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Everything posted by Djqubil
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I presume we are getting a Rise page when there are some actual gameplay.
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I have a feeling that this has something to do with Persona 4 Dance, seeing as how her IK involves her P4D outfit. And that would actually explain how Rise defeats shadows too in that game.
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I was able to make the blackness gone. I guess we don't have to wait only 2 days to get some info in. What I got out of this picture: -Rise’s VS Art -A Shot of Rise’s IK (It somewhat involves P4D) -A new arcade art for Yu -Some Story Stuff -A super, most likely for Rise -Rise’s win pose -Maybe Shadow Rise (?)
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More like it's still forming. If you want, I can add you to the group.
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J-Stars Victory VS: Player's Guide & Discussion
Djqubil replied to SolxBaiken's topic in Misc Fighter Central
Thanks for pointing out all these. I tested all these on Vegeta and here's what I got. -I was indeed mistaken on 0 transformations. I tested out to see what the transformation can do, and it seems you spend less stamina on some attacks. Narukami: 3 bars normally, 2 bars on transformation Lightning Palm: 3-4.5 bars normally, stays same on transformation Zetsu: 4 bars normally, 3 bars on transformation Yo-Yo Attack: 1.9 bars normally, stays same on transformation Guard Break: 0.9 bars normally, stays same on transformation Dash: 1 bar normally, 0 bars on transformation Guard Teleport: 1 bar normally, 0.8 bars on transformation at odd numbers, 0.2 on even numbers Also, I found out you can't charge your stamina during Zetsu. Understandable though. - I tried countless times to bounce back a projectile of Vegeta, but either it doesn't work or I just have really bad timing. :I -Sadly, g+H and Just Guard can't be combo'ed into LLLL. Shame, they could have been excellent combo starters, although they can still combo into HHHS. -Your combo is fine until the very end, where t+S won't combo with HH. I also tried HHH, but Killua throws them too far off to land t+S Thank you! I'll add the transformation into the list and the other stuff I found out. -
J-Stars Victory VS: Player's Guide & Discussion
Djqubil replied to SolxBaiken's topic in Misc Fighter Central
This is for Killua. This is actually my first time writing a guide for a character, so please point out if it's sloppy. Killua Character Overview God Speed Mode Key Strings Specials Assists Combos -
J-Stars Victory VS: Player's Guide & Discussion
Djqubil replied to SolxBaiken's topic in Misc Fighter Central
This looks awesome so far. I'll try to contribute as well, even if it's small. -
If you guys need any info on Killua, I can help. D: EDIT: I made a Skype group for this game. If anyone wants to join, VM me your skype name, so I can add you to the group. As of right now, it's only me.
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The online is kinda laggy, but since it's JP only, I can't really complain. It could be really good if there is something like a patch to improve on the netcode. Regardless, it's still fun.
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I got the game too, and I'm having fun with Killua. I really need to learn the game mechanics though. I still feel like I have no idea what to do. Also, is there any cross-play? I bought the PS3 version, but I have some friends who wants to play on Vita. Speaking of, if anyone wants to play, I'll leave my PSN here. My PSN is chankaya
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Kanji Combos
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Shadow Labrys Combos
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P4A EU PSN Netplay Tourney (March 30th, 2014 @ 3PM EST)
Djqubil replied to MastaToken's topic in P4A Online Play
PSN: chankaya Location: Turkey Timezone: GMT+2 -
Well since that random came in, I'll take my leave. It's getting late here too. GG's abadlime ...I need some Izayoi and Tsubaki MU Info. ;_;
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Sadly it's not. It's Crisis from Persona 3.
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Oh right. I always forget that. Uhh, we could try. If it turns out bad I can drop.
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I can play. PSN ID is chankaya
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This was it I think: http://i.imgur.com/Xu2MykA.jpg
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Ok, this is going to be off topic buuuuuuuuut, Is this like the anime of ''The Room'' ? You know, it's so bad it's good. Though this isn't that bad. lol.
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[P4AU] Kanji Tatsumi Combo Thread "Over? Its never over!"
