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ShelledMenace

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Everything posted by ShelledMenace

  1. Honestly, the best thing I'd say is just to grind out the timing. If you keep doing his combos you get them down really quick, but it does take getting used to. This is also kind of obvious but 2B has less hitstun than 5B so you'd have to do the j.B a bit earlier for loops that include a 2B.
  2. Yeahhh good shit Team Black People.
  3. I hate colds. Next one for sure. :c
  4. I blame lag. For all my problems. Even if we played offline. I blame lag.
  5. Typically when any combos, even fatal, start to get prorated, it's hard to do the third A of autocombo into boomerang. If anything you can just do the AAA into BD, but yeah. I mean there's tons of variations. I can't test myself, but you can try doing (5B => j.B) x2 and see if that works, but I'm pretty sure the boomerang will still whiff? Either way no big deal, he's got so many ways to combo into supers.
  6. Still haven't tried AP but I don't see why not. P4U: That sounds like it'd be really really fun lol. Totally for it. EXVS: Same response as the one to P4U. Really wanna try and at least be decent at Gundam, but man I'm awful. Either way, all of these sound really fun for just doing stuff as a community, in addition to just playing the games as well. Lookin' forward to it . v .
  7. GGs Terror and Deadliest, kinda wish our connections were a little better but yeah. No yomi colliders allowed in my room plz.
  8. Despite not having as many people as SNCI normally does (at least it kinda seemed that way), it was super great. Shoutouts to Yumeka-I mean Gamma for having a super close Grand Finals with Huey. Shoutouts to Dacid-Huey. STOP MASHING. j.D. Yes. Shoutouts to Kaigu Mitsuru for the slaughter. Shoutouts to doing slightly better than usual in a tourney. It's almost like progress. Shoutouts to GC for always having soda. I had a cough and my throat was so dry lol. Soda y u so cheaaaap? Shoutouts to P4A for having lots of entrants (I think? Right?) and just being fun. Still need to buy the game but whatever.
  9. I want to do that last one on someone so bad. Omg. lol Also hook loops are so hype. Like damn.
  10. Well now that I realize that, they should bring that back :c That's cool lol
  11. Yeah I was kind of wondering about that with other characters too lol. I mean you can cancel his short hop with ducking or weaving too, so idk I wouldn't exactly expect Akihiko to be the only character that can do that sort of thing.
  12. Unrelated to anything, but was it always known that you could cancel the landing recovery for j.C with a weave (and a duck probably, or EX duck/weave, I'm guessing even with killrush too)? You can see it in the first match of this vid https://www.youtube.com/watch?v=e20eLt0cyd8&list=PL733D8838C2A53726&index=5&feature=plpp_video that was posted in the Mitsuru matchup thread a while ago. I mean maybe everyone already knew but I was like oh that's convenient. lol JUST DONT LISTEN TO ME AGH
  13. Pretty accurate team name for Gundam if I do say so myself :D .... :c
  14. GGs Beav and ThienKieuTam. -use soda-
  15. GGs Beav. Still needs moar offline screaming.
  16. Well, I do stuff like that pretty often, and well if the opportunity arises. Like the 5A thing was because you were landing when you died and I could juggle you. I have weird standards for hitting dead bodies I swear :c @Beav Yeah, fool don't go to bed so early, and freaking turn on your phone.
  17. Huh? I was being normal lol. EDIT: Well, ggs anyway lime and, dolla. Man I didn't actually think netplay would be as empty as it was.
  18. Well I went to both, but I was only able to get in line for the first loketest. I don't know what the deal is for the D ice car, but you definitely can't do the second hit for the normal ice car on whiff. I mean, obviously I can't exactly say for the second loketest, but I highly doubt you'd be able to control the second hit if you whiff the first hit, but who knows. If that's what the movelist says, that's pretty interesting lol
  19. Actually just for the record, for the regular B ice car there's no need to have to press C. The second hit will come out normally, and the A-like ice car is just from holding B. It'd be pretty annoying to have to press C every time for a normal ice car lol
  20. ...I'm kinda finding him more interesting now than I did before lol :c
  21. I think the 214D follow up probably works similarly to Akihiko's Kill Rush. Like it comes out/doesn't depending on where the enemy is, except if you hold it when it hits, the second hit whiffs.
  22. How do you keep the second hit of the 214D from coming out? Same as 214B I'm guessing? Cause that's pretty cool. lol.
  23. lol I wanna keep the huge ice blade, I like big things. If you know what I'm saying. Actually no, but really, I think it looks cool lol. Regardless of how difficult it seems to be to use it effectively as it is right now.
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