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Everything posted by Sanoshi
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Hey! :] Just started a Student Org at my Uni, so i'll be running BB and GG stuff on here from now on (most likely!) http://www.dustloop.com/forums/showthread.php?13289-Arcade-Revival-UCR-Riverside-CA-BBCSEX-GG-UMvC3-and-More! There's a FB group too to join: https://www.facebook.com/groups/194889183940460/ Soooo if you're in the area or need a dedicated place to play our anime games, I got your back :D
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[ Parking Information and FAQ ] ---------------------------------------- Q) Where do I park? There are two options for you to choose from: Free Parking, but a bit farther distance Paid Parking, but closer distance >> [ Free Parking Instructions ] << [ VISUAL REFERENCE FOR FREE PARKING: Click here to view map for parking and directions ] -> If you exit off onto Blaine... - When you exit, you want to make a right onto Blaine st. Stay on your right lane. - Make a right onto Iowa Ave. (Landmark to turn is the starbucks infront of you and a Bakers Restaurant to your right) - Continue down Iowa Ave. Stay on your left lane. - Pass the first light, then you're going to make a left into University Village at the following light. (Landmarks are a 7-11 on your left, Grand Marc Apartments to your right) - Make your left and park anywhere inside the University Village (UV). - You can also park where the Yogurtland is located. To do this, DRIVE PASS the 7-11, to the next light. Make a left at the light on University and Iowa. Stay on your right lane and drive into the businesses where the Carls Jr., Wienerschnitzel, and Yogurtland are in. - If you exit off onto University... - When you exit, you want to make a right. You'll be at a light. - Make your right onto University Ave. You'll drive under the freeway. - At the first light, you can make a right into the University Village and Park there. - You can also park where the Yogurtland is located (on your right on the first light). To do this, go to the following light, make a U-turn and park there. =============== >> [ Paid Parking Instructions ] << [ VISUAL REFERENCE FOR PAID PARKING: Click here to view map for parking and directions ] -> If you exit off onto Blaine... - When you exit, you want to make a right onto Blaine st. Stay on your right lane. - Make a right onto Iowa Ave. (Landmark to turn is the starbucks infront of you and a Bakers Restaurant to your right) - Continue down Iowa Ave. Stay on your right lane. - Pass the next 2 lights, then make a left at the light on University and Iowa. Stay on your LEFT lane. - After you make your left, pass the first light (Landmarks, Yogurtland on right, Starbucks on left), continue down University passing a traffic light and a freeway exit. You will go UNDER the freeway. - On the next light, after you pass under the freeway, get on your right lane. You want to make a right on the following light, onto "W. Campus Drive" - Make right onto West Campus drive. Pass the bus stop, and up ahead you'll see an information booth on the right. There will be two lanes that start to separate to go to this booth. Go on the right lane and go to the information booth. - After you buy your permit (Get the night pass), you'll drive up to a stop sign. A parking structure will be to your right. At this stop sign, make a right into this structure. You can park here. (Lot 1) - IF THERE IS NO PARKING HERE, get out of W. Campus Drive. - Make a right off w. campus and you'll be on Canyon Crest Drive. - You'll pass the first light (Landmarks, softball field on left, Alumni Center on right), then there will be a parking lot up ahead, to your right. (Lot 24) - After this light, make a right into the lot. - If you exit off onto University... - When you exit, you want to make a left. You'll be at a light. - Make your left onto University Ave., then keep to your right lane. - At the first light, you want to make a right onto "W. Campus Drive". Go there. - Make right onto West Campus drive. Pass the bus stop, and up ahead you'll see an information booth on the right. There will be two lanes that start to separate to go to this booth. Go on the right lane and go to the information booth. - After you buy your permit (Get the night pass), you'll drive