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Pssych

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Everything posted by Pssych

  1. Discuss the matchup here.
  2. Discuss the matchup here.
  3. Discuss the matchup here.
  4. Discuss the matchup here.
  5. Discuss the matchup here.
  6. Discuss the matchup here.
  7. Discuss the matchup here.
  8. Discuss the matchup here.
  9. Discuss the matchup here.
  10. Discuss the matchup here.
  11. Discuss the matchup here.
  12. Discuss the matchup here.
  13. Discuss the match up here.
  14. Discuss the matchup here.
  15. Discuss the match up here.
  16. Also, I fixed that, I wasn't sure how to handle side switches in notations!
  17. Yes, there are 2 alternative combos in the thread.... -5A > 5AA > 5AAA > 5AAAA > 5AAAAA > 236B~B > 4D > 214214C [3131 DMG] -5A > 5AA > 5AAA > 5AAAA > 5AAAAA > 236B~B x 4 > 214214D [3387 DMG]
  18. Information If you'd like to contribute, please feel free to do so! Just post the combos you created, but please write them properly. If you are unsure on how to write combos properly, then read the wiki page here. Make sure to read the Notation Used section in this post so that you understand the specific notations used for Yosuke. Also refrain from using move names and abbreviations. Please refrain from going off topic in this thread. This thread is for posting of combos only. Only the most optimal combos will be listed in this thread. Collapsed: General Notations Used: [table] >Gatling/cancel the previous move into the following move. ,Link the previous move into the following move. |>After landing. jJump sjSuper Jump hHop hcHop Cancel adAir Dash iadInstant Air Dash jcJump Cancel sjcSuper Jump Cancel dcDash CanceldlDelay OMCOne More! Cancel AoA~CAll Out Attack into C ender AoA~DAll Out Attack into D ender CHCounter Hit FCFatal Counter [ ]Hold Input (N)Attack must deal N amount of hits. [???] xNRepeat ??? N amount of times.[/table] Collapsed: Guide Specific Notations Used: Notations in red are for prefixes only. Notations in blue are for suffixes only. [table] c.The attack must be used as close to the opponent as possible. f.The attack must be used as far away from the opponent as possible. [sS]Side Swap combo [CO]Crouching Opponent [AA]Anti-air or Air-to-Air [RP]Roll Punish [sD]Shadow Only Combo [N%]Player SP % required before combo start. [N/N%]Damage/SP Gain %[/table] Challenge Mode Combos[collapse] Mission #01 - Mission #30 - https://www.youtube.com/watch?v=luO4c4qqbnI&index=1&list=PL5rnHuBLVzfdFxDm8QlKukplRffFWOXcY - https://www.youtube.com/watch?v=87MSoS-QfZ4&index=2&list=PL5rnHuBLVzfdFxDm8QlKukplRffFWOXcY [/collapse] Notes About air special input options: In P4U2 Yosuke is now allowed to preform 2 air specials with the inputs 6 or 4 A/B (Moonsault) and 6 or 4 C/D (V Slash). These inputs can only be used when they can be cancelled into. Example: 6A~B is Air 236A~B or A Moonsault into B Crescent Slash. Don't forget 236B side switches! --- Sukukaja Combos Shadow Mode Combos Mid-screen[collapse] Normal Starters -5A > 5AA > 5AAA > j2A [1048 DMG] -5A > 5AA > 5B > 2AB > 236B > j2A [1076 DMG] -5A > 5AA > 5AAA > 6C > j2C [1519 DMG/23%] -5A > 5C > 2C > 236B > 4C > j2C [1890 DMG/15%] -5A > 5B > 5C > 2C > 236B > j4C > j2C [2030 DMG] -5A > 5AA > 5B > 5C > 2C > 236B > 4C > j2C [2133 DMG/17%] -5A > 5C > 2C > 236A > 6AB > 6A~B > 4D > dlj2C [2888 DMG] -5A > 5C > 2C > 236AB > 6B~B > 4B~B > 6C > dlj2C [2921 DMG] -5A > 5C > 2C > 236B > 4C > j2C > 214214C > 5AAAAA > 214214C [3552 DMG/26%][-50%] -5A > 5AA > 5C > 2C > 236A > j236AB > 6A~B > 4D > 6B~B > j236236D [3845 DMG] [-75%] -5A > 5B > 5C > 2C > 236A > 6AB > 6A~B > 4D > 6B~B > 236236D [3877 DMG] -Dash 5A > 5C > 2C > 236AB > 6D > 4B~B x3 > 236236D [3965 DMG] -5A > 5B > 5C > 236AB > j236D > j2C > 214214C > 5AAAAA > j2C > 214214D [4184 DMG] -5A > 5AA > 5B > 5C > 236B > 236269D > OMB > 5C > 214214C > (214214C [4314 DMG]) or (214214CD [5170 DMG]) -5A > 5B > 5C > 2C > 236B > 4C > j2C > 214214D (Move towards corner) > OMB > 5C > 214214C > 2C > 214214CD [4506 DMG] -Dash 5A > 5C > 2C > 236AB > 6D > dlj2C > 214214C > 5AAAAAA > 236B~B > 4D > 6B~B > 214214D [4642 DMG] -5A > 5AA > 5C > 236AB > j.236D > j.2C > 214214C > 2C > 5AAAAA > j.236B~B > j.236D >j.236B~B > 214214D [4663 DMG] -CH 5B > Dash 5A > 5B > 5C > 2C > 236B > 4C > j2C [2346 DMG] -CH 5B > Dash 5A > 5C > 2C > 236A > 6AB > 6A~B > 4D > dlj2C [3196 DMG] -CH 5B > Dash 5A > 5C > 2C > 236AB > 6B~B > 4B~B > 6C > dlj2C [3229 DMG] -2A > 5B > 5C > 236B > j236C > j2C [1476 DMG/13%] -2B > jc > jBB > jAB > jc > jB > j236C > j2C [1834 DMG] -2B > jc > jB > jAB > jc > jB > jAB > j236AB > 6B~B > 4D > dlj2C [2879 DMG] -Air CH jC > 2B > 2C > jc > jB > jAB > jc > jB > jAB > 236C > j2C [2320 DMG] -jC > Dash 5A > 5C > 2C > 236AB > 6B~B > 4B~B > 6C > dlj2C [3161 DMG] -FC 2C > 66 > 5C > 2C > 2AB > 236C > 4D > j.2C > 2A > 2C > 2B > j.BB > j.AB > j.B > 236C > j.2C [4500~ DMG] -2C > 236B > 236236D > OMB > 214214C > 214214CD [6325 DMG] -FC 2C > 236236C > OMB > TK j236D > dlj2C > 2A > 236B > 6D > dlj2C > 214214C > 236AB > 6D > 4B~B x4 > 214214CD [9150 DMG] -5AAAAA > 236B~B > 4D > 214214C [3131 DMG] -5AAAAA > 236B~B x 4 > 214214D [3387 DMG] -5A > 5B > 5C > 236A or B > ACD (Shadow Burst) > AoA (no followup) > 236D > 236236AB > OMC Around hit 30 > J2C > 236AB > 6D > J2D > 214214C > 2C > 5AAAAA > 236B > 6D > 6B > 214214D [5500~ DMG] Skill Starter -FC j2C > 2C > dl236B > 6D > dlj2C > 2A > 2B > jc > jAB > 4D > 6A~A > 4B~B > 6D > dlj2C [4560 DMG] -FC j2C > 5C > 236B > 4D > 6B~B x3 > 236236C [4716 DMG] [-50%] -FC j2C > 214214C > TK j2C > 236B > 4D > 6B~B x3 > 214214D [5287 DMG] -FC j.2C > 5B > 236B > 4D > j.2C > 2A > 2C > j.AB > j.236B~A > j.236B~B > j.236D > j.236B~B > 236236D [5486 DMG] [-50%] -j2C > 214214C > 236236C > OMB > 214214CD [5355 DMG] [-125%] -FC j2C > 2C > dl236B > 6D > dlj2C > 2A > 2B > jc > jAB > 4D > 6A~A > 4B~B > 6D > 4B~B > 236236D [5543 DMG] -FC j2c > 5C > 236B > 6D > dlj2C > 2A > 2C > jc > jAB > 4A~A > 6B~B > 4D > 6B~B > 236236D [5568 DMG] -236C/D/CD > 214214CD [3298 DMG] -236C > 214214C > 236AB > 6D > 6B~B x4 > 214214CD [4764 DMG] System Starter -AB [AoA] > C Finisher [FC] > jBB > j236C > j2C [3122 DMG] -AB [AoA] > D Finisher [FC] > 236A > 6A~B > 4B~B > 6D > dlj2c [3379 DMG] -2AB [sweep] > 236B > 4C > j2C [1603 DMG] -CD [Throw] > OMC > 236B > 4C > j2C [1634 DMG] -CD [Throw] > OMC > 5C > 2C > 236B > 4C > j2C [2109 DMG] -CD [Throw] > OMB > TK 236D > 6B~B x3 > 236236D [3667 DMG] -CD [Throw] > OMC > 236C > 214214C > 5AAAAAA > 236B~B x4 (236B~B > 4B~B x3) > 214214D [3955 DMG] SP Skill Starter - [/collapse] Near-Corner[collapse] Normal Starters - Skill Starter - System Starter - SP Skill Starter - [/collapse] Corner[collapse] Normal Starters -5A > 5B > 5C > 2C > 5B > 2C 236B > j6C > j2C [2398 DMG] Skill Starter - System Starter -AB [AoA] > D Finisher [FC] > 236B > j2C > 2A > 2C > dl5C > 5AAA > 6C > 236236C [4426 DMG] SP Skill Starter - [/collapse]
  19. Hal and Sova play S. Yosuke, should look them up. Hal has a 7 part match set against various people and a 7 minute long combo video with just S. Yosuke. He's commited to the character. Rumors are, GreekAngel is gonna be committed to S. Yosuke too.
  20. They retain the old auto combos, but gain all the new moves. (Perhaps you should watch footage before assessing characters)
  21. S. Yosuke can still vortex you just like Yosuke, he still has access to 236B > V Slash > j2C.
  22. The US version is, no word on the JP.
  23. If it's not region locked, yes.
  24. For all those who don't know, 4 Yosukes made it into Arc Revo: fin (822 PSR) Soei (866 PSR) Kameten (833 PSR) Wynn / Win (?) (700 PSR)
  25. The game has a button on the character select strictly for picking random. http://i.imgur.com/VKbD0w2.png
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