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Pezzuti

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Everything posted by Pezzuti

  1. Hey guys, someone told me that we already could find at youtube the match where N-O OCVs FAB, KO1 and KA2... but I can't find it anywhere! Do you guys know the link? Thanks!
  2. http://www.youtube.com/watch?v=DL2n-dfa4LA Check out the end of the second round, that's what I was talking about... of course that if HOS does the gun blaze before there'll be no time to Buster him... but in cases like that, when the HOS does a gun blaze almost at the end of the enemy wake up in order to bait a throw or something, it works well.
  3. Humm Gun Blaze is that one that HOs passes to the other side then a pyre of flame goes up? That's the thing I'm talking about, if I was confused about the names sorry ^^'v
  4. One good thing, HOSs have the addiction to do Gun Blaze as okizeme, to avoid a possible throw and earn a free CH and combo. If he keeps doing this, do a Pot Buster in wake up for the opposite side, and you'll catch HOS's back. xD Also, HOS knocks you down with 2D or something like that and do a whiffed Gun blaze, then another Gun Blaze to cath you in the same case as above. Same thing, Pot Buster on his back! xD
  5. Hey guys, is it really possible to combo after APB in the corner? I do APB, then c.S and Heat, but after the Heat the enemy always techs ><. Only once I did APB, 5K, Heat and it comboed, and I don't remember on which char it was...
  6. I'm finding Pot's unblockable with Giganter as oki hard to apply on Sol. The timing is just too restrict, if you do the Giganter too early you'll hit as OTG, and if you delay it too much Sol will have time to sleep befor backdash it. Also, Order Sol seems to be invulnerable to it, as long as he defends it with IB. Kind of bugging, eh? And I can't do the unblockable on Dizzy or I-no too. Dizzy falls for it sometimes, but she seems just too light. =/
  7. Is there a way to choose the voice set you want?? BTW, is Dog's 2D blockable? Order Sol blocked it TIWCE yesterday, that left me really annoyed >< is it one more bug? That's a HELL OF A BUG there.
  8. Yeah, greedy, that would be nice hehe. BTW, i'm having trouble trying to land a Gig oki on Dizzy. It seems that after a Heat she falls too away from Pote, so I do Gig and it takes too long to hit her on guard, leaving her time enough to do a backdash and fuck up my unblockable =/ same with May. Am I a dumb or there's really a problem doing Giganter Unblockable on light charas? Also, that bastard Order Sol never falls on this setup. I think that's a bug from the game, right?
  9. Dizzy's Imperial Ray (the explosion overdrive) is flickable too. And I think Necro Otoka Bai (don't know if that's the name) too
  10. Even FAB, imo the most destructive Pot Player, is using less Pot Buster setups. I guess the pro pot players are opting for combos and something more direct instead of pot busters setup. 2S now is a great weapon for that kind of combos I mean, and the Slide Head stuff is boring but Killer. When I play AC (yeah, fighting for a ps2 -_-) I'll try to use Potemkin's tricks from slash combined to AC's stuff. Top players should be doing that, I just don't understand why they don't do.
  11. That stuff that TEYAH posted in the posting thread is only Millia matches? I didn't understand
  12. I've seen something interesting in a vid, with Raoh: It seems that 5HS causes Groundslide, so he did f.S, 5HS, 236+P downwards (don't know the command for it, maybe K?) OTG 214+S. From that you can RC, j.S, j.HS, etc etc etc. Seems cool, Raoh's 5HS poke seems better than ever.
  13. To do a Airbuster, the distance between you and the enemy chara is like the distance (and angle) when you do an airgrab?
  14. ABA in the corner usually attacks like a berserk, so a good option as wake-up could be 236+P, no?
  15. I see. But I'm almost sure that light charas like Dizzy and Baiken can tech out of a Dog's ground 2D. At least in Slash, maybe in AC they left it untechable as a "favor" for 6HS being techable. Or maybe I'm totally wrong about everything LOL;
  16. Congrats for Zappa! \o\ I have another question... since it's goodbye to 2D 6HS Dog's corner loop, is there a new one? I've seen something like (f)S 2D loop in the corner, it seems that Zappa's vomit hits low and the bite hits. But isn't dog's bite techable? Or does it depende if the enemy's chara is heavy or light? Also, (f)S 's low hit causes Stagger only on counter? Or normally too?
  17. One question, when Dog attacks twice he begins to shake and takes longer to recover right? When he gets on that "SHAKING STANCE" is he vulnerable?
  18. I can't wait to do that Raoh combo! *.* And Dog seems really really, really. But that thing with the ghost's P toss, maybe you can do a Superjump and than toss it, because it seems that the higher you are, the faster the ghost falls. Can't confirm it because I didn't play yet. Ç.Ç
  19. I think now you can cancel 6K in a jump, I'm almost sure I saw this in a match.
  20. Another thing guys, I didn't see a single APB in AC matches so far... does this mean that the move isn't safe, or isn't necessary, or hard to be applied?
  21. I see. Gonna test it, thanks! BTW, about combos and damage itself with ghost, is it true that if you begin a combo with P or 2P, it'll cause less damage then a combo started with 2K for example, because of pro-rating or some shit like this? Because in a ABE's Match against buppa (from game chariot I think) he does a combo with the ghosts with almost 20 hits or more than that, and it causes a shitting damage, so could it be because he started the combo with 2P? (yeah he started)
  22. Yeah but that poking has to be a little long so the dog can recover, I guess. Any suggestions? I'm not good at poking in the corner -_-
  23. Hey guys, I'm not able to open the link with the matches of FAB, Yukinose, KA2, Nemo, Ogawa etc, isn't the link incorrect or somethin'? And Zoogstin, in fact Ogawa vs Nemo in the finals of SBO03... it was bloody. Ogawa even said something like "Nemo-san" before they started, so it seems that they have some relationship (that sound really gay LOL) I mean friendship of some kind.
  24. Oh, I see. Kind of strange huh? If the enemy was in the air, so in theory the SH shouldn't hit. Could it be a bug?
  25. Humm what do you mean by airborne? *badass english comes to scene ^^"*
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