up to a stop sign. A parking structure will be to your right. At this stop sign, make a right into this structure. You can park here. (Lot 1) - IF THERE IS NO PARKING HERE, get out of W. Campus Drive. - Make a right off w. campus and you'll be on Canyon Crest Drive. - You'll pass the first light (Landmarks, softball field on left, Alumni Center on right), then there will be a parking lot up ahead, to your right. (Lot 24) - After this light, make a right into the lot. Q) How Much are Permits? There are two types of permits for you to choose from: All Day Permit: Park anytime during the day in ONLY blue lots. $8 for a permit. Night Permit: Park ONLY AFTER 4pm. ONLY at blue lots. $5 for a permit. Q) Where do we buy Permits? You can buy the Permits from the Information Booth located on West. Campus Drive. It'll be on your right, when you get on this road. Q) Can I download a Campus Map? Here is the full PDF of our campus map (Including Parking Structures): http://parking.ucr.edu/docs/parking_lot_map_web_version.pdf Q)Where Do I Go?? Please Refer to the map i provided. It tells you where to go after you've parked. GENERAL DIRECTIONS: We are past the art buildings. It's the first set of building you see on your right. when you get onto Canyon Crest, after University Ave. ends. There are two "INT" Buldings. One is North and the other is South. We are "INTS" Which is the SOUTH building. We are the building to the left (Coming from Parking Lot 1, Pass the Flag Pole). Our Room number is "INTS 1132". If you see a sign that says "Chass Interdisciplinary" then you're a few doors down from our location. [*]Map and Room Location for Free Parking: Click here for Directions from the UV [*]Map and Room Location for Paid Parking: Click here for Directions from Parking Lot 1 and Lot 24
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[[ Our next meeting is on Monday, May 29th, 2012 @ INTS 2138 | Time: 6:40pm - Close in Building: INTS 2136 ]] (We're UPSTAIRS (2nd Floor) OF THE BUILDING) *The bolded, italic, underlined date is our next meeting* Last Meeting: Tuesday, May 29th, 2012 @ INTS 2138 (UPSTAIRS (2nd Floor) OF THE BUILDING) | Time: 6:40pm - Close GEEK WEEK EVENT: Monday, May 21st! We have MikeZ coming in to today about the Video game industry and Skullgirls! Also, we have an All Day Arcade Event at Latitude 55 on Campus! Come support us and check out our event! :] ------------------------------------------------ Description of Organization: A student organization dedicated to reviving the arcade fighting game scene. Meetings, tournaments and gatherings will be held at The University of Riverside. Everyone is allowed to participate and join, regardless if they are enrolled at UCR or any other schools. Support your local fighting game scene and join the cause! What Do We Do?: So far, it'll be a place where weekly gatherings to play BB, GG, UMvC3, KOF, AH3 etc. It'll be BYOC for a good bit, but i'll definitely be posting on what games the community and others around SoCal are picking up. We'll probably adjust games according to the players and upcoming tournaments/majors. ------------------------------------------------ Games that will be there: Skullgirls, Blazblue CSEX, Guilty Gear AC, Ultimate Marvel vs Capcom 3, Street Fighter x Tekken, Street Fighter 4: AE 2012 Consoles: So far, 3 PS3's, ~2 CRTs (Usually bring 1) Controllers: Probably bringing 2-3 ps3 sticks, 2 ps2 sticks and 2 pads (1 for ps3 and 1 for ps2). Shoryuken Thread: http://shoryuken.com/forum/index.php?threads/arcade-revival-ucr-riverside-ca-next-meeting-may-14th-mvc3-skullgirls-sf-bb-etc.153705/ ------------------------------------------------
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Yooo hannzooo! :] I'm so happy to meet more GG players. I really hope that more people show up and play games (especially GG!) FFA/West Toast this weekend had a fantastic turn out BB. Hopefully the scene will pick up in the near future. Btw! If you haven't added me on facebook, do it! :] That way, if people need rides or anything else about fighting games, do ittt: https://www.facebook.com/stacey.arcangel Also! Join the FB BB group here: https://www.facebook.com/groups/BlazBlueSocal/ You can contact people for rides, gatherings or what not. Doesn't have to ONLY be for BB (cause fuck, i don't play that game and i'm still in it :>).
