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_rFX

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Everything posted by _rFX

  1. So what does that make him? Some kind of mythical half man, half snake, half chimp creature that feeds on children's tears?
  2. No hat, no Haz. Those are Terumi's balls down there.
  3. Whoa. Rags has never looked better.
  4. Poor Tager... ...but that's the price you pay for staring directly at the god-slaying crotch-plate.
  5. Really anxious to see the individual overdrive mechanics explored more. All the new possibilites ... ... ...Are there any exceptions to the whole SMP rule, or is it just like a hard cap? Wonder if Hazama could do something like -Zaneiga, 6D,Zaneiga, 4D,Zaneiga- in overdrive... Maybe he could even do a low 2D~C, j.2C or 2D~D, j.2D~D yo-yo combos! Hnnggghhhh~
  6. Freedom and style; pretty much what I search for in every game ever. Always look for the character who can have the best of both worlds in the fanciest of packages. It doesn't get much closer to my ideal fighting game character than Hazama(well...MvC3 Dante is up there too, but I actually enjoy BB in it's entirety; not exclusively for one ridiculously awesome character in a team of 3). The same lovely snakes that help him to pin people down also allows him to be wherever he wants, whenever he wants. The only way most chars can reach the same heights that Hazama hangs around at are if he's kind enough to Houtenjin them up there for a sec before they come plummeting back to earth for a full combo. Nearly unparalleled mobility; the ability to zone people out with chains and rush them down when it suits him; and to top it all off, he's criminally smooth. Love the characters that make everything look effortless. Hazama's more worried about his fedora falling off than whatever his opponent's doing, and every single attack he makes just feels like he's toying with them(usually with appropriately trollish lines to match). The fact that BB actually has a legit story mode with shockingly decent dialogue certainly doesn't hurt either. It's nice to see more of a character's personality than whatever pittance you normally get with fighters. It helps to flesh things out, and get you more attached to a character, which motivates you to want to learn them even more. ...Well, at least for me it does. After 100% in Continuum Shift, all I could think was 'Must. Become. Master troll.'
  7. It's kinda sad that palettes can actually influence my opinion of a character, but Bullet suddenly became 150% cooler. Now just get Elizabeth Mary McGlynn to voice her, and we're good.
  8. More interested as a Haz player, and a greedy rat bastard. She only does zoning/rushdown/teleports/mode changes/Z-Sabers/ground-to-air dashes/SSStylish cost-inefficient CPU combos/Everything. -PSThreezayoi Where can I go to pre-order this magnificent miracle machine?
  9. That Relius Distortion Overdrive is just brutal. I like this guy. Astrals for everyone. He doesn't discriminate.
  10. A wind-up Tager? So he's powered by 360 motions?
  11. ...and CS's aesthetic was universally accepted? In the eyes of the impartial, 'Murican observer, it's all animu shit anyway. The one's who actually care enough to criticize UI changes are the same people that'll almost surely be buying the game regardless. It doesn't change it's standing at all. It has limited appeal in the west, and it likely always will.
  12. They're a bit wonky-sounding, but eh, whatever. More importantly; is that~> https://www.youtube.com/watch?feature=player_detailpage&v=FAgnNDf6TI8&list=ULFAgnNDf6TI8#t=49s Hazama's Crush Trigger? Maybe it's the deceptively nonchalant animation, but it seems slightly less horrifically slow than I was imagining it to be...
  13. So. Much. Haz. Dude. <3 Also; damn. I knew the game was supposed to be faster, but......damn.
  14. They cut to black when Izayoi showed up, but that means someone must have fought against her, even if there's no footage, right? Don't suppose there's any new info/pics or anything...is there?
