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Everything posted by DeadlyCreampuff
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You could have let the 2nd hit of the H hit there and done it without the RRC too btw. That works on a lot of characters too. (I think not Pot cause hes heavy or I just might be missing the timing, works on Ky though) Teyah made a lovely vid about such things a while back: https://www.youtube.com/watch?v=53WdneLsQSk
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2/8/15 - Did netplay just become worse?
DeadlyCreampuff replied to VictoryThief's topic in Guilty Gear Online Play
From what I've been seeing PS4 is being hit harder, but my mate on PS3 had similar issues so it's not entirely exclusive I have noticed it is not everyone that has it. So what's up and when fixed, no idea. -
Randomly Can't Connect Online (Error NP-31828-2)
DeadlyCreampuff replied to zlatko's topic in Guilty Gear General
We have a topic in http://www.dustloop.com/forums/index.php?/forum/40-guilty-gear-online-play/ where we talk about the current issues PSN seems to be having How it affects people tends to be pretty varied. -
2/8/15 - Did netplay just become worse?
DeadlyCreampuff replied to VictoryThief's topic in Guilty Gear Online Play
Something weird been going today. been getting huge delays anytime the game tries to connect, wether it is going into network, joing a lobby or readying up vs the opponent to when the match is finished, just seem to take forever. PSN notes that they know there have been issues this past week and they are looking into it. Also had twice this weekend that the game would not have any particle effects in any matches, very weird, was online and offline, not sure what was with that. Went away on restarting Xrd. All in all, been a weird week. -
[XRD] Scandinavia! (Or northern Europe in general)
DeadlyCreampuff replied to Nyaa's topic in Guilty Gear Online Play
I'm Deadly_Creampuff from NL, usually have pretty solid connections with Scandinavia if you ever want to practice vs a Millia -
I think he wanted to know that she wears black with blue hair.
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So yeah a lot has cleared up since hte previous issues, but I'm not getting any matches of 2-3f delay which is a pity, was testing with a mate of mine and like ferrio with his, my mate gets 2f delay on his ps3 and im 4-5f vs him. Also feels pretty doable. Been getting a lot more 4-5f matches going on, but still some people I know should be under 10f match me with much above it. But I am very much elated as this is already a much better situation than what it was.
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Aye thats why it works for me, but one poster above you(@laban) has all and had the same issue as the rest. It's not universal, so I was pondering what it might be.
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Hmm I did buy all system voices and I remember having used Inos..... postpatch thing maybe? I'll go check if I still have her. yep just checked, still have her. I don't know what's up.
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Okay had my first playable matches today, first time in a long time an opponent was listed as 4f(below 5 hadn't happened since patch). While the delay was of course not as solid as when fighting a 2-3f opponent pre patch, the lobby did list him as 3 bars and it wasn't the incredible delayed soup all post patch matches have been for me.Here's hoping this keeps up. It was nice to be able to do RRCs on reaction again and punish bursts :3
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Post patch has been real hard for me(EU PS4), I could play some great games pre patch especially if delay was 2-5f it would be great,and though a struggle I could still even enjoy a match up to about early double digits(ranked was guaranteed 19f delay though Since the patch I haven't seen better than 5f, but thats besides the point as 5f-19f all feels the same, incredibly delayed. When a ky started antiairing my Millia on reaction with a dp I suddenly realised, hey, he isn't suffering form the same delay I've got here which sounds similar to that other ps3 vs ps4 match. I hope it's only temporary as I can't do anything online right now
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Millia vs Sol: The more things change...
DeadlyCreampuff replied to Teyah's topic in Millia Matchups
Don't forget to cancel that 6pd riot stomp into 2, good times to be had:) -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
also EU PS4 here, you are describing my exact experience since the patch. Before 2-5 felt great, anything above that was doable until double digits. Now i can't find anyone below 5 and it all feels like 15f+ from before. I will give credit that I've fought 19f that didn't feel worse than the 5f opponents so at least more stable, just an awful baseline. I've been hoping it's just been really distant players populating the eu lobbies, but it's been bad all day I hope they can pin this down, I had some pretty solid games previously. -
Are you guys seeing a different woshige list? He has zato at S.
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I really hope the console version has a matchup chart like the arcade does, just compiling every match ever(though probably ignoring offline matches :3. I'd also be interested if it would compile a matchup chart of all the matches of top 10 players of every character but that might be a bit too much too ask.
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[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
From the amount of times I dropped it in the demo I can assure you that while the Ik has a Superflash(like brief startup, but not frozen till it goes active) it does not freeze them like IK mode does. man I'm still angry at the demo for forcing me to Sol when i want to Millia :3 -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
As long as the person performing the IK has 50% meter and is on match point.Only IK mode freezes though, the IK will have it's own slow startup. -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
No worries^^ Trust me it was a sad moment when first realisng, aww no more FB disc. Wait normal disc is now 2 hits? Heck I ain't even sad :D -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
Millias HS disc is 2 hits in Xrd. -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
nice to know I wasn't going crazy then -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
You aren't alone. I only tried it off of superjump as that's the thing I know denies the usual double jump and would restore Jams doublejump. Does it allow you to normal jump then double jump then stun edge and jump again? That I didn't try. Edit: Went into it again, I can only normal jump stun edge yrc then jump again(but you don't need install for that do you?) Double jump then stun edge yrc allows no jumping(it shouldnt anyway, jump install should allow dash though right?) and super jump stun edge yrc allows no jumping either. Also tried airdash stunedge yrc double jump, no dice. -
[Xrd] News & (Theoretical) Gameplay Discussion
DeadlyCreampuff replied to Shinjin's topic in Guilty Gear General
As far as I can see it does not, I tried superjump stun edge and even tried yrc and can't get an extra jump after it. I'm no Ky player though :3