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going to hit up FFA here in a few! :]
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Hey! I'll be in northridge area for Friday and the weekend for west toast! If anyone wants to hang out at FFA or anything, just post it up!
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yeaah that time is fine. Usually people show up late just cause distance or waking up late :p But, worse case, just hit me up in PM, i'll give you my # and i'll sign you up before they make the brackets or something, if they start before hand. But i'm pretttty sure 1:30 is certainly fine for showing up!
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Daawww, do your best to come! Even it's just later that night or earlier. Probably some people will be lurking around sunday as well. Totally stop by if you can! :D
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@Hanzo: Daaaw, no worries. I randomly go when i got time or am with friends in the area. But West Toast thing is the weekend! You should totally come out and play with everyone. :] BB and GG singles are on Saturday and team tourney (and MB singles) are on Sunday. I totally would get some friends to try to swing by, by you're kinda out of the way over there D: But i definitely know some people who live around there who might scoop you up. Also!: https://www.facebook.com/groups/BlazBlueSocal/ If you have a FB join the BB socal group. Lots of us post upcoming events and look for rides and such :] Hope you like Cali so faar! @Kaio: Hahah good shit! You should head out to West Toast too this weekend :p ^^^^^^
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The BB Community, EVO, Netplay, and the FGC.
Sanoshi replied to St1ckBuG's topic in BlazBlue Gameplay
So i'm pretty sure no one but a few people read my post on my idea. So far we have a lot of ideas and suggestions to help get the community back up and running and re interested in the game. I want to make this a serious suggestion because i feel it touches on most of how people want more local interest within their community, saves on resources, and involves the current community where they can build off each other and have a say. YOU CAN GO AHEAD AND SKIP THE FIRST 3 SECTIONS IF YOU WANT. Below are my opinions taken either from experience and asking people who are and aren't active within our fighting game scene. So, I'll break things down as simply as possible and lists how each of these meets community needs and can create a bigger "comeback" for our scene. [[ SECTION 1: TYPES OF PLAYERS WITHIN OUR COMMUNITY ]] So far the our overall community is split into different categories. We have: Tournament Regulars Casual Players Netplayers Within these categories, are reasons why they within that category. These reasons tell us how and why they are there. Tournament Regulars: Currently attend tournaments for the social interaction and/or the competition. They have either prepared themselves financially to attend to these things, worked with their community (which they are familiar with) to get rides and meet ups, and play to learn and compete with others offline to test their skills. Casual Players: Do not enter (or rarely do) because fighting games or their interest in BB, are not strong enough for them to put more effort (in traveling, skill, etc) into. Usually take the game less seriously than tournament players and do not seek to learn beyond their current level. Usually, other basic factors in life take precedence before fighting games. Tournament play usually takes them out of their comfort zone. Netplayers: Have interest for their game but, focus most of their learning and interactions with other players online. Usually socializes through the internet, by forums, messengers or console. Netplaying has given these players easy access to play a game they enjoy and has lead to people getting into the game in a competitive level. However, they do not attend offline tournaments either due to restrictions or interest (see casual players). You can see these people are our "market" of interest. We have to reach out to these general demographics by meeting their need as best as possible. I'm aware the reasons StickBug has listed are all valid and common reasons but, we have to do what we can within the communities interest and ability. [[ SECTION 2: OUR STRENGTHS, WEAKNESS, OPPORTUNITIES AND THREATS (SWOT) IN OUR