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Sking

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Everything posted by Sking

  1. Well I think my game its up a bit since last time... but I need some guidance on what I'm doing wrong a need to improve.... Btw: my TKB was off that day http://www.youtube.com/watch?v=Hy17ZZUP0hE http://www.youtube.com/watch?v=md5pVPfiRXw http://www.youtube.com/watch?v=vbwWXdaaM_E http://www.youtube.com/watch?v=fIDWjV2qROY
  2. Thanks DW, That video was from my friend secretly recording a few matches.... that was before I got the game and started working my Axl
  3. Thanks man it's just the +R habits which I'm working on them.. when you see me do nothing its my brain loading the 6K but my hands doing nothing LOL... that was my first match vs MAY which I got barely no idea what to do but stick to play the +R MAY...thanks again for your inputs
  4. My turn now: Haven't got much time to play GG as I want but, none the less trying to adapt an create new good habits... http://www.youtube.com/watch?v=VtZSmv_lyw8
  5. Need translation ASAP
  6. The way I see it... They're making Axl even more zoning and come to me I won't even care to attack you character. That new gatling 5P, 6K is just the must abusive thing I'll do over and over again, I think it will lead to nice combos and then come back to the keep away game.
  7. Hey This is my first try at joystick mod, and I feel it came out good but need advice from pros
  8. Wow!!!... That's how lambda should, most and needs to be played. Btw who's that lamabda player??
  9. Thx, I think I know a bit of that but, there's no pause or delay during FD and throw, you can barely see him do FD, and I bet that's Option select.
  10. The Nekomimi's matches. I see him do FD and then throw, is that option select?, can someone explain that to me?
  11. Just one question?? How the hell did he do all that throwing madness??
  12. @DW: Sorry for Double posting but... is there other tkb loops that involve doing more j.D Bombers?
  13. @DW: That Bridget combo can be perform on May ??
  14. Errr... First: I think TheSlyMoogle is not too sure about this match up and doesn't have a lot of experience, here in my country we have a very very top player with anji and I know very well this match up and one thing axl have against fuujin is almost everything that hits low if is well timed. 3P is a special move in this match up since is frame advantage and fucks fuujin and led to a big time combo and can mess anji's low auto guards. The only tools for anji here is 6S(the big fan that has auto guard) that can hit axl air approach and chains, but if is abused too much is means death to anji. So the key here is just let anji do anything he wants in the end anything after a fuujin HS is punishible, so anji have to do LOTS and LOTS of mind game here. Another thing is anji can presure that much, I found that if I do FD long enough anji is pushed back so I can 2HS and fuck his ass, I don't know if is a player thing but so far it worked to perfection.
  15. Hey I'm a pad player and to be honest is more easy to me to do frcs there than in stick(and I play both). About the whiff benten frc is like robo 5H just a bit later, like 2 or 3 frames.
  16. well for me it took me 2 months to get it down, muscular memory is the best way
  17. The thing about venom is that he start playing gradius he has the advantage(like always), but the key here is rush that shit down try never let him be out of your long range pokes, being all over his ass makes venom tools a waste. Resen can go over his balls and hit him, the same with 5P when he is summoning balls make him unable to use balls. So the best way to deal with venom is rush him like there's no tomorrow anything more just ask
  18. To be honest I still don't undersand why in hell kiabui lost to lime key that way... Those missed combos, not killing his ass by doing those stomps... makes me angry @DW kiabuy is a girl and she doesn't play that bad, maybe she got distracted by some handsome guy there
  19. You didn't understand me, Like DW tried to said double crossup is always and advantage for many reasons: 1. Your opponent needs to hold and wait till all happens 2. That lead you to more thick throws opportunities 3. WTF!!! I never saw that shit 4. That another trick underyour sleeve 5. allows you to be more rushing and make your opponent think twice before triying to counter attack 6. Blah blah blah... The thing is that more crossups, fake-crossups you have and use the more scarier and dangerous you'll be
  20. thanks
  21. Can someone put those last videos of the 23 vs 23 in youtube please
  22. That's a nice shit man, I definely have to work on that :P I'm thinking about the uses this thing has: To win a round when your opponent is about to die and they are expecting a long frc strings To IK abba Or you can fake it to get a free combo.
  23. From my expeirence fighting anji(very good anji player)anji can't do blockstrings and mixups that well cause axl got an answer to it: If anji uses a stomp I air thow it ALWAYS even if is FRC'ed. Rin= to Death. Oki Butterfly, not a problem: 623p when the butterfly comes down/ Raei S if anji waits/backdash/Run and throw/ S(f). FD make space and axl can use 2 hits chains to kill him. So I said anji has to be very very carefull about what he does cause axl can make him pay very hard if he try something risky, so this match is all about mind games and make things safe for anji he wants to win. P.S.: I wonder how Lime key managed to beat Shuuto in SBO, I still have nightmares thinking about it.
  24. Yeah man input the bomber a bit faster
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