Terumi reminds me so much of Adon is terms of playstyle, he excels in jumps and pokes....but that's probably just the old Adon player within me talking....or I don't understand the character correctly.
OMG GRATS!?
I've been playing BBCP for the last week straight so I was trying to hold a charge for my DP out of habit and almost trying to do Kagura combos while playing.
Dunno how important these are visually, but I attempted Kagura's gatlings (Still WIP): https://docs.google.com/spreadsheet/ccc?key=0An7cYKdiiTD6dGhyZTNrZ1h2MTA1RTcxQUppRGpkeFE#gid=0
If you see anything incorrect or something to add, let me know (I think I may have gotten some wrong).
Added the stuff we found yesterday (about 2A and j2C).
The Yosuke jpbbs seem to say he's "garbage" now and they really don't like the changes to Kunai and the shorter Sukukaja (I could be wrong, my translation skills are pretty weak (Omex and a friend helped me confirm changes though))
Sorry to leave you guys hanging during this loketest, just trying to get everything translated correctly. But there's some stuff I can confirm:
New Awakening Super: Shippu Nagareboshi/Hurricane Meteor. Can only be done in sukukaja.
New Move: Shuntenhishokiri / Ninja Slash? aka V Slasher (Movelist has 214 and 236 listed as inputs, meaning you can go forward and backwards)
SB Garudyne moves fast. C and D Garudyne remain the same.
SB Hurricane Meteor / Shooting Star does a little more damage.
All the changes are listed on Page 1, Post 1, they're completely up to date.
On that note; Yosuke got a new awakening Super while Suku is active; "Shippu Nagareboshi", aka Hurricane Meteor or Hurricane Shooting Star.
Damage was toned down across the board, so it wasn't Yosuke-specific.
And Kunais don't really "knockdown", They force the opponent to the ground and then shoot them upwards (So Kunais are still a combo ender).