COMMUNITY ]] Taking the types of players within our scene, we can list what we currently are doing good and bad, what needs to be taken into account, what we can capitalize on and how they could potential hurt the community. *THIS TABLE IS STRICTLY MY OWN OPINION. Feel free to argue points and add your own opinions. [table=width: 500", class: grid, align: center] [/td] [td]Strengths Weakness Opportunity Threats Tournament Players Usually can give advice and suggestions to new players (socially and FG fundamentals) Can provide feedback from majors and minors to the community More likely to help out interested players Can be reluctant to give information Although they show up to tournaments doesn't promise high level play or mentality Increase interest by adding in seeding for tournaments offering practical prizes (hotel pay, entry fee waved), etc Some may show arrogance and do not seek to grow the scene. May not respect the current game or scene. Casual Players Can easily give advice of the basics of the fighter May not feel as threatened by loss (within a game) Has general knowledge and interest to know the basics of the game. Usually does not seek to use resources on a fighting game Does not take fighting games to a deeper level Easily content with where things are currently. Since they already have a mild interest in the game Can create a deeper sense of belonging to the community and the game. Make them realize that a hobby can turn into a passion if one truly enjoys it. Chance to get inspire (+1!) Probably makes up most of the current BB scene. The majority of players might not care to make the scene grow and leave it to more "capable" hands. NetPlayers [*]Understands and can easily communicate with others online about the game. [*]Already plays the game to some competitive degree. [*]Access to a variety level of players. [*]Developed stubborn habits or mentality about the game. [*]Lacks interest and/or resources to travel to offline play. [*]Comfortable with online play and lag. [*]Can create "Majors" for Online Players. [*]Creating another source to be expose to the game. [*]Through this, one can build interest and incentive to get online players to come out to events. [*]Since they are adjusted to online play, they'll most likely stay online. [*]Could potentially not help the physical presence of the community grow. [*]Morphs into stream monsters. [/table] By seeing what we can work on, and the types of people we have, we can better address the issue to improve our scene. [[ SECTION 3: FIGHTING GAME SCENES GROWTH AND HISTORY ]] This is just a very rough insight about how we should learn and look about our past experience, not just in our BB scene, but how fighting games and their scenes grew. Street Fighter 4 was released in Japanese arcades in 2008. Then, in early 2009, Japan, North America and Europe got the console release. Anyone who has been around before then can easily admit that thanks to Street Fighter 4's release, the fighting game scene has grown substantially. So, we can say from 2009 to 2012, the overall fighting game scene has been alive. Since then, Capcom released Super Street Fighter 4 in 2010, then Super Street Fighter 4 AE in June of 2011. Further, they re-released their Versus series, Marvel vs Capcom 3, Feb 2011 then WITHIN THE SAME YEAR, Ultimate Marvel vs Capcom 3 in Nov 2011. Capcom has had ~2 years to grow and continuously patches and updates their games. They are the ones that literally revived the scene and they earned the hot spot they have right now. Now, Guilty Gear has been around since 1998. With ~4-5 versions release throughout the year, their most recent version, Guilty Gear Accent Core (not Plus), was released in 2007 (GGXXAC+ in 2009). The American scene was already small compared to the dozens of Capcom games that were played much more. During the revival years of the fighting game scene growing (assuming early to mid 2009), they're last Main Guilty Gear Tournament at EVO ended at 2009. Why did it end there? Because Blazblue: Calamity Trigger was released on console of June 2009. That being said, most people have hoped Blazblue to be the successor of Guilty Gear but, admittedly did not live up to it's name. Despite that fact, Blazblue has stirred up a different type of crowd and interest. There were Guilty Gear players that actually moved on and continue to play BB to this day. If you looked at the community leaders of