-
Posts
35 -
Joined
-
Last visited
About Chaos11
- Birthday 06/20/1989
Contact
-
Website URL
http://www.youtube.com/user/Chaos11MK?feature=guide
Other Info
-
Location
SLC
-
blazblue BlazBlue: Central Fiction [RIP PROGRESS]
Chaos11 replied to SirRouzel's topic in Zepp Museum
You sir are friggin awesome, THANK YOU!!!! :yaaay: :yaaay: :yaaay: :yaaay: -
blazblue BlazBlue: Central Fiction [RIP PROGRESS]
Chaos11 replied to SirRouzel's topic in Zepp Museum
niiiiice many thanks for your efforts! can't wait for English voices!! -
Belated B-day pic for Makoto :3 First time digitally inking/coloring...no idea it would take this long http://chaos11mk.deviantart.com/
-
[CP] Makoto Nanaya Video Thread - Treehouse Theater
Chaos11 replied to Blubba_Pinecone's topic in Archives
Kagetsu (Makoto) VS The World part 1 VS Mr. Kyo (Hazama) VS Uido (Bullet) part 2 VS Kaichi (Azrael) VS Uido (Bullet) -
damn, no more Yoko palette... 7 and 9 ...
-
Little movie I made kinda recently. Makoto... and the sunset. http://www.youtube.com/watch?v=eYNloJiku5c&feature=plcp
-
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Hey guys, I'm kinda curious on your take on a few things. I kinda doubt Mori would put the type of depth in his characters as a good manga, since at the end of the day it's a fighting game, but I was thinking why do you think "Alexandrite" was the gem chosen for her theme, and why "Butterfly" sky for the vocal. Alexandrite is a precious stone that is green in daylight and turns red in artifical light...but obviously it has a poetic aspect to it. And butterflies...they can symbolize many things... -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Could I get an invite? Makoto's been my main since CS1. Makoto's debute in CT...just captured my attention (to say the least ). Since then I was hoping she'd be playable and boom, new main in CS. Makoto has grown to me over the years...long story short, she'll be my main forever . -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
What the hell...wasn't TGS suppose to have CP almost release ready? They didnt just put the loketest version there did they? Noticed some arcade looking startup on single player...if that really was something new -
[CP] News & Gameplay Discussion (Old)
Chaos11 replied to kosmos badgirl's topic in BlazBlue Gameplay
TGS is scheduled for September 20-23, 2012. Public access on September 22-23 though. -
Badass pose right there... x3
-
Seems like the overdrive mechanic will effect supers too, this might open up some major combo opportunities with G-Impact and "super" supers X3
-
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
Same Move Penalty, after 10 uses of a move it doesn't suffer from the same move penalty and is therefore able to be looped more times then normal. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Chaos11 replied to OmniSScythe's topic in Archives
6/23/12 BBCS:EX Ji-kamu Kami-Kumamoto Singles Ryota on Makoto Makoto vs Jin http://www.youtube.com/watch?v=6XGsGLXUfEA&feature=youtu.be Makoto vs Platinum http://www.youtube.com/watch?v=N1CKrxQWq1I&t=3m47s Makoto vs Hakumen x2 http://www.youtube.com/watch?v=8h1hZG2fKUQ&feature=g-all-u Omni at TSB for shits http://www.youtube.com/watch?v=3zFH1ElKXHc& -
All ways good to have more Makoto players . As for Space Counter, you'll need to let your input go to neutral after blocking for it to come out. (Ex. holding 4 to block -release- 5 4 6) then hit D after the parry's "catch".