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Everything posted by Sking
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The way I learned nobody has ever, ever do it: Blind Muscle-memory I do a simple string like: 5k, cS, 2D, Resen frc, over and over again, without looking the tv just hearing the word ROMANCEL. That works with 2HS and Raei S :P
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Wow nice to see a real axl combo video and a good one. Nice to see you use those Raei S JI stuff that we were discussing about. Overall, nice job DW
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Back to topic: I find this match 5.5 in axl's favor, testa can't attack from the air so the only thing he can do is rush in the ground, and the only overhead is 17 frames startup. In other hand you can Houso exe beast in reaction during his block string and do the fb follow up for combo, and believe me that will make testa shit in his pants, and think twice when he tries something else. The only bad thing against axl's is his lack of defensive options vs testa once your cornered, so be patience, block low and when you see the 6P(overhead) benten his ass.
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Nice vids DW, but I think you forget axl's main game AA. In a lot of ocassions he was floating like: Hey, hit me I just don't care!!!. But as you said that wasn't Your day.
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vs. May: You didn't do 2k against a jumping in may. You didn't AA may, even she was floating like a big ass target. From my point of view if you do that in ur matches I bet u scare the hell out of her.
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IMO, no matter how many hits the resen do always do the IAD, j.D bomber, cause the it will do more damage than the normal combo no matter the resen hits. the only thing bada about this combo is that I'm suck doing IAD:gonk:
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That's should be the way to do bomber loops because it's flashy and effective.
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MMMM Let's see: Ve, Ma, Sol, Fa, Pot, Di and I did it on An. Never tryied on: Ky, Ab, Br, Ro, Os, Ax. Maybe that answer your question.
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Raei, bomber hasn't fail me yet, so if any one can make a list of which characters works it be apreciated. I'm too lazy this days
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Nice match man, nice. Some of the things that DW said are true, but let me guess: Those kokku throw out like having no reason, is because your trying to get a counter hit?? If is true GOOD!!!. Kokku as a meaty jump in can beat many, many and many moves, and if it hit on counter WOW big damage combo!!
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Well since Beowulf bring this airthrow crossup thing, let me give what I usually do: Airthow, land, walk a bit backwards, Raie+S, Frc(if hits), Bomber/land, run a bit, S.c, Huuuuge damage B-Loop. Airthow, land, walk a bit backwards, Raie+S, Frc(if blocked), j.HS/land, 5K, and proceed to your favorite strings . I'm going to try that with the SJI stuff and what came out of that.
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Ok, but if the opponent block the Raie+S, yo can do the kokku crossup or a non-crossup kokku!! @Beowulf: I had the same problem with the SJI Raie+S, I don't think if this only works for me but what I do to solve the Problem is this: 5K, S.c, (SJI) Raie+S, frc. airdash(if I see that Axl do a back dash insted, I do a kokku frc or land 2K/ 5K) Crossup or non crossup kokku/land throw/J.HS/J.P, J.K/land 5K. If life give you lemons do lemonade
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Uff!! the Raei S stuff looks hot, and can be ver, very useful. I tested in some casuals and works great, and looks flashy, and if you do the double crossover: 5k, S.c, (SJI)632147+S, frc, dash(crossing the opponent again) kokku frc, bla, bla, bla. That combo can be kind of tricky to get the dash to cross the opponent again but no so hard. And a plus to that is that you can do the kokku crossup if you see that Raei is blocked, and you can look more broken if you add a throw after the Raei frc.
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Agree with DW, it's more like a pressure string without resen
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Hell YEAH!! You can do strings like: 5K > S© > HS > Benten Frc > Throw. 2P > Benten Frc > Throw. HS > 2D > Benten Frc > Throw. Whiffed 5K > Run a Bit > Benten Frc > Throw/Combo on hit (Shuut Version). Or try any other thing you want.
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Agree with DW argument, if you know that you got better things after a blocked 2H don't try the other things, the more damage you do the more scarier you'll be
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Agree with DW benten Frc is giving me a pain in the ass(sorry for the expresion) is trying to learn two Frc's at the same time, but I tell you this, the whiffed Frc is more easy, but a more less usable.
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For my experience vs AXL, while blocking 2H you need to be aware cause 6H can come out at any moment during the 2 hits, if they throw a 6H I do a Houso counter because it's a 1frame counter and give me the time to see if the 6H is coming or not.
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I found a incomplete dust combo in the tougeki dvd and I need someone to tell me how this dust combo goes, here is: 5D > jD > Net > fall a bit > jD > BL ???????? the opponent ends up in the net but too high to be hit by a BL. Can someone tell me the entire combo PLZ.
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I got a question: As we know kokku can be use as a cross up move but hit them with that is not at exact science, dashing past your opponent is the most used way to do that but what if you back dash to them?? Playing some matches I after I KD my opponent I do this: foward jumping crossing him when he was getting up, back dash ending just right nex to him and doing a kokku. After a few more he scream: That shit keeps hits me even if I blocked in the right direction!! So I'm asking: is this a perfect umblockable or not??
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Holy sh.. That videos is great and the music from the part I is cool. Looking foward to see the next videos
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Thks DW for the tips but I don't have much experience vs may and jam I was just trying to improvise with everything and trying not to be in may loop that often. About your matches they are ok is just that I note something rare: The only rounds that you won against teyah were because you use axl's pokes and keeping distance but hey no body is pelfect P.S.: Sorry for using axl's catches that much is just a habit
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Lol !! DW I got a question for you. You really love airthrows right?? P.S.: Because I do.