each region, we can easily see that most of the people that do support the game or gave it a chance, came from the Guilty Gear scene. Since then, Blazblue has released updated versions, CS in July 2010, CS2 in May 2011. We can all agree that Blazblue is a game that can stand on it's own. It takes familiar Guilty Gear mechanics, but has it's own different game style and pace. Assuming the scene started in 2009 and with updates that are almost a year a part, we can see why the scene has had it's ups and downs. BBCS2 released in May 2011, then BBCS Extend will be released Feb of 2012, which gives CS2 and EX almost 8 months of waiting for the latest version. SSF4AE released in June 2011, then SSF4AE2012 released in December 2011, a 6 months wait. MvC3 released in Feb 2011 got it's update to UMvC3 in Nov. 2011. 8 months wait, but this is still it's first major update. Point being, there was a drop of interest for the BB scene because of the long waits for the updates. With our scene still being overshadowed by the Capcom's thriving games, it was understandable and expected that people would play other games while they waited for the latest patch. With our tournament players playing other things, or waiting for the game to come out, the whole scene see's a lack of hype or interest. From there, it trickles down to other players whom were interested and supported the BB scene. The community slowed down because of this, and thus put our local scenes at risk. But what can you expect? It's almost unavoidable and was what happened and why the scene is in the shape it currently is in today. Guilty Gear could be charged of the same thing, however did not have the resources Blazblue has. BB was introduced in a prime time for fighting games, and has access to Online play. Guilty Gear did not have this chance. Thus, we can mostly conclude that GG is barely alive- but has not lost respect. But what can we do for BB? Is it dead? Not by a long shot. It has the people of Dustloop. It has captured and has made a presence in the competitive fighting game scene. Although it may have been out of this years Evo, we still have a much larger scene than when the game first started. For many, BB is their first competitive fighting game. BB has grown to have it's own scene, from high schoolers taking majors, to OG players that came from another game. With the Mr.Wizard's podcast of calling out our community, and the overwhelming sense of responsibility that people have had admitted to, more players are realizing that they do not want their game to die. Ask any Guilty Gear player, they would love for their scene to be alive again. Don't let you're game die because one guy said you don't support it. Show the, otherwise and come out strong. BB has the people, it's just up to the indiviuals of the community to help the scene grow, and show those whom already run tournaments, play competitively and want to learn WHY you love to play this game. Show them why fighting games are amazing. [[ SECTION 4: THE IDEA ]] This section is a rough repeat as to my original idea posted before. Let's break down the active or known scenes currently for BB: [*]NorCal (west coast) [*]SoCal (west coast) [*]PNW (more or less west coast too) [*]Arizona (i think?) [*]Canada [*]Texas [*]Michigan [*]East Coast (grouping it all together. It can be seprated from NY, PA, VA, etc) This list is created based on OFFLINE AND ONLINE active BB scenes. Why are these Regions Important?: We have to take what is already alive. Since we already have a strong showing in BB, what we CAN do are make these scenes stronger and give them more exposure. Making our base places stronger will help other scenes gain motivation or travel to interact with more players. What Do We Need To Make This Work?: We need LEADERS. These are the people who run things, get people out into the scene, who have a drive to want to help the community grow and know how to socialize with new and old faces. Leaders are those that people follow, admire and respect. In EVERY scene, there are people like this. If you are a leader, you know you are a leader. What's the Idea?: The idea i have is simple. Leaders would organize BB tournament MAJORS within a fighting game major. These BB majors would lead to either the top player, or top 3 players, being seeded for the OFFLINE MAJOR Side Tourney at EvoWorld in Las Vegas, 2012. These BB majors are not limited to just