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Diveman

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Everything posted by Diveman

  1. I've got a question regarding CP Rachel: I saw she can now summon little bats that follow the opponent. What do those things do? I always see them just chillin' there but not doing anything
  2. OMG this is driving me nuts lol, I can 6FRC6 from jump installed, but I can't do it off 2k 6p 5h TK HCL 6frc6, for some reason I just can't and I'm doing the right motion and (I think) at the right speed. Maybe I should record it and show it to you guys so you can tell me what am I doing wrong. EDIT: ok here it is, notice how at the end I actually get it just fine. Maybe there's something I'm unconsciously not doing
  3. Thanks man this is definitely helpful. I've been practicing HCL combos for about a week now, gotta say I've improved a bit but I still have a long way before perfecting it.
  4. I think first post needs an update, even if AC+R is coming soon, there's people like me who are learning I-no in AC+ to prepare for that. Specifically I'm interested in HCL combos since there's like 4 listed there and I'm pretty sure there's a lot more, can anyone please update it or add them here? thanks.
  5. I don't know if Hilda has some defensive stuff, but I guess her main problem is that she gets totally blown-up once they get in. Even her mixups are not THAT amazing.
  6. They are the only names for me lol
  7. yeah, so I think her moves go like this: 4 > 6 is the fireball, 2 > 8 is loli-flashkick, 6 > 4 is the beam and 8 > 2...I honestly don't know, I think it's the air fireball but I do remember someone mentioning it was actually a 236 motion, but I'm not too sure. The hold and release button is the red crystal she summons. The only thing that's not a charge motion is super loli-beam.
  8. she has both, 46 and 64, also 28 and 82. She also has a "hold a button and release" special. When I heard she was a charge character, I never thought they would take that so literally lol
  9. Where is all the footage? I wish they recorded more or people would play this in japan. Also from the OST, Hyde's theme is the best, the hype is too much. And LOL at Vatista having reverse charge motions, I'm gonna have one hell of a good time figuring her out.
  10. can someone explain to me how Bullet's drive work? I'm very puzzled because even if I read the OP I still don't get what it does and how it affects her/the opponent thanks
  11. Persona Europe posted this on their facebook a few hours ago: "PERSONA 4 ARENA UPDATE! As promised here's an update on our current progress with Persona 4 Arena. We have now taken delivery of the PS3 EU version of Persona 4 Arena, and we are expecting the Xbox version soon. Once we have both, the next step will be to submit P4A to Sony and Microsoft. At this stage, we'll be able to estimate a likely release window for you guys - and once it's been approved by both platform holders, we'll be able to give you a realistic street date. We will, of course, let you know what stage we are in this process so you can have a clearer idea of when the release date is likely to be. Again, thank you for your patience... ...and saucy pictures... ; )" Sounds like we'll be getting it soon
  12. check the FT10 between Purepure (Platinum) vs Koge (Valkenhayn), Koge does the break a few times during pressure.
  13. Yes, but 5D will transform you, so with this apparently Valk can no longer do those breaks. EDIT: Actually no, Wolf Breaks are still there, I just saw it in the FT10
  14. w.5A is not a low now wolf movement is done with the D buttons + directions Wolf movement is pretty much the same his damage is lower now untechable time is longer on Mondlicht 6C has same move proration and I'm not sure about 5C being wolf cancelable, but I think it's jump cancelable on block.
  15. Zekuso, what a freaking boss. Can't wait for more Hima as well.
  16. does his w.5a hit low again? I saw in a vid a feint into w.5a and hakumen was standing and got hit by it.
  17. moved: I really like Valken in BB, but I have some misconceptions I think. I haven't played much, but I really want to get rid of all this because I honestly like this char. but maybe you could help me with some (?) - how to beat people who mash 2As or stuff on wakeup like Jin's DPs - i have a hard time dealing with wakeup backdash, dunno what I can do. There's a dude who does wakeup backdash a lot with Tager and I don't know what to do vs that other than guessing - valk cant beat carl (personal lol) Also, I think I should work on his mobility to stay as unpredictable as possible, what are some good patterns to start with?
  18. One of those combos...didn't combo. Was it an unblockable reset or something?
  19. can someone explain to me...what the hell is going on here???
  20. For those who haven't been blessed and gotten eargasms by this already: http://www.youtube.com/watch?v=d1Re2sHPu1s&feature=g-u-u you're welcome
  21. hmmm so off FC that garu loop is better, but the ender still follows the same rules as the regular one...I think in that case Id go for the new garu loop instead, because you¡ve already added some more damage before the last rep even if you drop it (like let's say vs Chie...fck chie). There's an event tomorrow I'll try to get some matches recorded, they might not play Persona though , but you never know. Also I've been kinda busy reading/watching Amane stuff, but I still play Liz =)
  22. I've got a question about Zettou (command jump) what's the fastest timing you can input a normal/special after startup?
  23. Ive been watching some CSEX matches of Mu-12. I'm considering using her in CP but, I don't really understand the whole Stein mechanic to be honest (I already read the main thread). Also, is Mu a char who allows you to be really creative? since I like those characters.
  24. oh ok thanks. Yeah I've been watching vids of Amane but I could only idenfity his command dashes lol
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