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badgerfan20945

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Everything posted by badgerfan20945

  1. Oh didn't know that. Thanks. I've made a habit of using RC to get loops. Should of spent a bit more time in the lab. As for Trishula's buffs, its limited because it requires you to hit ICPM, but I like it because the flame pillar covers potemkin's body completely. Its great for covering his normals plus dust. Mixup you can't see? Fuck that.
  2. frame trap. If you try to jump after 2P you get hit with 2S. FAB loves it because if you get 2S air hit into 6K, you can cancel hammerfall with RC into 6K loops as long as you're near the corner.
  3. I do alright against Sol. Sin and Axl seem really hard for me.
  4. Wut. I've read that he might be worse in the new version but I can't really understand how. Must be some of those unlisted changes I can't read.
  5. Consomme believes that the best way to set up trishula Yrc would be right after ICPM. I think there are hidden changes for pot but I can't read japanese so yeah. Got this info from his twitter if you guys wanna take a crack at it. https://twitter.com/consomme0914
  6. I don't see why people use that pot buster yrc. It kills tension gain and you risk losing 50 meter. To be honest I don't think i've seen FAB do it at all, and Konsome did it once I think? The reward isn't that great anyways so I didn't bother learning it. As for the Heat > Heat combo, I don't know the specifics of it but I know it works on I-no and Faust, and you have to be really close in the corner.
  7. Speaking of faust, what is the Dust follow up combo against him? j.H > j.H > j.S > j.H > ICPM doesn't work since he can tech after j.S.
  8. How? Since the patch I've been stuck with 6f matches with 4 bar people.
  9. What combo are you trying to do? Is it one of the challenges? like 35?
  10. I've had this issue before. What helped me is hitting HS and P at the same time for the hammer break. That should give you the fastest hammer break possible. It helps to display the inputs so you can see if you hit both buttons at the same time.
  11. I-no sounds like Millia to me for some reason. Like it sounds like the same VA.
  12. I've noticed on several videos that FAB instant blocks projectiles by jumping. I was wondering if there's an advantage by jump ib's as opposed to instant blocking by standing?
  13. I didn't know that you could YRC a whiffed command grab, considering that you don't get YRC during the recovery of a move. With most of the footage I've seen you would think that more people would be doing it.
  14. To be honest something like that would be a waste of development time and they lack the manpower to do it atm.
  15. You don't necessarily need to play catch up. I believe that if you YRC I.C.P.M after extend you can getto air dash for pressure if you want. I don't know how effective it is, but it uses less meter than trying to RC into ICPM. https://www.youtube.com/watch?v=JoaaldYoWTo#t=121 One example right here. I've seen this twice in all of the videos I've watched.
  16. This was mentioned on Neogaf, when it comes to the censored box art. The publisher has to meet the guidelines set by the ESRB when it comes to box art. I guess blood is ok, but boobs are not. ESRB is a bit more strict when it comes to sexual themes on box art, especially cleavage. Anyways, I'm the impatient type so I'll be getting the jpn version of Xrd. Maybe I can watch the story mode on youtube or something.
  17. I think you have to give yourself a negative penalty. Thats how I passed it.
  18. The game looks amazing on my big screen Vizio. So glad I have a PS4.
  19. I'm going to play the shit out of this demo when I get off work. The wait is going to be unbearable.
  20. He's also shown toward the end of the trailer with Ram, El and Sin. Just saying
  21. It happens to me too. Like it disconnects mid match for no reason.
  22. ggs to Dooby and anyone else I played in that tartarus lobby. Dropping S.Kanji combos that would kill makes me wanna cry.
  23. There is an S Kanji that made arc revo. So he can't be that bad.
  24. If you look at the animation for pot buster on hit: http://puu.sh/aF44B/1690ae6557.jpg and then you look at the instance in the video: http://puu.sh/aF3Rv/c3783e6d05.jpg Its the exact same animation. I wonder if the superflash has throw invuln properties or something. It was just confusing to me lol.
  25. I just found it odd because the animation that came up was if Potemkin grabbed somebody, and not the typical whiff animation he has. That's what confused me.
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