seeding. Sponsors from the community, local business or Aksys Games are possible. There are only ONE OFFLINE BB Major for each Region/State(s). There are only ONE ONLINE BB Major for each Region/State(s). ONLINE BB MAJORS get SAME treatment as OFFLINE major. It is not limited to seeding and has the chance to be sponsored. Still don't get it? Let me give you a detailed example: Say there are only 2 Regions: West Coast and East Coast. In the East Coast, the following will happen: East Coast OFFLINE BB Major: Being Held at CEO Tournament Organizer: StickBug BB EAST OFFLINE Major Winner: LordKnight East Coast ONLINE BB Major: Location will be in NY. Tournament Organizer: Stickbug BB EAST ONLINE Major Winner: Omniscythe ------ In the West Coast, the following will happen: West Coast OFFLINE BB Major: Being Held at SCR Tournament Organizer: Xie BB OFFLINE Major Winner: Zong_One West Coast ONLINE BB Major: Location will be in CA. Tournament Organizer: Xie BB ONLINE Major Winner: DacidBro After winners are determined, sponsors or the community would send their own selected players to play at EvoWorld in Las Vegas, NV Seeding for: Lord Knight, Omniscythe, Zong_one, DacidBro @ EvoWorld EVO WORLD BB Major: Ceasar's Palace, Las Vegas, NV Tournament Organizer: Xie BB WORLD EVO Major Winner: SPARK lol [[ SECTION 5: PROS, CONS and PROOF ]] THEORY AND PROOF: The theory of this working is based on how Evolution first started. Originally Evo was held at someone's backyard where people played games. As the years went on, Evo held regional majors, respectfully called: EvoWest and EvoEast. These regional majors that Evo held brought up a sense of healthy rivalry. It made people want to connect to test their skills against one another and made people feel a sense of pride and want to compete. After fighting games exploded in 2009, it became just one main major: Evolution World. Today, it's looked upon as THE tournament to go to for all fighting game fans. By looking at this tournaments history, you can say it brought together ALL fighting games capcom has released. From 3rd strike and MvC2, their tournament selections grew larger and included other fighting game from other developers, such as melty blood, and now KOF. If feel BB can grow within the pre-existing scene by using majors. If we hype up our Anime game, within a huge major, which is being hosted by leaders within our community, we will build a stronger scene and grow into something greater. The more we grow, the more we can bring in other anime games such as Guilty Gear, Melty Blood, KOF, Arcana Heart, etc. PROS: [*]Gives TO's a break from finding a venue and spending their own cost [*]Encourages Netplayers and casuals for a reason to go out to tournaments and EVO [*]Develops and encourages local arcades and scenes to prepare majors. [*]Still interacts with the overall fighting game scene [*]Creates competition or rivarly among regions (Remembre GG 32v32?) Competition is healthy because it creates an active scene. [*]Many opportunies to get practice and expose our game. CONS: [*]Too complex and confusing for new players [*]Potentially could cost more money than needed. [*]Relies heavily on certain communities. [*]Leaders could flake or do a horrible job at running the tournaments [[ SECTION 6: ADVERTISING AND PROMOTION ]] This is the LAST section before i conclude. This is where the entire community comes in. Advertising are paid methods in order to make a product or service known. I don't expect people to shell out hundreds to thousands of dollars, but money will be used. Whether it be using it to pay for ads, flyers, etc. Promotions are aimed to make services or products aware through word of mouth. This can be done by hosting gatherings, and doing local tournaments and socializing. The easiest and most inexpensive way to do this. The community can contribute by posting articles, videos about players, tournaments and events that help promote the game and it's events. SO I HAVE TO GO CAUSE I TYPE TO MUCH AND LONG BUT THAT'S THE JIST. HAD TO CUT IT SHORT TLDR: BB version of EvoWest, EvoEast. Read Section 4 for more details on it. And PLAY BB GUYS! IT'S A GOOD GAME -
Yoooo any GG people who have Monday off cause of MLK Bday wanna meet up at FFA sometime to play silly games? I'll bring an AC setup worse caaase. With sticks this time!
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The BB Community, EVO, Netplay, and the FGC.
