is there an online group or something where I can vent all my Rachel questions or it would be fine just to keep posting here? because I seriously need tons of help for this character
oh word? then there's something I'm not doing right. But going back to the first question, how do you neutral game with her? I've been doing supe basic stuff like summon stein then dodge stuff and when it activates go in for a quick mixup, but of course there's more to it than that, I just don't know what.
how do you neutral with this character? I find it super hard to evaluate when to do stuff. And some matchups like Carl feel 100% impossible cuz I can't zone him or attack him
I see, btw thank you all for your responses previously.
My SF friend (the one who played sagat, guile etc) is enjoying the game so far (he picked Mu-12 cuz he liked 5c lol), he said he eventually wants to try P4U2, should I suggest him a character who's similar to Mu-12 there? if so, which one would be best for him?
this is not really a "help me pick a main" quetion but it's related. In terms of P4A, what character is more similar to what Venom does in GG? I was thinking Mitsuru but I wanna hear your opinions as well. Thanks
yeah indeed, and they're much better off blocking the super grounded since they can Guard cancel it at least, worst scenario for them is to block it in the air, which makes me wonder if you could get a combo and make them tech early into awakening super for guaranteed reset, since the bomb takes some time to setup by the time they get hit by the unblockable the super already ended and you get a nice beefy combo.
What's the best combo to do after midscreen frog using wing? I've been messing around her 2 wind j.C confirm, and you can go into that route for 2797 with 2 winds and you get 1 and a half back at the end, it is something like:
[Frog] 6a 5b j.b j.c 2d jump j.c 2d (land) 6a 4b dash 5b 6a 236a dash 3c xx iris dash 5c (2)
how do you do that confirm Rachel players do now? the one where they do an air to air into j.C then they do something with j.2D into j.C and land for a 5b 6a confirm, I can't figure it out.
Im pretty new to Rachel, but I have no idea what to do vs Carl. If I try to zone he does fouco which eats all my projectiles and gets him in, and I find Rachel is a bit slow when trying to get out, so basically Nirvana eats all my zoning and I find I can't get anything going. help pls
well considering her air arrow are overhead, I wonder if you would make a small mixup like jump charge j.2B (ground bounce on hit, jump cancelable on hit/block) and charge but land 2A.