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Everything posted by Surf
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Im curious to know which normals are jump cancel on block, or hit Derp, didnt see her 5C's are jump cancel. And it was said her 5B isn't at all correct.
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True, game is amazing. Nice change of pace from BB. I'm going to have some free time to play before work tomorrow/later today? and I'd like to learn some more character matchups. Havnt really fought any Sol's yet. If anyone is interested messages me before 4 pm about it
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I really want to experiment with Seraphim stance cancels during our pressure, they look pretty interesting. Didin't think she'd be able to continue a combo after Strike Fall either, good stuff
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Yea i figured something was wrong, I was having controller issues as well. Well anytime you would like to match again just let me know
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GGs to Curvloop. I have the absolute hardest time hitconfirming into Ky's Earth combos. Biggest problem Im having with him. Thanks for choosing multiple characters btw. Been mashing in this game for years but only been playing seriously for a week. Btw sorry Brandino I didn't see your invite until I was sent one by someone else.
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Ill play a few matches, need experience with the other characters of the cast. I have no idea what a lot of them are capable of
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D version of Sonic Saber has 8 swords appear on hit while in OD
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Not the most amazing play and doesn't really need to be put in the OP, but footage is always good. Vs http://www.youtube.com/watch?v=_cPotUUTZ_c http://www.youtube.com/watch?v=ZaBkur2BLG0 http://www.youtube.com/watch?v=4_JDroUExNs Vs http://www.youtube.com/watch?v=2DzlKW0o5IE http://www.youtube.com/watch?v=ZZsFxb-9AUE http://www.youtube.com/watch?v=AA-JHpwFP94 (Pretty good play) Vs http://www.youtube.com/watch?v=eHg4jksFK24 Vs http://www.youtube.com/watch?v=UBDgpFqTlxI http://www.youtube.com/watch?v=TUBiyNXh3h4 Vs http://www.youtube.com/watch?v=_RWj7CUO138
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What Errol said is all I was looking for. I was sinply wondering if it was because of the two instances i saw. Thats it, its probably not invul
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Im not even talking about teching command grabs. Of course you cant do thar. My statements were if Tsubakis command grab is throw invul or not
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I'm not taking the list to heart of course. I was mainly just curious of the general thoughts of the people who have played the game Iirc Hazama's command grab is throw invul. Where the red X whould appear and TRM would show up instead of throw counter if he managed to catch you with it and you were in your throw animation. The same thing happened in Kuresu's case, two times
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I was expecting Tsubaki to be a bit higher. Oh, one thing i remembered and seemed to have noticed twice is something about her command grab. It was said in the loktest notes that its most likely not throw invul right, twice I saw Kuresu catch someone with a command grab only for TRM to show up. Don't know if they were just mashing throw or if the command grab really may be throw invul
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Huh. Weird list, so is this the general consensus or are the lists all over the place in opinions.
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What tiers are the other characters showing up as
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Yea, since this combo works too Im pretty convinced the recovery she enters in the air after j.D is better. As for landing recovery, maybe. I sure hope so But wait, that means she can still double jump or airdash after a j.D if their still available to her. Didnt think of it that way. I wonder if shenanigans like can be used if they try to anti air or mash after your j.D cancel. Yo release date, where are you
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Huh your right. That's 5C not 5CC, which is weird. Usually shes not pushed that far back when she charge cancels 5C if it was barrier blocked. Yea she carries some of the push momentum with her, but not that much. But still, looks like dashing back in isnt a huge problem. Im not sure if its just the faster game or if the recovery on 5D/2D are better. Because 5D seems somewhat faster as well
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Is it me or is 2D recovery time even faster
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Pretty sure its A+B+C+D when your not in block or hitstun
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Ah, ok so he's not new
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Yes, and I was wondering which normals can she cancel into it Edit: Oh, Right
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I was under the impression she works like Aegis or I-No during her Gain Art mode where she loses her run and it turns to the upward airdash. But I suppose you mean Gain Art just changes her airdash to the upward version
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Kazu seems to be like the new player to watch (Don't know if he has ever shown up in earlier iterations). Disappointed he never used command grab though. It's good to actually see someone doing the 6A > 214D > IAD combo though. Dont see it often, seems like he goes into it as long as he has the charge.
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Ok with overdrive making it an unburstable 5k command grab that's something to really make note of. Worth it imo