Sanoshi replied to St1ckBuG's topic in BlazBlue Gameplay
Money is important for tournaments because they pay for 2 basic things: 1) Pot payout 2) Venue cost Organizers make sure they at least break even. It's important because the TOs would be risking their own money in order to hold an event with an unpredictable turn out. With our scene in the recovering stage, it would be dumb for anyone to pay $500 to rent out a venue, and only have 20 man turn out. If 20 of these people paid $20 dollars ($10 Pot, $10 Venue) it would not be enough to break even. The point of a tournament is not the entry fee. You are right. But as I stated before, it's the competition. Someone said, people should consider the cost of venue or entry fee as also paying for the experience. You don't go to shelling out hundreds of dollars to just gamble in Las Vegas, you're there for the experience. You don't go to a convention like Comic-Con or Anime Expo for access to merchandise and panels, you are also paying for the experience. I personally would find it somewhat unfair that someone entered for free, without paying for at least pot or venue. If you talked to the TO, and communicated with the community and found a middle ground where people to SAVE money, then that could be done. If the aim of your post is to attract more people, discounting and lessening the trip does help. Don't rule it out completely. However, it is true that money doesn't always bring in people. We would need to work on a deeper level if we wanted to bring out people. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Sanoshi replied to shtkn's topic in West Coast
Heeey San Dieggoo~ Just wanted to say FFA is holding West Toast this coming weekend. It's a two day event. GG starts at 1pm and BB starts at 5pm. These are singles and is held on Saturday. Team tournaments for BB and GG are on Sunday. :] You guys should show up! I know DS wants to go, so i hope you guys can arrange a carpool. Post in the FFA or SoCal thread to see if some people are willing to let you crash over in the area! I think a few people might be willing so give it a shot! Hope to see you guys there on the 21st/22nd! -
The BB Community, EVO, Netplay, and the FGC.
Sanoshi replied to St1ckBuG's topic in BlazBlue Gameplay
If you want free entry, then you want to do gatherings. The point of a tournament is for competition. You take a risk and test your skill in a formal competition to see who's the best. The money in the fee would go towards to overall pot, which rewards the winner(s). I feel asking for a free entry would defeat the point of a tournament. If you wanted to discount the entry fee to tournaments, It would be hard to find a purpose to do so. Reasons i see valid for doing this would be if you contributed to organizing the event, from running it, providing setups and equipment that helps run and promote the tournament or game. I feel the only way to possibily "discount" an entry fee for new players that show up, would be to simply recognize them by face (sometimes unreliable because of memory), or you use some sort of registration system or stamp or something to keep track. Almost like working it like a business. It could potentially help indeed. We would need to find a way to compromise with TOs, companies and players. @AXIS and Shinsyn: Ahh i see! I appreciate it! I'm really not sure if you guys were, i just kinda took a shot in the dark. If you really feel like your scene is more of a netplaying scene, i think a netplaying major would be pretty cool! That is, unless someone is willing to try to also take a side initiative to do an offline tournament somewhere. Don't know much about the scene there, but i'm glad to know that it's alive :] On a side note, i'm gonna kinda compile rough ideas that people are spouting out and things we should touch on. Overall, i believe we need leaders to step up from the communities. And i'm pretty sure they know who they are. Even then, if you feel like you want to help and want to contribute, say it! To comment on those who get shit from the Capcom community and feel that their game is being shitted on: Suck it up and move the fuck on. People who say that shit are close minded and refuse to accept another type of fighter. Just because it doesn't float their boat, doesn't mean you shouldn't stop doing what you love. It's being peer pressured by a bully. You can almost compare it to those being homophobic. Just because someone is gay, they feel grossed out and usually show a lack of respect about them. So, just because a few guys who love capcom guys boast about how it is "so anime" or doesn't compare to the depthness of their game, you shouldn't feel bad or get turned off about it. Be the better person. Either ignore them, respectfully accept their opinion and walk away, or shove some facts in their face about how shitty their game is. The last thing one should be feeling is bad or embarrassed because they are playing a game that they enjoy. -
The BB Community, EVO, Netplay, and the FGC.
