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Beat_By-X

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Everything posted by Beat_By-X

  1. Anyone know the healht for TERUMI KOKONOE KAGURA ? TERUMI : 11 000 ? KAGURA : 12 000 ? KOKONOE : 11 000 ?
  2. What is the health for the 3 new characters ??? Version console is PS3 or PS4 ? Region lock possible ? PS3 version only or PS3 and XBOX ? Thanks a lot:psyduck:
  3. It's me or 2C is full invulnerable ????? For anti-air ?
  4. Guys I have somes questions : - 214D is advantage on block ? - What is the best combo without super after 6B 6A .... it's new combo by some somes japanese ragna player - 6B is more or less speed compare to BBCSEX ? less backdach in guard ? Thanks
  5. JIN RAGNA and BULLET are not in the top with hakumen for best OD combo ??
  6. What is the top 5 CHARACTERS for OD COMBO in BBCP ?
  7. http://www.youtube.com/watch?v=mL6U4Hnl7oo at 8mn04 New FC2C air = 5289 !!! very nice
  8. It's ok I never see your old video : http://www.youtube.com/watch?v=wduiDrsFTxA Thanks for thissss it's exactely what I search !! cool OS VS BD YUKIKO / NAOTO : dash 2B (1) in guard + jump cancel 8 + punish BD VS BD AKIHIKO : far 2B kill all time and clash !!!! VS LABRYS : AA and if you see BD do a jump cancel 8 and punish VS CHIE : A + jump cancel 7 + punish ... ... Possible to list all better technique for kill all reversal PLEASEEEEEEEEEEEE VR ? The most difficult is the BD of S. LABRYS, me I do : A 2A on wakeup SLAB + mash BD immediately if I sse BD or air turn on wakeup simply and I have a big probleme me and many player with the horrible tehnique after guillotine : guillotine + 46 + 9A Banana do this all time sometime
  9. Hello VR Raiden I search a universal option select solution for punish AIGIS when she do in my guard : - BD (214b for punish possible all time but kill me if she cancel) - or BD + 236236c I have see 214214c miss if I do after the flash 214c (for escape) + zio for punish Any better solution for never be afraid by the possible cancel with 236236c ? I have see Doubt NARUKAMI do dash after BD guard and guard if flash super + punish C.. Do you have a better solution for kill all situation ? Thanks à lot.
  10. - 5D blocked, 2A 2B 5B IAD jB jBB dash 5B 5C 2B 2A+B 5D > .. You omitt 5DD before IAD Very intersting edit !!!!! I test all
  11. cool ! I go to my work and post later THANKS
  12. Exemple no tech vs different mixup OKI : AOA -D FC 5B 2C (BDC) 2A+B 5D > jump no tech n°1 : KD - ground 5B 5DD 214B j2A + D air 214AB 5DD dash 2B 5C 5B 2B 5C 5B 2A+B 5D > jump no tech n°1 : KD - ground 5B 5DD 214B j2A + Dair DMG - ground 5B 5DD 214B jB BD ZIO ADMG - 5B 5DD 214B CS Because many player mix late tech, no tech i prefer punish a damage combo immediately after the first no tech, It's difficult for me to explain all in english but you need to test with different starter because all your notation is ok but it's different with many other OKI If starter OKI is : If starter is 214A / 214AB + 5DD... + no tech n°1 = this combo is all time possible KD - ground 5B 5DD 214B j2A + Dair DMG - ground 5B 5DD 214B j2A + D ADMG - 5B 5DD 214B CS If starter is 2A 2B B 5DD jB dash 5A 5C 5B 2B 5C 5B 2A+B 5D + no tech n°1 = probleme !!! - j2A only !!! - or if you short the combo like this : 2A 2B B 5DD jB dash 5A 5C 5B 2B 5C 5B 2A+B 5D = technique is ok !!!! KD - ground 5B 5DD 214B j2A + Dair DMG - ground 5B 5DD 214B ZIO ADMG - 5B 5DD 214B CS VR Raiden you omit many 5DD in your notation You need to show all posibilite after all general mixup oki not all possibilité only with a starter simple like 2A 2B 5B 2A+B D... Exemple for your video : Corner version : 1- Starter 2A + no tech KD - jB 5DD 2A+B version : .... KD - finish j2A version : ..... 2- Starter mixup oki 214A or 214AB + no tech 3- Starter mixup oki JB 2A + no tech 4- Starter mixup oki AOA + no tech ... ... Middlescreen version : .... .... .... + add not only the classic JB 5DD sweep x 1or 2 but add the "punish no tech combo (KD, DMG, ADMG) directely after the first no tech combo" and the possibility if the opponent no tech n°2 after KD finish j2A + D ??????????????? I hope really you understand my poor english
