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Velvien

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Everything posted by Velvien

  1. New version of Tsu? Subbing the hell out of Izayoi, Azrael can wait XD
  2. No charge-less DP and no charging midcombo kinda suck, but everything else more than makes up for it. So goddamn hyped now XD
  3. Been a while. Dunno how useful this one will be, but...oh well. (corner) CH j.214A/B > 3CC > rapid 6CC > 623C > j.236A(whiff) > j.214D > 214D > 2CC > IAD j.CC > 5C > 2CC > 236C > 214C > 22B Does 5.8K with about 26 meter gain after the rapid. The j.214x needs to hit pretty low, though.
  4. Just tested it. It does 2.7K with 35 meter gain. 236B > 214B > 22B ender works (2.5K, 35 meter) Link isn't too hard, imo; had more trouble TKing the j.236C . And it works without the dash against Ragna; not sure about other characters, though.
  5. Very much so. -7 and -13, respectively, iirc.
  6. Okay, just picked Mu up as my sub in the last week here. So hi. Um...is it alright if I join the Skype group? Skype name is Velvien.
  7. Honestly, not really, although it does seem to have more untech time. Also, variant on the 2-charge midscreen combo to use against Lambda: 5CC > 623C > j.214B (whiff) > j.C > jc j.C > j.236D > j.214B (whiff) > 6C > 214D > dash under 5C > 2CC > 236C > 214C > 22B. Does just short of 3.9K with 38 meter gain.
  8. A few combos that I haven't seen posted that seem pretty nice. [2 charges, midscreen]: 5CC > 623C > j.214B (whiff) > j.C > jc j.C > j.236D > j.214B (whiff) > 6CC > 214D > walk forward 5C > 2CC > 236C > 214C > 22B 4.1K damage, 41 meter gain, pretty good corner carry. As it's derived from Bat's j.236D > j.214B (whiff) > 6CC combo, it has the same issues with working on taller characters. It also doesn't seem to work on Lambda; the 214D either whiffs or blue beats with her. [1 charge, corner]: 5CC > 623C > j.214A (whiff) > j.C > jc j.C > j.214D > 6CC > 236C > 5C > 2C > 236C > 214C > 22B 3.8K damage, 38 meter gain [2 charges, corner]: 5CC > 623C > j.214A (whiff) > j.C > jc j.C > j.214D > 6CC > 214D > 5C > 2CC > 236C > 214C > 22B 4.1K damage, 41 meter gain
  9. Okay, no idea how practical this will actually be, but...5-charge Mugen time. 5CC > Mugen > 623D > j.236D > j.214D > dash 2CC > IAD j.CC > 5C > 2CC > 236D > 236236D. Midscreen, does around 6.4-6.8K and needs about 65 heat to start with. 6C© > Mugen > 623D > j.236D > j.214D > 2CC > IAD j.CC > 5C > 2CC > 236D > 236236D. Again midscreen, does around 7.8-8.3K, depending on if you do the 6CC. If you land all the hits of 6CC on Tager, the j.236D > j.214D won't connect, though. Needs about 56 heat to start with. These could probably be polished up a bit, but...eh.
  10. I must agree with Airk on this one. Brownies. Now.
  11. Welcome, NeoStrider!
  12. Just tested it some more at point-blank range. Still was able to backstep.
  13. I've been able to backstep on normal block during the gap between 5B and 5BB. Correct me if I'm wrong, but I'm pretty sure that was impossible in CS2. So yeah, as far as I can tell, it's much slower.
  14. Well, finally got a PS3, so... PSN: Velvien
  15. Okay. I need to see the notation for this.
  16. The air mugen thing sounds nice. The frame data, though...blargh.
  17. Pretty much this. I don't really care where she ends up in the tier list; she still looks fun as hell to me. Even if she is absolutely terrible, all that means to me is that I'll just have to step up my game.
  18. Sounds good to me.
  19. MAGIC. By which I mean damn good damage and corner carry. And it's fun.
  20. Well, I'm in AZ for a few months out of the year and there doesn't seem to be a NM thread (or I'm just blind), so might as well. Dustloop: Velvien Name: John Location: Silver City, NM | Safford, AZ Transportation: Car XBL: DeathVelvien BB: Tsubaki GG: Testament, I guess
  21. Eh. Just going on what I've seen, I doubt she's going to stay in D-tier. She doesn't look quite that bad to me.
  22. XBL: DeathVelvien Western New Mexico
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