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Hecatom

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Everything posted by Hecatom

  1. ni me recordes que todavia no tengo el kof, a este paso el nivel de violada que me va a pegar la mara va a ser increible, no ayuda que la edad me esta pasando factura y las manos ya no son como antes, con toda la tendonitis que tengo en los dedos por trabajar en una maldita pc todo el dia todos los dias :/ si solo tengo 29, pero yo ya voy con piezas menos para el mas alla, jajajaja
  2. tell me about it, i found out about that yesterday it made me a sad panda
  3. true i forgot about that, since i only cared about the dlc chars but hey, at least they arent as bad as the potential dlc gems for sfxt :P
  4. you are confusing them with capcom
  5. as far as i know, there is not a release date yet :/ i could see this game dropping on arcades before sbo and on consoles around fall word on that
  6. the problem with 3so is not related to the fact that 3so is theorically the same game, but that its not the perfect port that they stressed that was, plus the implementation of GGPO is not well done, to give you an example, i have no problems playing 3s on ggpo with a friend that lives in another city, but if i play the same friend on 3so our matches are unplayable, add the bugs, and changes to the hud that didnt make any sense the thing with those "old games" is not that the veterans want the games to stay the same, but that they are products to satisfy the need of having said old games on the newest consoles, also if you rebalance those games you dont necesariliy would make the balance better, you can potentially fuck up instead of fixing whatever balance problems those games could have; also, if the veterans get bored of the game for being the same, then... , i dont know what to tell you the idea of this port is to introduce GGAC to a potential new player base, and give the people who is already playing it, an alternative for their new consoles, re balanceing it could be detrimental in the long run btw, im pretty sure that they already working on the new GG, but we wouldnt find about it, until they release the last BB on the trilogy
  7. i think that if the words for replacing the round # fight make sense in the context of the game they could be a nice touch like "The Fight for Retribution, Battle #, Decide The Destiny" that shit is mad hype if you ask me
  8. tbh this GRD gauge seems that could end as an interesting idea that can end wrong, like the guard libra, its something that can be a potential factor on determining who are the stronger characters, by the simple fact that those who can abuse it better could end with the upper hand, this of course depending on how they implement it
  9. i doubt that they would make balance changes on the cast for this ac+, but if they do some, i only pray for a better deffense moddifier, so far chipp feels very strong (until you get hit >_>) in slash maybe, and i still believe that its debatable, perhaps it feels that way because the damage output on slash was less scaring compared to reload or ac on #reload he could easily die in 2 combos
  10. as far as we have seen in previous videos, its obvious that there is enough freedom outside the the A, A, A, A combo
  11. as far as i know your options after the A, A, A, A combo are a super (if it can hit anyway) or aa OM Cancel, since the last hit of the series pulls your oponent away btw im surprised that people is finding this until now, it was one of the 1st things that they announced
  12. its not like those features hurt the game, the game for all the stuff that offers still has a great amount of depth to offer seriously, people these days complain about silly stuff :/ at least the B+D cost health and the free 50% super bar at low health its better than metterless supers :P
  13. the only bad thing about this release btw, is that im gonna be exposed for not been playing the game seriously for over like 5 years, i cant do any bnb to save my life now :/
  14. it depends of what version are you planning to get ac and ac+ doesnt have any difference on the regular cast, yet it has some neat additions if you want to pass the time; ac+ has revamped ex chars, many glitches removed, wich were mostly present on the japanese version of the game ac+ adds a story mode, the GG generations mode, revamped survival mode, dipswitches to customize stuff on how the game works, a 3 vs 3 mode and George Nakata Voice for Sol and HOS, i dont remember if his voice was on GGAC though
  15. HELL FUCKING YEAH!! this is the best fucking news ever GGAC+ coming to psn and xbla is one f the best things happening this year
  16. ohh, well, hopefully this game would get enough testing to prevent more stuff like that, or at least enough patching to fix whatevere pops up post release
  17. thanks for posting it, im puting that on the front page
  18. those are great news indeed hopefully this means that they release later the game on psn an xbla with netcode as for the game being rebalanced, at this point i think that can be considered unnecesary considering how old is the game and all of that, outside justice and kilff, i think that the rest of the cast wouldnt be rebalanced, but we will know for sure when aou happens maybe it means that they would add the GG generations mode to the arcade, that would be... ... interesting :P
  19. for your first "question" daichi has stated (i dont remember where :/) that they would add more characters via DLC, also he has said that we can expect more guest characters as for the second, i dont know, but it would make sense, at least for the non guest characters to be elegible for the CAS mode
  20. tell me, so far i have never abandoned a character on any game trough iterations, but this time alone it seems that i maybe would drop cervantes, he doesnt feel right (at least for me), and this is after 17 years of maining him :/ its not about that you cant have story on fighting games its about putting more weight to that simple factor that its not the real purpouse of the game, its like saying that NFS the run is not good because it story is not a best seller material, ignoring all the driving stuff, wich its what matters people keep asking for stuff like single player modes and story instead of asking for what it matters, better trainings, better tutorials, better netcode, online training rooms, better matchmaking systems, etc, etc those idiots here are sending the wrong message to namco, they have made a really solid game with good netcode, but they would believe that is something that doesnt matter perhaps the next time, they would make a game with a lot of fluff but not content because that its what those people seem to want
  21. im pretty sure that the actual gem system is not what they planned in the begining, look how weak sauce it is compared to what ono said that he wanted to put in the game, i remember that in some previous pics you could see how the gems affected the size of the hadoken of ryu, obviously because the backlash that the announcement of the gems had, capcom decided to go on a very tame version of them
  22. sorry, but since when story matters on if a game its worth of being priced at $60 damn, and i was thinking that here at dl i would be safe of all this non sense about how sc5 sucks because the lack of lol story and lol single player modes :/ im starting to feel that sc has been catering the wrong "fanbase" for so long, that many of those so called fans have forgotten what fg are about (btw, this is not directed to you, blade) hell on other site there is this dude that really believes that fighting games are not only about fighting other people anymore seriously that kind of mentallity is just sad :/
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