rid of them without killing the character. It's just how he plays.
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5D adds another common mixup. I'm always down for that.
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1) Are IAD combos the way to go in CP 2) Is the New Steel Rain a gimmick / waste 3) General Impressions.
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He's going to be good, no doubt. > Acquire Weakpoints > Deal Damage > Acquire Another Weakpoint > Take the round for free with some ridiculous combo > Give not a single fuck
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
Mu-12 turned out to require a lot of thought so people ran away. I expect the same with Izayoi too. Speaking of new characters. Azrael. Looks. So. Good. -
His damage seems "Slightly Above Average" Without meter or weakpoints. But when he applies weakpoints and scores a hit on them the damage is simply jaw-dropping. Seeing the damage he gets from throws made me lol every single time. Heavily momentum based character. This guy will eat you alive if you're not careful. Definite main. I'm excited to see his optimal combos and especially his high damage strong starter punishes. I can see Mu-12 damage being swatted away here. (Also, Forward dashing behind the opponent when they are in the corner looks scary as fuck haha. I've seen nobody block that yet. *Day 6. I know...* )
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2B > 6B? 4 Times? What?
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HAHA! Azrael is scary as hell. THAT DAMAGE REMINISCENT OF MU BUT NOT AS COMMON
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I can imagine Azrael being one of those characters that takes a long time to hit "Maturity" I can't wait to play this guy and really get optimal. I'd love to see 2x Weakpoint Punishes haha.
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People just get made salty on CH.
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Bang looking really fucking strong in CP.
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
Game has barely been out. Give it time. They all changed a lot, and characters like Amane are the kind of character you could spend years learning whilst still discovering new setups and "Tech". -
I reckon BHS unblockables are going to be sketchy in all honesty. From all of the footage I've seen so far it seems like nothing is a concrete setup yet, and any efforts to make one could just be "Gimmicks" in disguise. But I do believe the opponent should properly fear weakpoints, and upon applying both, a simple unblockable BHS setup should be possible. And off 5C, I reckon it would give the opponent a real "O SHIT O SHIT O SHIT" Factor. Still no idea if we can combo after it on RC?
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Seems like that would be the most situational thing ever.
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[CP] News & Gameplay Discussion (Old)
YukiBlue replied to kosmos badgirl's topic in BlazBlue Gameplay
I could make the world nicest Sandwich before Scythe hits me. The crossup is slow as balls.