Challenge accepted
Also Something that still works from ex. FC 6a[m] 5b[m] (5c[m]) 6d(2) 5b xx
5c isn't needed but it's something you can use, better safe than sorry right.
Also CH 6d(1) CT = damage like a mofo.
While it's unlikely you could get these in a real match, it's good to know jic you catch someone mashing in hit stun and get that counter hit you need.
With combos that have the opponent the tech right after the second hit of 6c(2) you can cancle the first hit into 63214a/b or 4winds to catch them on reset or put them in oki. It works about 87.2% of the time. With 63214a hold done and staff launch, if they are mashing, free counter hit (unless it's DP then you're fucked) or go into 63214a~d. That'll learn them to tech early xD.