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Everything posted by Adam0812
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The general consensus is that extend is the most balanced. Presumably the reason you find it less interesting is due to your familiarity of the game. Just like call of duty, if any of those games existed independently (imagine modern warfare 3 was the only call of duty game in existence) people would think its the best game ever but they don't because they are very similar to each other. For the record I still enjoy call of duty and tbh don't mind paying £40 ($60??) for what is essentially a map and gun pack each year, nothing is as slick and does like it says on the tin, even if it familiar. On the subject of balance, with all due respect I'd have to question whether you, or me for that matter, are actually good enough at the game to notice any 'unbalances'. I always find if my opponent is doing something 'broken or unfair' there is typically a solution that is easily found in the matchups sections
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Presumably add characters, not like any of FG has done that..... As long as the game is balanced im not bothered how many chars there are. At least the BB chars are completely individual unlike SF and its clones
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Woulda played earlier if I knew you were keen, presumed you wouldnt come of halo 4. Have been learning lambda, interesting to see what you think
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FF7 is probs my fav game of all time, but I don't see why you would do this to yourself symm, especially when there are so many other good games to play right now. GL anyways
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I'm sorry dude but that has to be one of the most retarded reason not to play a game. The game seems very decent from what I've played, I'm not keen at all on vehicles so am waiting for an MLG playlist that will be noob free. MLG on halo 3 is sublime.
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Forget about instant blocking, I have played 5000 games with tsu and I don't consciously try to instant block, it's too risky, especially online and will get you killed generally. I can't even begin to tell you what you should be doing as its entirely dependant on the character your playing against, I suggest you check out the match up threads for info. Usually you uses barrier to create space between yourself and your opponent, this is very useful for someone like lambda who has poor defence, but because of tsu's poor range means its sometimes better not to barrier, e.g a barrier blocked gauntlet hades is impossible or very hard to punish because it leaves you too far away from rags. Don't forget you have a DP aswell, use 623a if your opponent is rushing you down everytime they knock you down and showing no respect in general. 2b and 3c catch tech rolls and are useful if your opponent tries to roll out the corner. I'm not sure where I'm going here but your question could not be answer without writing a thesis.
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I really dont know what you mean by win defensively. Against good players like ragna who have superior normals and range you will be forced to defend and capitalise on openings and errors. Tsu is a rushdown char with good pressure and you must make the most out your knockdowns. Wanna win playing lame, playing lambda or mash that counter with haku
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I would call tsu (or at least my tsu) passive aggressive, when the game is in neutral it can be hard to take the initiative, especially against someone like ragna where pressing buttons will get you killed. Whilst the execution needed to perform her combos isn't particularly high, the skill of moving her into an advantageous position and out of danger is where I think a tsu players skill lies. Learn how to punish your opponents appropriately. A baited DP when you have 1 stock and 50 heat can lead to almost 6k. 5c CH > 6c > stuff, destroys
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Urrr hum
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Tager and kune? Whatever floats your boat mate
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i agree that the hype has died surrounding p4u has died down but to say your not buying it just because it didnt come out when it was supposed to is ridiculous. i got GG but personally i find it a little too tricky to have the will or the time to get good at it, particularly as i only play 1 character proficiently in BB. As such ive decided to pick up a BB sub and will probs learn another once im done with that. 2 frame FRC's online? fuck that, too hard. i appreciate you dont need to do this to play the game but the way i see it is GG is not a casual game and i dont really want to spend time being mediocre at a game which people will probs stop playing fairly swiftly. P4U on the other hand looks great, is more accessible (i understand) and i can be confident ill be able to get a game against someone who isnt a complete boss a while after the game has come out (which i suspect wont be the case with GG)
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Tbh alot of tsu's combo variants are splitting hairs in terms of additional damage and meter. So mostly just go with what you feel comfortable doing and try end with 22b if it hasn't been used in the combo already for best knockdown. The one combo that I feel is very strong due to the additional damage, corner carry, meter and for me most importantly the reset potential is the j.BBC loop. Took me a while to learn but once you get it down you can literally reset weaker players to death by throwing 5a's, 2b or 6a when u land or do j.B > delay > air dash > more pressure. Learn it, live it, love it
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Arsehole, way to ruin this weeks ep
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Needs more amertarasu. OKAMI HD OMG THAT GAME!
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great game. i have first and 2nd departure on my psp, ashamed to say i havent played yet. jailbroken psp's are the best, make rips of all your fav psx games and play on the go. have all the FF's, grandia, legend of dragoon, castlevania, mgs crash bandicoot, etc etc etc on there, actually makes having one worthwhile!
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Okami HD today, if you have a ps3 and haven't played this game, do yourself a favour, one of the most sublime experiences ever
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Konan doing damage!!
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Are you talking 6a oki? If my opponent refuses to tech either an unblockable will hit or do 2b otg > 2cc > IAD > stuff
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just won Gods Garden 7. wtf. Yes, tsu is the nuts, 5a ftw
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Getting some good tech from the anji forums, you guys are gonna hate my fan shit
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That's great stuff guys thanks very much, like I say the resources are limited so I'm grateful for your advice. What's a decent punish for someone who jumps back after the first butterfly hit to escape
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Thanks dream that's a big help, understandably the resources for this game, or anji, are limited compared to BB. I've been working through tiamats guide. Would you so kind as to share some block strings?
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Thanks man, is there a good AC bnb video? I'm struggling to do Tiamats corner bnb, 5k5s5h2d 236s-s/d > 236h > 5k5s on. Is the follow up to 2d char specific and after the 236s - s/d how on earth do you follow up with another fujin?? I'm a good tsubaki player so IAD's are no issue at all, but am I right in saying fb rin must wall stick to do the Iad follow up?
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Hi guys just got gg on xbl. How on earth are you supposed to do the fb fujin iAd jSH link. I can iad easy on bb but can't connect the jS. Help appreciated
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Gg's louis, game is fucking cool. Slayer had me in stitches, sucking life out of his ho, then whipping out the godlike 'c'mon at me bro' walk