No it doesn't. The limit as you approach infinity would be 0 but the actual function would be nonexistent at that point.
And what's up with the Tager vs. Hazama matchup? Looks pretty troll to me. Bring back the Jiyuna chart.
I tried doing it so fast that I started thinking it needed a delay so I'm not sure how doing it faster can work... I was doing it exactly like the CPU was doing it and the j.B kept whiffing. My friend can testify to this ;__;
But I'll do as you guys said. But for the sake of getting all his combos down, I wanted to know for sure what the problem was.
It worked on Skub at least. Weird thing was that sometimes it just wouldn't come out after I blocked a sledge which made me eat 360s. I don't know what the hell was going on there. lol
So I got to play Relius a bit last night and did his challenge mode. All his combos seem to be quite easy but there's one thing that really ticked me off. When doing the 2A > 6B > jc > j.B > jc > j.B > j.C > etc. combo, the second j.B kept whiffing. I thought super jumping made his combos easier but I don't think I got it to hit with a super jump and is it just me or does the j.B > jc > j.B have a really odd delay? In the videos, I don't see any sort of delay happening there so I wonder what I was doing wrong.
No I meant Tager's new CSE combos. I couldn't do some of the easiest combos in the world. I said that to show how different the timing was on that TV compared to mine (AND the PSP) so I couldn't do any Hazama combos either. Hopefully, I can do some fancy Haz combos once I get my own CSE.
I played CSE today and Jakou recovery has been increased a lot as you all know. Although I'm not sure if it was that or the TV itself because I couldn't even finish Tager combos.