Murakumo backdashes are great. Generally though, if you j6D in your pressure, they will get punished. That's probably the safest way to bait backdash.
About that OS... I don't get it. I'll check it out to see how it works.
I don't think I've been able to tech trap any good player since early CS2. The only tech trap that has never let me down is MTW > TB > 2B > AC
I catch with it most the times because they are about to die anyway and try to tech to avoid a bluebeat collider but they do it a bit too early to escape it with the slingshot effect of a late tech.
Not at all. I should always finish what I start. I'll try finishing at least 90% of the combo section tomorrow. I'll leave out any free-style combos and make a section for that so all you guys can post it and I just fill it in. I'll have to add character specific notes under each one though so that might take a while. I'll finish drives by the end of this week. I promise.
oh ok I see.
btw I think you got it the wrong way. Makoto can be easily j.D whiffed. j.B is hard/impossible on her (Not sure if it works on her). Hakumen isn't hard at all though.
Push it forward before CSX. I've been busy with exams and school lately so sorry if I didn't have "hype". I'll try finishing the things we need for the video as soon as possible.