André
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So, as of now, which characters do you guys think are good/even/bad match-ups for Relius?
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Can you put a link to the video that shows this combo?
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Hi May forums. I have a few questions. 1 - Is May a hard Character to learn? 2 - What's the best thing to do after you knocked down the opponent? Is there a general thing to do or it's match-up dependant? 3 - Is 6P a good anti-air? 4 - And last, can any of you give me an explanation(don't need to be as big as a wall of text, but something a bit more detailed, if possible) of why is May vs I-no so incredibly bad for I-no's Side?
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Oh, I see. I was wrong. Sorry.
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The 2D change doesn't look like a nerf...at all. Now it is more of a combo tool(not saying that it wasn't before) than a combo starter, like it was changed to give Carl easier and better corner carry. Actually his changes seems like they were made to give him a better corner carry, looks like Carl midscreen is a bit weaker now. But what am I saying I don't play Carl anyways so I could just have posted something wrong, sorry if I did. Also, it's missing the 6B change in the list, Akira.
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How much damage can Carl get off a 3C starter?
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I have 2 questions about your Tier List...why is Bang listed above the mentioned characters and why is Mu so low?
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Did you try this? http://www.youtube.com/watch?feature=player_detailpage&v=y5FsUOkogfk#t=739s How long is the Parry cooldown? How are the new asteroid vision paths? Do you think they are better? Do you think her pressure was greatly affected by the new IB and barrier pushback of CSE? (Close range character, more pushback...) For now, who do you think will be her bad match-ups? If she is solid Mid-Tier, why do you think the japanese rank Makoto so Low?
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Every time I read C0R's posts about Mu one question appears in my mind. C0R, what can Mu NOT do?
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Any news on 6A? Did it get a nerf?
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Thank you for the answer.
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What would be DPS? Sorry, I'm really don't know much.
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What should be the first things that a player who wants to learn how to play Carl should look to learn?
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I understand now. Thank you.
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I don't know if I should ask this here but since you guys are talking about this...what's so gdlk about j.2C being special cancellable on air hit? I don't play Rachel so I don't know much about her. [i'll begin to play her a bit when I find someone who plays BB.]
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LK, considering that CS2 is reaching its end, can you do a Tier List of the characters in the same model as you did for CS1?
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[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
André replied to OmniSScythe's topic in Archives
Thanks for the help. -
LK, How would you rank the BB characters in order from best to worst [can be in tiers] regarding oki stuff? What do you think was the worst nerf that Litchi got from CS1 to CS2?
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Thanks. I'll keep that in mind.
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[CS2] Makoto Nanaya's Combo Listing and Discussion Thread
André replied to OmniSScythe's topic in Archives
I know this will look kinda dumb but... I read somewhere in DL that 214A~C~A combos/connects, but I'm not getting it. Always Blue Beat. Is this true or I am doing something wrong? If I'm doing something wrong, what would it be? [i'm a beginner, if that means something.] -
Ok guys, I always wanted to play Rachel but I never understood her. I mean, she is really complex, but interesting. So, what should be learned first? And after? [Like an order. Doesn't need a long explanation, just what should be done.] Sorry if I'm asking in the wrong thread.
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I would like Mu to have Unlimited Mu's SoD. But as a New move, and not a replacement to the current SoD. Can't think of any other change for now. But it's probably not going to happen, so yeah, it's better to stop dreaming.
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Ok, I posted what I said on the Valk forums. I hope I helped.
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Ok guys, I made a quick write-up on this match-up but based on analysis, my opinion and tests on training mode. My idea is that after this, you [The ones that have competition] can correct(if necessary) and add more information, and I'm just trying to help. If the idea goes well, I can begin to make another about another character. After we add more info, Aginor can put it on the first post if you all approve. Well, here goes. Match Ranking: I'd call it even. Momentum based. Recommended playstyle: Agressive. Get on his face and don't give him space to breathe. Your 2C beat his j.C. When you see him going for it, use 2C. You win in the air. Mu's j.C > Valk's air normals. Also, don't jump on him. [w]5B will win against any jump in. Your 5C is faster than his. Remember this. And DON'T use 6C in this match-up. He can wolf dash through it and get a CH. Ama no Habaya is good, but don't abuse it. If he blocks from a distance, you can either put a stein out or rush him. If he jumps over it, you can airthrow for 2k. But if he wolf dashes...5A/2A. SoD only when is at least level 2. It can beat [w]4C. Ame no Totsuka is good but have at least 2 steins. And you won't always have time for that. If you'll do it, make sure to have a good distance between Mu and Valk. Otherwise he will get on your face quickly. Ame no Habakiri lockdown with steins in the corner is GREAT on this match, since he has only 4 primers and NO reversals until he builds 50 meter. You need one guard break on the corner to seal the match. Defensive-wise, don't get hit by his C moves, 5B, 6B and Nacht Rozen. It will hurt. [Need confirmation on 5C normal hit. I know that on CH it hurts.] Be careful when he has 50 meter, because he will have access to Schwarz Jagd RC. (Low move. 120% bonus prorate.) I don't have knowledge about how to block wolf mixup, only the "use 5A/2A and block well" thing. That's the maximum I could do. Well, I hope I could help somehow. Please correct me if needed and tell me if you like the idea/allow me to do another.
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That's my intention. To see people discussing the match-ups, 'cause as you said, they are an important aspect of the game. And I want to help/participate somehow, it just sucks to see people discussing and I can just see because I don't know anyone that plays BB, and I can't find the person that can help me on that matter. I thought on something like, I can do the first write-up of the match, and then the players can correct(if necessary) and add information, for us to build a better match-up 'guide' and stimulate people to participate on the forums. I'll post it today or tomorrow. Still might have some things to add or check/test. I hope this helps.