-
Posts
978 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Anne
-
In defense of my hair, I woke up at 5am and had so little time I dried my hair by rolling the windows down on the interstate. There was no saving that, I was going to look like shit.
-
The LGP was set up so I sure as hell hope that got recorded. GGs to everybody involved last night. I'm too busy to work on anything today, Divasports/GG tomorrow, and doctor's on Wednesday, but as soon as all that's done I'm gonna spend more time practicing +R. I'm really having fun with it and I can only play Star so many times in P4U -_-. Gonna hit up Skelly and learn some ABA.
-
You'll do a bit of [6] and [3] to get there for the j.B just depending on spacing. In all honesty, unless you're just looking for something fancy, you'll never need this combo. You can get better damage for less by doing the triple Megido path from j.B or just do a simpler SB Megido > 214A > Megido ender combo that doesn't use all that for comparable damage.
-
You're right, I just fixed it. Once I get everything sorted out I'll update the OPs and might change the format a little bit.
-
In that case I can take a look at WF and GF vs Lord Knight. No promises on getting it done anytime soon though, things get busy and I still need to record the BnB video and finish added all the combo stuff to the wiki :x
-
Well her 5AA (and her autocombo in general) is much different, and 22B has more recovery. I've seen 2 different accounts of needing to use SB mode change to do combos like that, but I'm trying to verify that. Also, there is a post that says "B mode change is as garbage as ever" so fear not, it looks unchanged Updated the OP with stuff that is confirmed. edit again: 5AAAA > 22AB > JC(1) > D Megido > 2B(1) > 5B > JB > J2B <-- This is an example combo I've seen twice now for people changing into Orgia that gives back the meter. I'd take that with a grain of salt since not a lot of people are gonna be finding any amazing tech at a loketest. Oh hey, I just found out that Orgia consumption is less on boosting/backdashing.
-
Going to GG tonight, bringing +R for those needing to practice for KoB Also, MBB is AC+, just double checked on SRK to make sure. So no need to worry about that.
-
So far she doesn't seem too bad off. The nerfs to j.C, j.2B, and mode change stuff are worrying until we know the full extent, but some other stuff sounds alright. She can still get multiple Megidos using SB megido but you can't do the meterless double megido routes it seems. Even with the general damage nerf it also looks she can still get good damage if the numbers I've seen come out correct. And yeah, the nerf to Megido on block only made sense, that was kind of a given to happen lol.
-
There's a couple more things I'm trying to get a bit more confirmation on before posting it up. Most notably 5AA is now a knee kick that makes Aigis airborne, C Megido is more negative on block, 22B having more recovery, and somebody mentioned SB Megido causing a groundbounce. A lot of the JP players are really unclear about her new tools and what to actually do with them. There hasn't been a lot of Aigis info out especially clear stuff, so confirming things has been rough. Even in Stunedge's round up there wasn't anymore Aigis.
-
If anybody wants to practice anything with me this week please hit me up. I'm rusty in some spots on Persona and SF4. I really wanna play +R with people but MBB is supposedly gonna be AC so idk what I'm gonna do about that.
-
Looks like the new 2C has FC. Also, hey Bizkit, welcome to Dustloop.
-
Hey guys, there's some more info coming from some BBSes I'm trying to get confirmed real quick. As far as the command grab thing goes, that was pulled from the evernote by Stunedge. Problem is, I just checked it and the description of it on there has been changed again.
