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Everything posted by TITANIUM BEAST!!!
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[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
TITANIUM BEAST!!! replied to Ventus Tatshima's topic in Sin Kiske
I'm pretty sure j.D CH is a ground bounce? And the Hawk Baker buff is great, but I don't think it always gives Bull Bash on hit? I know you can do a vault into an air string, at least. -
[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
TITANIUM BEAST!!! replied to Ventus Tatshima's topic in Sin Kiske
If so that's really good. 2D is 0 on block, so being able to cancel to specials at any point in the recovery would make it very strong in pressure and potentially allow hitconfirms. -
-6 on IB, so 5K is free. HSVV also free, but tight timing, and given that VV can be countered by bt D if you miss the timing, better off to just 5K.
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Rekka 2 has much more recovery associated with it than his standalone 236HS, otherwise he could just start his BT game for free off of rekkas anytime they were blocked.
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[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
TITANIUM BEAST!!! replied to Ventus Tatshima's topic in Sin Kiske
Just a quick point, in the strategy section it says you cannot PRC the hunger state when the calorie gauge is empty, but this is not the case. At the very least, I have definitely PRCed in situations where I wasn't paying attention and ran out of food. -
Now that he's out in arcades, it's interesting to see how players are learning to set up his mixups in ways that are harder to defend against. Seems like finding a way to deal with stance dash through mixups after blocking HS projectile will become a priority. It's a good thing he really doesn't do too much damage without certain setups.
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[Xrd] Sol Badguy vs. Elphelt Valentine
TITANIUM BEAST!!! replied to VR-Raiden's topic in Sol Matchups
@Magaki: For round start, Elph 2S tends to beat Sol 5S. Speed doesn't matter so much, it's the hitbox interaction which allows her 2S to win there. I don't like this character. -
Well even the headphones I bought recently (http://www.amazon.com/V-MODA-Crossfade-Over-Ear-Noise-Isolating-Headphone/dp/B00A39PPCG/ref=sr_1_1?ie=UTF8&qid=1429017080&sr=8-1&keywords=v+moda'>V-MODA M-100s) are more expensive and probably don't sound as good as some cheaper headphones. A lot of the cost in that case went to style and durability. They still sound great (better than the Sennheisers I was using), but there are probably better sounding sets out there for cheaper.
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He says "READY OOOOOR!" and the (not) is only in the liner notes, lol.
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True. A lot of cost of headphones goes into things like visual design and marketing. Beats aren't the only brand guilty of this, they're just the most prominent, while also sounding particularly shitty.
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Main Difference Between Online and Offline
TITANIUM BEAST!!! replied to Vowtz's topic in Guilty Gear Online Play
In online, people think characters like Leo are actually good. -
In that combo, I am not able to get the 2nd j.D to hit after landing Kudakero. Is there some trick to it? EDIT: I'm getting it now. It seems that Millia's air hitbox is funky in a way such that the first j.D hits in its later active frames, which is what allows for the second j.D to connect. Would also explain why it doesn't necessarily work on all light characters.
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I like JT, his style is very straightforward. Gaku is fun, but a bit out there at times. I'd like to see more recent videos of him before comparing the two. It's possible that changes + having access to Sin in arcade may have pointed out some holes in his gameplan that Gaku may not have been aware of before.
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Didn't you say the CD was fine earlier? And are you going off of the actual CD, or off of a rip that you downloaded?
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Got mine as well, pretty happy with the sound quality. Been a long time since I've had a soundtrack that came in one of these big multi-CD cases. O_O
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Color 7 is the black with red trim/reddish pink sword and white hair. Black outfit with white hair is the typical fanboy color, pretty much. Generic cool.
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Dude, that's the fanboy color, everyone's gonna pick that. Same thing with color 7 for Sol.
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That's the thing though, your enjoyment of the game shouldn't be affected by it, and if you want to enjoy the music outside of the game, you have access to the CD. If it were a movie, i would understand crappy sound production being a detriment, but if it doesn't affect your decision to buy or play the game, then the only reason to complain about the production is merely on principle, which is not always a good reason.