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Everything posted by badgerfan20945
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[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
http://www.nicovideo.jp/watch/sm24138851 I really don't understand what happened at about 42 seconds in. May went to super and pot was doing a tick throw with j.p. It was like her super whiffed or something. Those few seconds really confused me. Does anyone know what happened? -
you could just use the infinite I guess. That's what I did to get it lol.
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I'm having trouble with my pressure midscreen with wald. I can get people blocking but beyond that I really can't open them up. What are my options midscreen after a blocked 214B?
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1A is the elbow poke right? If your out of 5A range you can link 360b and it should combo.Not sure if it was counter hit or not. I'm not big on combos ending with 360 but if its there I'll take it.
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Is it this sparring session? https://www.youtube.com/watch?v=u2cQCVo1XAM#t=58 He can get 6K 5 times in a combo against Millia. I watched Konsome attempt this in the corner and he had trouble with 6K > hb > 6K > hb. Hell I'd be lucky just to got 6K > hb lol.
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[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
With the power of google translate, they mention that 14 characters is a reasonable number. They also said that from the last set of characters to add, they decided to add Slayer over Johnny. Granted this is from google translate, so it may not be 100% accurate. -
That balance update is pretty meh to me. I was expecting something bigger, but whatever.
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Yeah thinking about it that makes sense.
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I know that some japanese pot players were wondering if it was possible to YRC pb by inputting the pb motion and pressing P+K+S. So if they were in range they get grabbed, if not you get YRC. They had no clue at the time if it cancels before it goes active or not. Idk if it works that way because google translate sucks so I really can't understand what it being said. I got the info from Xrd-BBS forum. Its in the Potemkin section.
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That damage is so bad lol. The extra damage is good I guess, but its barely noticeable. Its like Heat Extend does as much damage as 2K during the combo. Makes no sense.
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[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
Didn't know that. I always thought that you had to RC in air to get ICPM to hit. -
[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
I've only seen it combo after an RC, which seems to be a waste of meter. FAB used it for a bit to end air combos early on but I haven't really seen it since. -
[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
Pot players were using 6K quite a bit early on, but recently i've only seen it in corner combos. They don't do it in blockstrings anymore. -
[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
I just saw a pot vs Ky match on Jonio's stream. Ky hit pot with blitz shield on wakeup when pot tried to 5k him. http://www.twitch.tv/joniosan/b/507306250 (It was around the 27:00 mark). Maybe pot did 5K later causing it to hit maybe? -
I think that damage from Gigantor was from hellfire state, so damage will be much higher.
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Looks like a damage nerf to me. That or bedman's guts rating is amazing.
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I like how some characters meterless combos do more than Potemkin Buster lol. I know guts is stronger so damage early in the match looks strong, but Pot doesn't hit as hard as some of the other characters atm. And that Axl matchup, too early to tell but it looks bad. The chip damage that Axl can do from his new stance is insane.
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ICPM would be really useful if it could be used to end air combos without RC. But yeah, it looks bad for the most part. As for the flame pillar attack, I've seen it used in neutral twice and it whiffed both times, so I don't know how useful it is.
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[Xrd] News & (Theoretical) Gameplay Discussion
badgerfan20945 replied to Shinjin's topic in Guilty Gear General
That Hammerfall YRC lol. The wait for this game is gonna kill me. -
[P4AU] Kanji Tatsumi Combo Thread "Over? Its never over!"
badgerfan20945 replied to A.X.I.S.'s topic in Kanji Tatsumi
Sexy FC combo: FC j.c > 2C > 5C > short hop j.b > 5b > sweep > 236B > 5A > 2B > 236B > 5AAA > j.214B > 236AB 6.1K -
Bases loaded right? Spin attack hitting would score a run, and it puts a runner on base, leaving the bases loaded. Super on hit gives him a homerun, scoring everyone on base including the batter. That gives him 5 runs.
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[P4AU] Junpei Iori - Gameplay Discussion
badgerfan20945 replied to HoudiniJr100's topic in Junpei Iori
Just an indication that if you whiff an attack with his baseball bat (or you get hit), you strike out and lose all the runners you had on base. So in that situation try to hit the opponent, and don't get hit. -
[P4AU] Kanji Tatsumi Gameplay Discussion "Brofist it out!"
badgerfan20945 replied to A.X.I.S.'s topic in Kanji Tatsumi
Correct, the only thing that happens is Kanji throws them and it ends. -
[11/30/2013] White/Black Kanji vs Purple Naoto: http://www.youtube.com/watch?v=wsNdcl02vaU#t=1615 http://www.youtube.com/watch?v=LLXmyeHo0Ho#t=709 http://www.youtube.com/watch?v=LLXmyeHo0Ho#t=1371 [11/30/2013] Dark Grey/light Grey Kanji vs Purple Naoto: http://www.youtube.com/watch?v=aHbneZSWpYQ#t=1006 [11/30/2013] Kanji vs Yukari: http://www.youtube.com/watch?v=S7d_rhnAA4k#t=1121 [11/30/2013] Kanji vs Shadow Akihiko: http://www.youtube.com/watch?v=S7d_rhnAA4k#t=1303 [11/30/2013] Shadow Kanji vs Mitsuru: http://www.youtube.com/watch?v=7jUguLhEtD0#t=263 [11/30/2013] Shadow Kanji vs Shadow Labrys: http://www.youtube.com/watch?v=7jUguLhEtD0#t=263 Sorry for not really knowing the names of the players. Edit: Updated with youtube links for easy viewing.