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Giggles454

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About Giggles454

  • Birthday 03/17/1995

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    Adelaide, Australia
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    Giggles454

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  1. A few matches of me in the Southern Cross Championships 2015, arguably the strongest anime major in Australia. All comments welcome:) http://www.twitch.tv/safgc/v/27889807 The archive starts from Top 8 with me in the winners side. Timestamps: 11:55 vs Ando (Faust) 35:50 vs HunterSteven (Potemkin) 1:02:55 vs Javi (Millia) 1:08:15 vs Ando (Faust) Losers' Finals The Runback >:( 1:17:05 vs Nerk (Sol) Grand Finals
  2. Baaro (Makoto) vs Azupi (Naoto) Kaqn (Naoto) vs Taison (Azrael) Kaqn (Naoto) vs Azupi (Naoto), Kaqn (Naoto) vs Yanyan (Naoto) Thanks for the finds!
  3. Just read the evernote, great stuff! Is the 110% Proration on 6A a joke or for reals?
  4. Please eat! After you grabbed the burst you had about 5 opportunities in which you could've eaten but chose not too. Also, even when you have no food and do a special move, you can RC it and eat without going through the full starvation animation. This comes to mind as you did a Beak Driver on no food and didn't cancel, despite having over 50 meter.
  5. I've been hearing about this fandangled Discord a fair bit recently. I'm happy to give it a try.
  6. Ah, cool thanks. I didn't know there were exceptions like that.
  7. Isn't untech time solely dependent on attack level? According to the wiki, 6A is lvl3 while 5C is lvl4.
  8. I've seen a lot of combos involving 6A>5D right at the end. 6A>5D sometimes works when 5C>5D does not and I'm wondering why. They both have the same startup, 13f, and 5C has the higher attack level, so if anything, 5C should work better than 6A, right? Also 5C has further horizontal range than 6A so would never require a microdash unlike 6A.
  9. Since the match-up threads have been abolished, lemme ask a question here. How do we feel about the v-13 matchup in CPEX? Where are the opportunities in her long range pressure to escape?
  10. Haha yeah, so greedy on those IAD loops, as you said. Especially since it's netplay, keep it simple, I think. Now I know that it is online play so perhaps my suggestions would be fixed if you had those extra 2f offline to work with, but here's 2 things I picked up. 1.) Anti-airs. You didn't really limit Alioune's air mobility and as a result he had a lot of sky real estate to utilise. Try some more j.Ps or air throws to control the neutral a bit better. Also, you really let him just bridal express and air dash all over you. As you've acknowledged, you really need to 6P more. Sin get's sooo much reward for anti-airing and personally, that's always something I'm looking for to get a hit. 2.) Defense Yeah, I think you got hit by Elphelt 6P a bit too much. I think DPing a bit more would've been really useful for those times when he's in shotgun stance and getting really close (i.e. after Shotgun Stance S). I'd like to see some offline footage as that 2f delay can make all the difference. P.S. the first and second video links are identical.
  11. Uhh can you just choose a couple of matches for us to look at? 10 videos seems a tad excessive and I can't really provide focused critique since you're playing against so many different characters.
  12. Whoa, I never knew about that crossup j.H into j.214S. I'd just been doing crossup j.214S.
  13. Voila, latest tournament match. Grand finals vs Nerk (Sol) @4:55 http://www.twitch.tv/safgc/v/16908523 First round is very messy, including a danger time...
  14. Great job getting this started! I'm working on one as well, I just wanna do actual voice over for it.
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