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Hecatom

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Everything posted by Hecatom

  1. quoting for the truth
  2. they have uploaded some videos http://media.17173.com/xd/zxgx/zxgx.shtml
  3. he is talking about using mudoon to pin up the other player in one place even if you have not decreased their fate counter to zero
  4. play akuma, try to use the shun gokusatsu to punish jump ins or bad forward rolls and tell me then
  5. http://andriasang.com/con075/doa5_vf_characters/
  6. the worst part is that you can get them by accident, fuck that shit >:/ dunno you people but i feel that with all this amount of bullshit that the hackers are finding the backlash against this game would hurt it pretty bad after seeing how poorly sold umvc3 this game had a hard time and now with all of these dlc stuff hidden on disk...
  7. so watching a video i noticed that you can get a persona break if your persona is hit by a burst :O
  8. ... http://romancancel.blogspot.com/2012/03/soul-calibur-5-first-confirmed-console.html ...
  9. the best part about the gamertag vs psnid architecture is bullshit made by capcom you have a great amount of games on the lamebox 360 that allow their players to hop up online with a guest player gamertag no wonder why every next game that capcom releases sell less and less than the previous one
  10. ARCSYS and more games its always better and welcomed imo
  11. then you will have to wait until fall, from what they said on the article that i posted on the last page, they arent releasing the "dlc" characters until the psvita version its released, and of course we should wait maybe a month after that
  12. characters dlc are a good thing since you caan update the game without the need of buying a new disc the next year, in fact so far the only companies that have made dlc chars the way that i like are Arcsys with BB and NetherRealm with MK, and more likely Revergelabs with Skullgirls when they start releasing the characters as dlc; capcom only did it right with SSF4AE, but with mvc3 and now sfxt, it seems that they are not aware what is the whole idea of dlc chars its about expanding the game, updating it, to release the revision as a patch and not a new disc not to release a game with a good portion of it locked and then release the unlock files like 5 or 6 months after
  13. well that its a given, usa likes to hug the nuts of capcom like if there is no tomorrow :/
  14. watch it before it gets deleted http://www.youtube.com/watch?feature=player_embedded&v=S3_Wh6rFcM0
  15. rot in hell now seriously, i think that i would past this game until they start releasing the "DLC" chars, the good thing is that i would have SG and P4 that im sure are better games
  16. lmao at their explanation http://www.capcom-unity.com/brelston/blog/2012/03/05/street_fighter_x_tekken:_12_new_characters_coming_to_consoles,_pc_this_fall
  17. rewatching some videos i noticed that there is some kind of fatal counter on the game named High Counter edit btw, the more i look at Hyde, he looks more and more to Takuto to me, lol
  18. old news, it was discussed like 2 months ago and theorically was already know before that :P
  19. because people are idiots, duh
  20. they are 3d models, not sprites
  21. unlimited chars were banned because they are designed to be over the top, plain and simple when makoto, valk and mu were console exclusive they were allowed, pretty much for the same reasons why the ex chars of kofxiii are allowed now they arent op, they are balanced and add more value to the game
  22. i dont know, at least for me, it was like they were intentionally trying to land the IK
  23. X treme is more extreme than EX treme, cuz it only has the X bonus points if you make it XXX treme
  24. go watch the gameacho chanel on youtube for casual matches and zero3japan for tornament matches they have plenty of matches of mb, plus many other games (some that are not that common like jojo, dark awake, fuc, etc)
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