Djqubil replied to A.X.I.S.'s topic in Kanji Tatsumi
I've made a huge list of combos by following Kanji vids. Most of them are Shadow Kanji combos so I'll make them purple: Collapsed: ] Mid-screen [u: Normal Starters 5AAAA 5AAA > j.214A 5AA > Sweep > 236A 5AAAA > Shadow Rush > 236B > j.214B > 236236B > OMC > 214214D/CD 5AAAA > Shadow Rush > 5AA > 2B > 236B > 236236B > OMC > 214214D/CD CH 2B > 5C > 236B > 5AAA > j.214A > 236236AB > 236C > 236B CH 2B > 5C > 236B > Shadow Rush > 2B > j.B > j.C > j.B > j.C > j.236B > 236236B > OMC > 214214D/CD FC j.C > 5C > 2C > 5B > Sweep > 236B > 5A > 2B > 236B > 5AAA > j.214B > 236236AB > 236C > 236A/B/AB FC j.C > 5C > 2C > Sweep > 236B > 5A > 2B > 236B > Shadow Rush > 2B > j.B > j.C > j.B > j.C > j.236B > 236236B > OMC > 214214D/CD CH j.B > 5A > 2B > 236C > 236A CH j.B > 5AAA > j.214A > 236236AB > 236C > 236A CH 2B > 5AAA > j.214A > 236236AB > 236C > 236A CH 2B > 5C > 236B > 5AAA > j.214A > 236236AB > 236C > 236A Skill / Boost Skill Starters j.214B > Shadow Rush > 6 > 2C > 2B > j.B > j.C > j.B > j.C > j.236B > 236236B > OMC > 214214D/CD j.214B > Shadow Rush > j.66 > j.B > 2B > j.B > j.C > j.B > j.C > j.236B > 236236B > OMC > 214214D/CD 214C/D/CD > Shadow Rush > j.214B > 236236B > OMC > 214214D/CD 214C/D/CD > Shadow Rush > 66 > j.B > 236236B > OMC > 214214D/CD FC 214C/D/CD > 236B > Shadow Rush > 5C > 236236B > OMC > 214214D/CD CH 236CD > j.B > 2B > 236C > 236A System Starters Sweep > 236B > Shadow Rush > 236236B > OMC > 214214D/CD SP Skill / Awakening SP Skill Starters - Near-corner Normal Starters FC j.C > 5C > 2C > Sweep > 236B > 5A > 2B > 236B > 2A > 2B > 236B > j.214B > Shadow Rush > 5C > 236B > j.214B > 236236B > OMC > 214214D/CD Skill / Boost Skill Starters - System Starters - [bSP Skill / Awakening SP Skill Starters [*]- Corner Normal Starters [*]- Skill / Boost Skill Starters [*][*]214C/D/CD > 2B > 236C > 236236AB > 236C > 236B [*]214C/D/CD > 2B > 236C > Shadow Rush > 236236B > OMC > 214214D/CD [*]214C/D/CD > Shadow Rush > 236B > j.214B > 236236B > OMC > 214214D/CD [*]214C/D/CD > Shadow Rush > j.66 > j.B > 2B > 236C > 236236B > OMC > 214214D/CD System Starters [*]- SP Skill / Awakening SP Skill Starters [*]- -
Shadow Kanji Combos
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I have no idea either. Are the setbacks like having no Burst or the 20% damage reduction just too big This is most likely why it's not used as much. Or maybe it hasn't been explored very much. Or could be both.
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[P4AU] Kanji Tatsumi Combo Thread "Over? Its never over!"
Djqubil replied to A.X.I.S.'s topic in Kanji Tatsumi
11/28 P4U2 - Tokyo Leisureland Launch Tournament FC j.C - 5C - 2C - 5B - Sweep - 236B (?) - 5A - 2B - 236B - 5AAA - j.214B - 236236AB - 236C - 236A/B/AB Needs at least 20 Meter before doing j.C . DMG: 6573 -
I saw a video of Kanji vs Mitsuru and saw his auto-combo. I think it might lead into some strange mix ups due to the nature of the grab in the auto combo (not sure if its blockable) and B Cruel Attack. Also, Bet Ya Can't Take This looked the same, but then again, it was off a B Cruel Attack, but same speed makes me happy.
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chankaya Turkey Terumi/Relius