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Everything posted by ShelledMenace
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I've already tested both of those, and no you can't dodge zio (sadlife :c) lol. You can also just do the normal 214C stance and her bullets will just whiff completely, so yeah, doing 236C/D might be a little risky if you mess up following it up with 4D before the upper body invuln goes away.
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[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
I think that's most likely the case. Burst Icon still disappears so something new would be cool. Even if it's something like a OMB mechanic lol. If it were, maybe if you use it for the purpose of extending a combo it takes time to recharge, but if you use it as a green burst (assuming it's still green) it just disappears for however long. -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Oh, I'm kind of wondering about the whole burst recharging thing, because if you go to the Bang segment, his burst icon is greyed out. -
Loled, I don't even know what to think of, getting zoned by a character and their mom. What does that even look like
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[CSE-CP] Jin General Thread "Jin it to win it... again"
ShelledMenace replied to Yuushiro's topic in Archive
Looks like it's probably a special move too. His trajectory in the air got a little weird after he used it so I wonder how it'll be used in combos lol. Reeeeeally curious, because it looks so damn cool ; _ ; -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Lol there is no evidence whatsoever though, just speculation. Just because it's split doesn't mean it recharges. Maybe it means the burst went out for a jog but hurt it's back, so now it's taking a nice stretch. Also this thread is hard to keep up with :c -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Tenjo is son and we are all Dustloop -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Move everyone but Kokonoe, Saya, Phantom, and Tenjo's son to the lol territory and I think you're good. Tenjo's son is still half lol to me though. -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Oh I didn't realize, but it looks like Mori did the character art again this time around. -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Please be right -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
ching chong ling long ting tong -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
The new announcer sounds like she actually speaks english. Regardless of whether she's CT announcer or not, she sounds good to me lol -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Me. I am Tenjo. You're my son. Along with the rest of Dustloop, and the world. -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Look at all that freaking new footage of the murakumos omg -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Exactly what was going through my head lol -
[CSE-CP] Jin General Thread "Jin it to win it... again"
ShelledMenace replied to Yuushiro's topic in Archive
Dude did you see that reaaaaal U. Jin air distortion? OMG. Not to mention that right before, it looked like he did a damn air sekkajin I'm just jizzing everywhere -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Lol I am literally shitting myself right now EDIT: Also I kind of find it interesting that the HUD is going back to CT roots it seems like, just at first glance at least. -
[CSE-CP] Jin General Thread "Jin it to win it... again"
ShelledMenace replied to Yuushiro's topic in Archive
If anything I hope he's still got A ice car wallbounce, that's like one of my favorite things ever that they've added for Jin lol. But damn, I wanna see what his updated sprite will be. -
[CP] News & Gameplay Discussion (Old)
ShelledMenace replied to kosmos badgirl's topic in BlazBlue Gameplay
Air distortion for Jin sounds hype, fuck. I almost want to skip my language school tomorrow so I can go to Akihabara and play this lol. -
If j. 214a/b was what you were talking about, then I think it's safe to say that you shouldn't just throw these out lol. The window for canceling into other cyclone moves doesn't start until about a second after you land. At least, I know that's the case with the B version, which also launches on the second hit. But yeah, they shouldn't really be thrown out I think.
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Just take her hits liek a betch and cry, that's what I do :] No wait, actually, if you notice they're keeping their distance and doing a lot of her charge pokes to get in, that's luckily one of the moves that Aki's 214A/B can cause to whiff. I'm not really sure how people play Mitsuru, but I'm guessing that punishing unsafe stuff people do is probably the best thing Aki can do lol, at least before he gets in. I kind of noticed earlier today that Caesar's actually pretty prone to getting hit right after he throws out (or you make him throw out) his globe lol. On a kind of unrelated note, Yukiko is annoying. That's pretty cool lol, I wouldn't have thought he'd have enough time to airdash after throwing out Caesar while falling, but since the pull affects airborne movement way more that sounds like a pretty effective way of using him. Thanks for the info . 3 .
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That's pretty much how it works. If you don't cancel into a move that ups the Cyclone Gauge after a move that allows it, you'll lose your level. Not sure about frames, but I think it's for as long as the move will last on its own. Also, doing a normal like 2AB (I'm not sure you can really do any other normal while using moves that up the gauge lol) or doing 2AC will cancel it also. Anything that can be canceled into from a gauge-upping move that doesn't actually raise the gauge will cause it to fall to 0.
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Yeah I'll do that, she's really annoying for me lol. I need something I know I can use against her
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[CSE-CP] Jin General Thread "Jin it to win it... again"
ShelledMenace replied to Yuushiro's topic in Archive
What, 6D, really, that's great. I'm also willing to bet that throwing an ice sword while right next to her will make it whiff too lol. -
Lol I do not trust my own ability to time a poke during the throw, so I'll stick with the short hops lol. Also wow, so you can do EX rush after she does A beam (if you're close enough)?