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Everything posted by Djqubil
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It's not exatcly clear, but Sweep > 5D is based on his start-up animation. It's just 2 more days, then we will know everything we need to know. Also, our skype group has 5 people (including me), if anyone wants to join, just message Master of Chaos. he will add you to the group.
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P4U2 hype, that's who! I wonder if the boss characters are unlockable or available from the start? Hopefully the latter. Don't want to do SA on a high diffuclty to unlock all of it's stuff.
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PSN Store isn't updated as of yet. Give it 2-3 hours, and I think you can pre-load it after that.
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Where did you see Heat Riser inflicting Rage? As far as I know, Adachi can't inflict rage at all.
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Can anyone tell us what this is? http://live.nicovideo.jp/watch/lv189558138
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I have wondered this, but I haven't saw it used, but.... Can S.Yu use Raijin Enbu (214214AB) with Shadow Rampage?
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I would say that S.Yu, S.Chie, S.Mitsuru, S.Naoto and S.Yosuke are the best shadows out there right now. The others, I don't have solid info on since they aren't used much (cause they are weaker compared to their original counterparts. I would say that S.Kanji, S.Rise and S.Yukari might be more eligable for some MU's, but they aren't on par with their original counterparts due to some reasons. (S.KANJI, Y U NO GET THE NEW AUTOCOMBO)
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The only thing that Shadows doesnt have attack-wise is their new auto combo. Instead they will have their old auto-combos from the first game. (S.Yukari, S.Junpei, S.Rise and S.Ken have their normal auto-combos, since they weren't in the original game.) EDIT: Disco Ninja Frog'd by Pssych.
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S.Yosuke is really underrated. Like, reaaaaaaly underrated. S.Yosuke doesn't really need to spend meter until 100 (even if he does have to, he can Sukukaja at any time, so long as he has 50 meter), so he can save until a combo where he can use Shadow Rampage and deal great damage. And when just before Shadow Rampage ends, he can use the D version of Sukukaja saftely if you ended the combo with Shooting Star (which is the ender for most of his Shadow combos). Plus, he actually has slightly more health than normal Yosuke (based on this calculation: http://www.dustloop.com/forums/index.php?/topic/6641-p4au-news-gameplay-discussion/page-83#entry798574) so that's a plus. The only thing what makes him less powerful than his normal version is that, he doesn't have a burst and deals less damage. Basically, it's a pick your poison character. I would say S.Yosuke should be at least A+ or A. Any lower than that, and I will deny it.
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JYB had to change his voice to avoid confusion during Persona 4 Anime. He is just sticking with that voice. Can't really say I blame him.
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Ken looks intresting enough for me. He is the character that has the gameplay I wanted (Relius Clover), and so, I want to use him for greater trollings. I couldn't play Relius that much right, but from the footage I saw, Ken seems to be easier to manage. Plus, with all that range and the ability to heal the doge, he is one force to be scared of. Drinking milk works wonders. :3
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Sadly, it isn't a demo. It'a 20 minute trial that is available between 28th August and 3rd September. We still have to wait till next Thursday. I'm going to pre-order the JP version either way.
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Djqubil replied to Tong's topic in Zepp Museum
Well, I did like 7 recolors of him. :I Speaking of the seventh: Collapsed: Tohru Adachi (P4GA Teenager Flashback): This was a rushed one, but when I saw Teen Adachi, I knew that I had to do this, even though the colors were a bit off. Teen Adachi, if anyone wondered: -
Margaret Trailer: http://www.youtube.com/watch?v=CtZV5iUIGaE Dat Suplex, dat theme.
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Ah, allright. I shall do my best to contribute to them! It's also strange to me. The trailer showed that JYB will speak in his P4Anime voice, but the battle lines (except for MANGLE THEM, MAGATSU IZANAGI!) sounds just like the way how he speaks in the game. Am I the only one who noticed that? And as gameplay goes, 2C is even better than I excpected! I was right on the slam part, but I didn't know that it was cancelable just before the slam. It's a great extender, since in the corner, you can follow up with 2D, which deals good damage. Oh and let's not forget that you can follow up from Heat Riser. That makes him the first character (?) that can follow up from his full auto combo, which is really nice. And why was this trailer more hype than the Japanese one? ...maybe they care alot for Adachi.
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I never really noticed that part when I read the help page. I guess that's a part of me reading the page too fast. Oops. :I I'll edit it with what we know about the moves so far then. EDIT: Changed some of the long descriptions to small ones. Since we don't really know what each move can do, I can't really fill much about what it's purpose for Adachi. I guess this will have to do until release date. Hopefully, the Walnut Arcade Event today will have Adachi on the build so we discover the character more. Also, I don't know how early it will be, but should there be other pages for Adachi? Most of us won't have him at release date, but since he will be available to those who got the first edition of the game, we will know information about him, unlike Marie and Margaret.
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Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Djqubil replied to Tong's topic in Zepp Museum
Collapsed: Yu Narukami (Byakuya From UNIEL Pallate): On hindsight, I should have used Shadow Yu, since both of them as a stick up their butts. :3 -
The Wiki is updated with the information we now so far. The new editing moves separately is alot more easier in my opinion. Thanks to sthkn on that one.
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Based on his sprite animation, Adachi could move as soon as 5D is launched. It's gonna be a scary tool because of that, and it clears the screen, allowing you to get in. Of course, you have to do it at the right time, otherwise you'll lose a Persona Card. Also, his grab is most likely the trip only. Based from the bar that is under the combo number, the opponent can wake up as soon as Adachi stops laughing. Shame, I wanted an extra kick at the end, but oh well. The laugh taunt is still worth alot.
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I have thought of that before any sort of scan was posted? It doesn't really seem to be like that though. If it was 3 Persona cards for each Persona, she would have something to show that the cards are separate for each persona, like doing a 3X3 Square with the cards, etc.
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9 Persona Cards!? If she ever gets broken (which she most likely can't), then she is dead. She is so dead. Maybe she can only use Persona attacks?