Sanoshi replied to St1ckBuG's topic in BlazBlue Gameplay
Alright so people want ideas and plans. I have one. Feel free to break it down, take ideas from it an what not. But here's what I think we should do. So far the BB community is split into different categories. We have: Tournament Regulars Casual Players Netplayers We need to reach out to these communities by getting known representatives for each region. The following regions/states are what I'm aware of as an active BB scene in North America: NorCal (west coast) SoCal (west coast) PNW (more or less west coast too) Arizona (i think?) Canada Texas Illinois East Coast (grouping it all together. It can be seprated from NY, PA, VA, etc) Knowing this, we will need community leaders from these states to work together. Here is my basic idea: Like how Evo started, it originally had separate tournaments for specific regions. (IE EvoWest, EvoEast, etc). But being a "poverty" community, it would be difficult for TOs to get their own venue for an entirely separate. Also, we should take into account that the average number of people, although it might increase, will not be substantial enough to hold our own. However, we can create a new "revived" event within pre-existing majors. For example, Seasons Beatings, Texas Showdown, Norcal Install, Final Round, Winter Brawl, etc. Since we have people who hold these tournaments at majors, it's up to these community leaders to take the events into their own hands and create something bigger. So, we would essentially have a "BB major/minor" within a fighting game major". Not to cause inception or anything, but the idea would roughly be be: East Coast Major: CEO Within CEO, Stickbug would hold an exclusive BB event called "BB Revival Series". Top 3 Winners will be seeded at the BB Evo tournament. West Coast Major: SCR Within SCR, Xie would hold an exclusive BB event called "BB Revival Series". Top 3 Winners will be seeded at the BB Evo tournament. [*]EVOLUTION 2012 Top Winners from East Coast, West coast would meet up at EVO and compete at Evo for the championship. So within each region we would have BB tournaments that would be seeded towards to "Main BB event" at EVO. For netplayers, each region will also hold a netplayers tournament. Top # will also be seeded for Evo. PROS: [*]Gives TO's a break from finding a venue and spending their own cost [*]Encourages Netplayers and casuals for a reason to go out to tournaments and EVO [*]Still interacts with the overall fighting game scene [*]Creates competition or rivarly among regions (Remembre GG 32v32?) Competition is healthy because it creates an active scene. [*]Many opportunies to get practice and expose our game. CONS: [*]Too complex and confusing for new players [*]Potentially can cost more money than needed. [*]etc I have to post this idea real quick, and this idea is unrefined because i have to. But if you don't get it, i'd be happy to elaborate and make it more organized. I WILL BE BACK TO EDIT, just the general ideas and concepts. -
maaaaaaan kinda wish i didn't go home this weekend :<! Wish i could hang out tomorrow night! btw! If you guys haven't read Stickbugs article, go read it! Totally inspiring and we should really get our act together SoCal! :]
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The BB Community, EVO, Netplay, and the FGC.
Sanoshi replied to St1ckBuG's topic in BlazBlue Gameplay
A must read for anyone that plays BB and GG. We need to get our act together as a community and start having making anime games alive. Fuck what everyone else things, we love our shit. Totally down for making an AnimeEvo of some sort. I feel that if Dustloop mods and admins were behind it, it would inspire and help our community! :] I'll do what I can to help with our scene! -
:D -hugs- ! Hahaha thanks Bumguy! <333! I'm doing what I can to keep things alive and going. Always gonna play what i love. :] Hope both of you are holding it strong in your scene! If you guys ever need a place to stay in SoCal, do let me know!
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;__; wish i was in norcal playing gg
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I hope you can! Sucks that you live kind far but, i know there are def other BB players out in the OC. Just post asking if anyone is interested in going and you're willing to help on gas and such :] Hope to see you around!
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Yo SoCal, join our facebook group for SoCal BBCSE. So if you guys need rides to tourneys or keep up to date with other local gatherings or events. https://www.facebook.com/groups/BlazBlueSocal/ Just request to join, and it we'll approve it. :] Let's get the scene back up and running!
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Ayeee SoCal, join our facebook group for SoCal BBCSE. So if you guys need rides to tourneys or keep up to date with other local gatherings or events. https://www.facebook.com/groups/BlazBlueSocal/ Just request to join, and it we'll approve it. :] Let's get the scene back up and running!
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FFA stands for Family Fun Arcade. It's located in Granada Hills. Here is a google maps: http://g.co/maps/bu8ux You should totally come :] If you need a ride, just ask and see if someone might help ya out!