  13. Cool but need many other exemple middle and corner + high ou little proration !!!! Another exemple: ... sweep D2 (opponent guard) + dash 214AB (hit)+ D dash 2B C B 2B C B sweep D2 ==> no tech n°1 : jump 0 and ground B DD 214B (92A or 8B ZIO or CS) in one action and no 2 sequence But what is the no tech combo après my 214b 92A ,,,, ???? Need really a technical video for all situation and this help many high level player with YU !! Help us VR
  14. Since BBCP was realese in arcade I never see any matchup character list exemple (4-6, 4.5-5.5) ??? Any list ??
  15. 1- I search a "no tech" combo after oki in one combo and not : Exemple : ...combo* finish sweep + D > No tech n°1 : jB D sweep D > No tech n°2 : jB D sweep D or J2A+D if hight proration combo* Exemple I have found : Exemple corner : ...combo* finish sweep + D (big or little proration) > Jump and when you are on the ground do : B D 214D J9+2A air + D AIR for OKI or > Jump and when you are on the ground do : B D 214D dash B C JBB BB BD zio for damage Any other combo for go to oki in one combo ?? --------- 2- FC 214B > dash 5B > 5C > sj.B > delay j.BB > j.214B > dash 5A > j.C > j.214B > 2B > j.C > j.214B > 5D - (3801) (full screen carry) Any help VR Raiden for this link ?? ?it's hard in match Master Raiden can you create a video special for all solution if no tech after oki ????????????????????????????????????? PLEASE
  16. Questions : 1- What is the frame advantage after D air and D ground in guard ? 2- I have see a player do a lot : ... C + pressure, so C have a frame advantage to ? 3- Bullet have a extremely big damage in many situation, but what is all bad matchup what she have ??? (zoners ?) Thanks for your help, and sorry for my english
  17. ID XBOX Live : vs BEAT BY X Main : Narukami Country : FRANCE Connection : Fiber Optical Grade : MASTER OK for all versus and FT10 ! Add me
  18. Thanks . I love this character and i want fight her extremely. I think a OKI section is very important because a lot of her gameplan is after FINISH ... D combo = oki Can you creta with me this section because many good oki in many vidéo exemple for fuck DP reversal after D finish with crossup Exemple : D finish oki - j crossup + d - j meaty + 2b combo - j b + tick throw ! - jb dash 2a 2b 720 - ... Question about Bullet : 1- D and Jump D = same proration combo ? 2- What is the duration for OD lv1 / OD Lv 2 /OD Lv 3 ?
  19. It's 4705 !
  20. What is the best japanese player with Bullet ? Any vidéo ?
  21. I have heart the PS4 can read PS3 game. So it will be possible to buy BBCP on PS3 et play with PS4 with fantastique online speed ??????????? PSN compatible on PS3 et PS4 ???
  22. I open a lobby with name "Dustloop BBX" in 30 mns
  23. Hey guy do you think arcsystem make a news fighting game with persona at the end of 2013 ????????????????
  24. http://www.youtube.com/watch?v=prVwyp-n_9Y Please what is the input of this pressure ?? 9mns59 to 10mns09 = 10 secondes pressure
  25. https://www.youtube.com/watch?v=mqbWPYspmj0 Good Amane pressure (2h27)
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