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AlterGenesis

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Everything posted by AlterGenesis

  1. I have the secret of beating Spirit Juice.
  2. guilty gear is dead
  3. Yeah, but studying the game actually requires work.
  4. The return of B Ice Car.
  5. Good thread.
  6. I'd suggest controlled mashing. Next thing you know, you just got American reset into 6A or air throw.
  7. Not perfect, but without melty 5a/2a ...and without lol blind and Rach- I mean handicapped loli. AMIRITE
  8. Why, thank you. =3

  9. Well, that goes without saying. But, even still, she is not Bang, nor do I see becoming close to his level.
  10. Problem I have with 214D cancel combos is that you (possibly) blow-up steins for a little extra damage. ...and then it starts to get a little character specific, as was proven with some testing on my part and others. (Tsubaki, Tao, Arakune, Lambda, Carl. etc.) Some of the overhead bounce combos get screwy on the mentioned. I just hope there is some logical way to breakdown the characters types for specific combos.
  11. No higher than B-B+. Arguably her damage off single random non-CH is low and to do decent damage either requies a situational setup, meter, corner or an expected CH/Fatal. The strongest aspect of her game is her okizeme, as Lambda does zoning better than she does. Her C series of normals are great and help to dominate certain matchups (Tager, Rachel, Tsubaki). As it lets her both approach and retreat (see jump C) (She also has Lambdas great 6A and 2B) But, arguably, she does lose against the higher tier (Bang, Litchi, Ragna), which means she is not at their level. It can be hard to get steins out on these characters and use them effectively when these characters have comprable strength normals and great forward momentum. You start to notice that she is missing some of those tools to put her in the upper echelon. Her mix-up is decent, but you really have to hope and force your opponent to twitch during your pressure, because when facing a more patient, defensive player, you can have more difficulty doing good damage and getting that all important oki. Her overhead is seeable and can be blocked on reaction, so you have to train your opponent to expect certain setups as her strings can become very predictable (she doesnt have as many options when poking up close as Bang, Hazama, Litchi, Ragna, etc.) and easily defended. Great thing about her, though, is that even while she might not be top, is that she is a real momentum character. Her DP is amazing and is generally a get out of free and reset the spacing card when someone is rushing you down. Although, she does suffer like Lambda in terms of dealing with rushdown, but her DP is much more reliable than gravity. She is great in neutral situations as she can just start crapping out steins from mid-to-full screen safely to simply annoy the opponent (its a good way of doing so =3), adding to the fact that she has several great anti-air (6A, 2C, DP,) options and then she can stop predictable run-ins with C or 6C. Her game is very reliant on 236D, but getting that KND/DP into it pretty much makes her as scary as she is going to be. It puts you in business at any point in the match. Stein control is probably the next most important thing, as having as least two on the VISIBLE field (and not somewhere up in the sky) at any time will go a long way to making people scared of you. Mu is good, but not great. HAVE FUN, AT LEAST SHE IS NOT RACHEL!
  12. i might go to this maybe let me team up with k2 super friends
  13. posting on every forum in the world showing my renewed arcana hype
  14. Does not appear to be region-free. Too bad, guys. =(
  15. I'll team up with anyone willing to bring me COME ONNN
  16. From another perspective, a common misconception is that combos are hard and require you to sit in training mode for hours on end to learn all the variations. That's is simply not true. There are combo trees you follow for situations. Obviously, difficulty is relative, but most people hardly give these games a change because they think Ragna 20-hit combo is harder than some c. lk c. hk one frame link.
  17. Name: AlterGenesis GT: AlterGenesis Location: Mississauga, ON Character: Ranatus/Dixie (SnR 1: Mika, Changpo, Lili) Still down to play first Senko no Ronde too.
  18. Tips on playing Gundam effectively? Setups? Combos? Strat? I'd probably just mash with any MS I pick unless I know what I'm trying to accomplish.
  19. So, what do you suggest? Should I just play 2000 Gundam or something?
  20. So, I'm new to GvG+, who can tell me a bit about Vigna Ghina? I need to use a 1000, because I'm going to let my partner use the 2000/3000, cause I'm sure I'm going to die a lot and I can't be sucking all the GP.
  21. Said it on SRK will say it again: SBX OVER MBAA?! :psyduck::psyduck: :8/:
  22. I'll use beginner mode. and fap to my swords at the same time
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