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Sanity

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Everything posted by Sanity

  1. Thanks for your work.
  2. I don't think anyone has posted this one yet. https://www.youtube.com/watch?v=C00bQNKz2mw GGXrd Bedman Basic Combos
  3. Sadly seems like the final list of changes are less promising than what the initial changes seem to imply.
  4. Thanks for posting
  5. Pleased with what I'm hearing so far. I'm just hoping of none of that Narukami P4U2 stuff where he got some stuff taken away, some stuff added = still top tier.
  6. It's amusing that "new moves" at first glance probably turn out to be revamped autocombos like with Teddie's and Elizabeth's in the trailer.
  7. I think we can definitely see this forum become more active over the coming months. I'm open to the aesthetic change as long as the gameplay remains good.
  8. Recommended. Even if you plan to pick up one of the new characters, you can still use EX to train and get used to the game.
  9. Is Thanatos pressure viable against Mitsuru? I could be totally wrong on this, but from my experience in a neutral situation after a blocked 5C(2) I attempt a 2C to beat her mashing A, but the A hits Thanatos before the armor from 2C comes into effect. Am I potentially pushing 2C too late? Or is Mitsuru's A too fast?
  10. Many grats, Adel Very good tutorial video. I've been focusing on other things lately, but this really inspires me to go back into the lab with S.Lab One question though. In the video at around 1:56 with the FC combo, it begins with Yu's back to the corner but S.Labrys suddenly ends up IN the corner. Did Yu slide under her while she was landing?
  11. Needs a patch now to nerf Nanako ASAP. Never knew she had a hidden persona to give people shields. On another note, from a forum reading spree S.Lab forums are really lacking in information (as expected from a character that not many people play). Espescially regarding all the oki setups and all the sandwich fun that S.Lab is infamous for. If we could have a thread cataloging all the stuff people have found out that would be great.
  12. Seems like a pretty even matchup from experience, but Naoto is the only character you cannot do fullscreen Zio against. It is just asking for the counter and get a persona break + some damage.
  13. Good stuff, never figured that Elizabeth would have strong and viable resets. Hopefully we can compile this into a more easy to read format when we figure out more stuff.
  14. I haven't seen any other place meant to introduce myself, so I shall do it here. I found an arcade recently and finally got my chance to learn and play BBCS2. Being familiar with grapplers I picked up Tager. The problems start when the really good players arrive. Basically, I get stuck in a corner against characters like Hazama, Litchi, and Ragna with no real way out. So how does Tager deal with corner pressure? Turtling as the turtle I am results in death because I get eventually get hit by a low or an overhead. So far from what I've read IB 360 is the best way out but I haven't reached a level to IB anything yet. So there are any other ways? Or do I deserve to die for allowing myself to be in the corner anyway.
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