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ryokoalways

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Everything posted by ryokoalways

  1. 4/5 Mikado 2on2 Part 1 Part 2 Part 3
  2. 4/11 Game41 5th CS Tournament Edit: They apparently inserted BGM because there was no sound when they recorded.
  3. 3/29 Mikado 2on2 Part 1 Part 2 Part 3 4/9 Yuukoku Magician 2on2 Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Part 7 Part 8
  4. 4/9 Tachikawa 3on3 Pick-up Part 1 Part 2 Part 3 Part 4
  5. 3/10 Chariot Pick-up Finals
  6. IIRC, most of the stuff in there should still be applicable.
  7. 3/15 Mikado 2on2 Part 1 Part 2 Part 3
  8. Shadow is terrible as a Hakumen player.
  9. 2/27 Chariot Dora, Shadow vs Aatei Shadow, Dora vs Hima Shadow vs Dora
  10. Chin/Suzume/Watanabe are the same person. I don't think 0 is that good. He would probably fit with Film and co. though. He still plays, but he doesn't show up in vids as often. Buppa doesn't play hakumen anymore.
  11. 4/2 Tachikawa Singles Part 1 Part 2 Part 3 Part 4
  12. Top ones are A-92 and Suzume. One level lower is Gozaru, Tenchi, and Film. This is just my opinion.
  13. G3 has new ranbat videos up.
  14. 2/17 Chariot Dora vs Dio Dora vs Buppa
  15. Ragna Combo Video "In Training 2" by MSY 2/17 Chariot Dora vs kaqn Dora vs Matsu
  16. G3 has large amount of new videos up, under tag 新人戦. 3/26 Tachikawa 2on2 Part 1 Part 2
  17. 2/17 Chariot Pickups Final Note: Buzama is obviously Buppa.
  18. 3/19 Tachikawa Singles Part 1 Part 2 Part 3
  19. Kohatsu First random 2nd round Semi-1 Semi-2 Final
  20. Winner team versus: Souji vs Kyaku
  21. It doesn't have any.
  22. 3/7 Mikado Final 2on2 Part 7 Part 8 Second round part 1 Part 2 Part 3 Part 4 Semi-1 Semi-2 Final
  23. 2/13 Chariot Dora, Ichiko vs R-1 Dora vs Aatei Dora vs Kaqn
  24. If someone wants to put in the effort, by all means go ahead. And I disagree with Hakumen's combos having changed a lot. While not as simple as "add jC", it shouldn't take more than 1-2 days to pick up the combos, and another few days to get use to the additional frames on j2C start-up. Also, jC>gurren relaunch is not worth it outside of going for the kill. It's basically the same situation as blowing more meter after j2A (j2C) in CT, and similarly in CS. Either jC, land and get position below your opponent, or go a different combo for 5C knockdown. There are only a few situations where jC>gurren is required for knockdown, and those are usually due to uncommon launch starters.
  25. 2/13 Chariot Ichiko vs Dora Dora vs Dennou
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