-
Added a block of stuff from the evernote to the OP, check it out. If anybody can get a better translation go for it. I'll make a more organized list when we stop receiving new info >.< Edit: fixed a really confusing typo -_-
-
Oh I've been posting combos and stuff for out-of-ammo in the combo thread. There's not a lot of new stuff outside of amusing combos unless you can find some nuts air reset off the 5AA. I've tried some stuff but people can just tech forward and back and get out of like everything. Off AoA > FC C you can do an airdash j,A to j.2B extension (example in the combo thread) and pick up with 5AA mode change, but it's pretty tough. Unfortunately, outside of that all you got is delayed j.C(2) then double jump j.C(2) again. Off FC D ender in the corner you can do: 5B > 5C > 22B > j.B > 5A > j.B > j.C(2) > sj.C(2) > 236D (meterless) or 5B > 5C > 22B > j.C > 236CD > stuff (if you got some meter)
-
Sweet, thank you ^_^
-
With Aigis is the command throw a special or a super, or are there both? ^_^ (If you happen to know)
-
Yeah, guys have been talking about air radical cannon probably being a new combo path, so I wann see it too. So far(if this is all good info) I'm not really sure in what direction thy're taking her. Having a useful 2C at least sounds nice, and what is going on with an air super command grab? I'm relying on info I get from around btw, so if anybody can double check something please do. I've also been asleep and will probably get tied up a bunch today so if I miss anything please share >_<
-
So, P4C was announced today with a loketest starting today. If anybody gets any info regarding possible Aigis changes during the Loketest please post it in here and I'll start making a list in the OP. P4C Compiled Changelist Buffs - Air radical cannon added - Command air dash added (air boost) - New move: 2C - AA attack, Fatal Counters - Aerial Command Grab Super - Boosting/backdashing in Orgia consume less gauge now. Nerfs - Meterless double megido not possible (proration nerf) - j.C and j.2B have increased start-up (22B > j.C may no longer be possible) - C Megido more negative on block - 22B has increased recovery. Changes - Autocombo changed: Second hit is a "flying knee" that makes Aigis airborne. - Hover is now 2A+C instead of holding 8 in the air - SB Goddess Shield: Consumes 75 SP and makes Athena come back across for a second pass ( ) - Can walk while in Orgia Mode Movelist: http://sp.p4u2.tv/chara10.php?id=ag Loke Test 2 results from Omex's doc: Omex's doc from the final Loketest before release: Dengeki article with screens of the new moves
-
I can probably do this over the weekend or sometime next week. Would be a neat project. Any match in particular?
-
Started doing the massive overhaul of the wiki today and will be updating this post as I go through today and tomorrow fixing things up. Please, if you have anything that needs to be added or have any input let me know. Once I'm finished, I'd really like if people went through looking for errors or adding/deleting things that need to be fixed. -Updated all the move descriptions. -Did some minor changes to the overview -Added a section under strategy for Orgia movement -Added a section on neutral game -Added large section on offense -Added smaller section on defense Whenever I wake up later I plan on scrapping the combo section in favor of one focused on match use combos with descriptions of when you'd use them. Also, Hex's tutorial will be added back up, as will a newer triple Megido section be added too. As for notable players, I don't want to give anyone the shaft from NA or Japan, but it is removed for now and may be added back in later. 8/29/13: Added a section on Combo Theory. Wanting to redo combos but have been super busy/mixed up, find me if you're wanting to do it. All it needs is formatting.
-
Doing the same old, working out with Buri and trying to look at another character just so I get different perspective of the game. I see you and your brother over in the Bridget forums :P
-
No worries. I'm working on updating the wiki with proper BnBs and combos you should be doing, should be done by the end of this week but might be done in a day or two if I'm lucky. Just for the sake of cool 0 bullet combos, I wanted to find triple Megido routes when you have the strange 5AA and 2B and this is what I got so far: 5AA > 2AB(whiff) > 2B > j.B > j.C > 236CD > j.A > 214A > 5B > 236C > 214A > 236D 2AB > [6] > j.B > 5AA > Orgia Backdash then boost forward > j.C > 236CD > 214B > 5B > 236C > 214A > 236D If you guys come up with anything nuts lemme know. Took a quick shakycam of the last one to show the backdash/boost part. Edit: found another one today. [No Ammo] j.C(1) > 5AA > sj.A > j.B > 236CD > 214B > 5B > 236C > 214A > 236D. These are pretty neat. Have another ludicrous combo using 5AA > 214B after a fatal. Again, nothing even close to match practical but still amusing to me.
-
For 5AA they get put into a float state so you can do all sorts of nutty stuff like 5AA > 214AB and just go crazy. After the groundbounce there's a ton of silly stuff you can do too, but I've never really messed with it. Nothing with 0 bullets is really match practical since you shouldn't be running out of bullets most of the time, and there's still better things to be doing. However, it just looks cool as hell. http://www.nicovideo.jp/watch/sm21561816 This was just posted the other day if you wanna see some nutty stuff.
-
Thanks Kyle, I got that down pretty quick ^_^ I'm going to be hanging around this thread a lot btw, still have loads of questions and keep dropping stuff and having people escape oki ;_;