  15. So anyway; I rage-purchased an arcade stick(Q4RAF), and while I don't regret it; I guess I underestimated how difficult it would be to make the controller shift, because suddenly dashes/IADs are a really complicated input. I can't seem to find any comfortable way to hold it(I never got the whole 'can't play for extended periods with pad' thing, but I'm sort of getting it with stick). No matter how I do, it's mind-bogglingly hard to dash left. Dashing in general is tricky, but the only way I can even dash left at all is by letting go of it completely and just kinda...tapping it with my middle finger. ......I get the feeling that that might not be the best approach. I'm trying to practice simple stuff with characters that I'm already familiar with, but even attempting something as simple as dash 5C or dash 3C with Hazama is...disheartening. I know it just takes time to get accustomed, but I wouldn't want to keep practicing something the wrong way either. For dashing left specifically; I don't see any possible way to do it that would be even remotely natural to me. Trying to pull towards the direction of your arm goes against everything I believe in Also not exactly sure how to configure the buttons. First thought was 4 fingers 4 buttons, but......yeah~no. Pinkies are a worthless, good for nothing appendage. For BB at least, I always preferred having D up top as triangle, so I set it up basically the same way with DC AB Is that, erm...normal? Unlike the whole 'all fingers on deck' thing, I'm at least fairly comfortable with it, but idk. *shrug* Still tempted to use shortcuts, but I'm trying to suck it up and use the simultaneous inputs instead. ...
  16. ...So now Tsubaki's getting in on the robot-girl action? Damn. Can't hold all these swords. Who's gonna be revealed next; Litchi in a metal thong, with a mecha-panda, surrounded by a bunch of levitating poles?
  17. Wish they'd change Hazama's astral(and maybe that god damn pretzel input >.>, but mostly the animation). All of the 'anime' ones; all of the 3D ones; they're some of the worst of the bunch. ...Well, those and Arakune's, but they gave him some shiny new nightmare fuel already.
  18. Can't it be both? Just so long as their priorities are in order and the story doesn't screw over the gameplay(which it didn't). Can't believe anyone thought for a second that those 2 were getting scrapped. *shrug* Well, ya see, what happened was... ...Continuum Shift.....one of the many possibilities.......Saya #3 drank more milk........Relius dabbles in plastic surgery when he's not at home being the worst family man ever..........aliens did it. ... ......
  19. Should have turned into blueprints.
  20. So Rachel's chubby foot-rest grew up to be the Just Sword? Totally get why he's such a bitter douche now. It's okay Haku. That massive growth spurt balanced out your weight issues, and you got a cool new job as the White Void. She can't bully you anymore.
  21. Hazama wasn't much for fighting either. He made due somehow... Personally, I hope they keep milking the series until it's a shriveled up husk. Hate to see a good thing die. Whether it's for the best or not. Not really in it for the plot anyway, so some last ditch makeshift ending isn't gonna bother me. Just want to see more of the characters. Always enjoyed the banter in BB.
  22. I really wish they'd add the option to individually select voices by character like you can in certain other games. I love the English voices, save for one tiny little huge'ish exception; in-battle Haz. ...but since that's the voice I end up hearing the most, I just stuck with the JPN voices. He/they were fine in the story and everything, but the move-name translations...ugh. Don't know why his are so direct, when other char's are more loosely named or just plain left alone. Hell, the whole game does well to avoid that stuff and make everything flow as naturally as possible in English(for a story about superfluous Japanese mythology, featuring robot-girls), and yet things like Serpent's Infernal Rapture are there, being awkward as hell. Plus all of his lines in general are like 50-75% less bat-**** crazy-sounding... ...His Relius-specific quotes almost make up for it though ...but still! Do want voice selection feature. Probably not gonna happen though I guess. *shrug*
  23. Mm...I liked the beret, though hair down isn't a bad look either. Her new outfit seems like a downgrade to me, but whatever. I don't hate Noel gameplay or character-wise tbh. Not sure why exactly. Usually don't care for her archetype, but her particular sad-sap act is strangely appealing. The way she reacts when everyone rips on her is pretty amusing. *shrug* Who cares about Noel though( *whimper*); would it be cool if I asked about Hazama's new stance dash? Like how it functions specifically, if anyone happens to know already? If you wait, then use it, will it store the charge? What are the limits on how many dashes he can do? Is there more recovery than a normal dash if he doesn't follow-up with an attack?...There isn't a back-dash version...is there? ...Also, out of curiosity, what exactly does the initial hit on his new distortion drive look like? I remember reading somewhere way back in this topic that it had crazy short range and the damage isn't great? Is it fast, or is it more of a flashy combo-ender thing like his other super?
  24. Wait, so in that insanely fuzzy scan of his Astral effects, Hazama looks...exactly the same? Guess troll powers trump the fountain of youth? ...and is that Relius in the bottom-right corner looking dare I say fabulou~*shot*
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