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Everything posted by wauhti
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I can play some good level as Otte Kage and Suzaku and some basic Rin. Luice is cool but you rarely land her 6b for big combos. Been interested also for Arare lately, I like pace for her combos. https://www.youtube.com/watch?v=5oUigQSV97Y
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Not yet iirc, they just copy-pasted old data so there's no new data on drives and new charged flintshooters etc
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You're in corner: CH 623b, 6b, 623c, 3c, 5d, 623b
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Did some video which showcases some changes and their appliances in combos https://www.youtube.com/watch?v=5i03IQHndDg
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Day 1 vs Tager/Ragna. Still improvement needed for confirms but overall felt good https://www.youtube.com/watch?v=ATCztKXZh-g
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I love her miquelet brake change so much. Also her new combos felt quite natural for me at least, need slightly adjust for some lvl0 combo enders because 5d and j.d are slower now. Huge plus for H0 -> H2 and H2 -> H2 combos! Might release something in video soon about changes and some combo apply.
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We have played this game on netplay with MTSP software and it was pretty ok. I started to like Otte Kage more because her stances and chain combos. Also her CC mode is awesome. Did bunch of Otte Kage videos Also bonus Ruri combo https://youtu.be/YbUh5IlQ59w
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Started to like Chiaki https://www.youtube.com/watch?v=YTrMCkRB8co
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Be your 2c range as long as possible and try zone him out. At pressure you need shield few his stuff and converse vorpal for guard thrust but don't use guard thrust on some blockstring on corner, because there's slight risk to get blood pool jump move which beats it.
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3C round starter is really good vs him because it hits even he's standing or trying to jump. I'm usually using 3C xx 22B, 2B starter or backdash round starters. You can snipe pretty good his assault attempts with 3C and 3B on close. Try always be your 2C range, it's where Hilda makes miracles in this matchup.
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Somehow interested but promised myself to not to do any online tourneys.
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Did some combos for Suzaku https://www.youtube.com/watch?v=Ue76MTyu1hY Luice (Touch of Death) https://www.youtube.com/watch?v=ozi7eSFk2xA EDIT: Touch of Death for Suzaku also https://www.youtube.com/watch?v=d7ieLpAvHWU EDIT2: Multichar cmv www.youtube.com/watch?v=WTcotpjioa8
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Luice is cool character and actually liking her moveset. Where I can find this game ost.
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Champagne showers
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6P 5HS IAD j.K, j.S (j.S whiffs) doesn't work on Faust, May, Sol. You need to do super jump IAD to land those.
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Dengeki Bunko FIGHTING CLIMAX IGNITION Gameplay Discussion Thread
wauhti replied to Setsuna's topic in Misc Fighter Central
Nice work for punishes! -
Dengeki Bunko FIGHTING CLIMAX IGNITION Gameplay Discussion Thread
wauhti replied to Setsuna's topic in Misc Fighter Central
with day 4. Selvaria's assist choices for me are Enju, Accelerator, Izaya, Alicia, Dokuro and Kojou, Why: Enju: Really good assist for fullscreen confirms and combo extender Accelerator: Good counter (you can teleport towards and continue combo) and also really good at combos at any distance (like fullscreen 236a -> 6d -> 214[a]) Alicia: Good assist for okizeme and recovers even you have used her in combos. Dokuro: Good zone and combo assist, you can continue air combos with 5d Izaya: Good okizeme guard tool, if reversal hits or you manage to hit opponent, he proceeds and slash. Also good combo assist. Kojou: Good assist overall. In 6D combos you can use power up burst and still continue combo. -
Dengeki Bunko FIGHTING CLIMAX IGNITION Gameplay Discussion Thread
wauhti replied to Setsuna's topic in Misc Fighter Central
She's not that hard in execution wise but you need slightly be good at neutral. There's combos for her http://www.youtube.com/watch?v=Sye816Ci6DM and https://www.youtube.com/watch?v=myb51hoBvCE Also listed some combos in pastebin http://pastebin.com/RiHpHq0E IMO Selvaria feels B tier atm (from S, A, B, C, D tier format) -
Dengeki Bunko FIGHTING CLIMAX IGNITION Gameplay Discussion Thread
wauhti replied to Setsuna's topic in Misc Fighter Central
Released Selvaria CMV www.youtube.com/watch?v=Sye816Ci6DM -
Man, Senaru's optimal 5a combo is really hard. (5a, 2c, 5[c], 421b, 6, j.[c], 2c (1hit), 22b, 66c, 22b, 66c, reload). I can't manage to hit 2c at all but I manage to land OTG j.[c] lots. I got few times that replaced 2c to 66c.
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Seems AA Snaphance is giving now better rewards even on midscreen without burning heat levels! http://youtu.be/8BjHdhlHwCA?t=6m45s
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I think they also adjusted tech time from it. Some opponent managed to tech out when Bullet tried 5b after miquelet. Also Miquelet doesn't cause knockdowns either I'm happy with Miquelet brake, D move changes in combos (1 combo, 2 heats in corner) and flint shooter charge.
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Thanks for advices. I'm aware that 5B is jump cancelable on block and I should use it more (been played Makoto and Platinum which don't have 5b jc). Now I'm having slight bad habit of 6C on block and fullscreen 3c's. I'm can do OD combos from any starter also but I haven't played so much Tagers so I haven't used so much OD in combos. I usually use like 5c/5[c] ch -> 6c, jc. od, snaphance into rest of combos usually for punish combos if they gonna kill. I think I need to revisit 5D~D OD route once again. Also I have abused slightly pink grab reset in corners than usually. Mostly I use rapid for get extra heat or for damage. I'm certain that my best main is Bullet so far since I have spent almost all of time for her. Platinum and Makoto feels quite lacking atm for me since I can't get their stuff work sameway than i do as Bullet. Thanks once again for some tips, going taking them.