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dive-slam

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Everything posted by dive-slam

  1. P4AU 1.1 WC FT3 Round Robin on 12/18/15 @ 8PM EST/5 PM PST Stream: http://twitch.tv/bloo561 Commentary: @neo_orgia and @LegendaryRath Organized by: @VioletSniper and @neo_orgia Players: @diospyros3 (Yosuke) @Ninjaelephant31 (Junpei) @Atarax570 (Elizabeth) @BeautifulDudeGG (Ken and Koromaru) @KWO_SHO/ywaffley1 (Sho) This is definitely going to be a very fun event. Please tune in for some exciting matches between some strong Persona players from California! Also, with these highly knowledgable commentators, it's sure to be a useful learning experience for all. If this goes well, you can expect me to set up more of these in the future, so please don't miss it! sorry for late notice. I tweeted this and forgot to post
  2. Since 2.0 may actually happen now, here are my detailed impressions Yukari 2.0 Impressions by @mdesilva_
  3. name is Koto not Motochika
  4. Saw these this morning. A lot of really good stuff here. 4.7k off corner AA j.A is absolutely ridiculous for no resources. The fact that the combos here probably aren't even optimized makes it even crazier. (I've been told that corner 5A leads to at least 3.8k, and this video doesn't even reach that. And that's not even necessarily optimized, either) I'll upload them to YouTube soon, btw.
  5. I don't think Jourdal has ever posted videos of this person. Koichi (and I :P) both also use that color so that's pribably why you got confused.
  6. Thoughts on 2.0 Yukari Alright, before I talk about what's new, I'll put things in perspective. In 1.1, Yukari focused heavily on setting hitboxes on the screen and using arrows primarily to snipe you in neutral. Pressure was pretty good with 5A being +1 giving her some strong frametraps. Her defense wasn't great but her DP was usable in most matchups. Damage was very strong but a couple things weren't able to be converted like midscreen f.5A. Meter gain was good because she used autocombo a lot and had charm. Overall, she was a string character that could compete with the whole cast but didn't win a ton of matchups. HOWEVER, now Yukari is really amazing. She wins neutral at basically all times and can control the pace of the match even better now. Her most important change was definitely getting faster arrows- her zoning is really insane now, with her being able to do 2 arrows per jump she covers most of the screen and it basically looks like a bullet hell game. Her untech on j.B was supposed to be decreased but??? She can confirm it with no problem at fullscreen even when she's falling lol. Arrows are way better and they fire at machine-gun speed now so she can legitimately zone you out now and if she gets a hit that's 4k+corner carry so have fun fighting that lol. Feather arrow being super fast is amazing too (though Margaret can probably still kill it with spear, Liz with Zio maybe? I honestly haven't seen it enough to say) One change everyone got hype about was that breaking her persona would remove orbs. However, she can still bait people into hitting the orb and whiff punish so this was never a /huge thing/. But what makes it funnier is that Magaru is way better now because she can throw D Magaru in your face now. The new D Magaru almost goes fullscreen and has Persona invul on startup (plus the persona disappears when the orb is active and you can't break it to remove the orb). 6D does this too sort of but it's weaker. Another thin is that Magaru orbs reflect multiple arrows now so she has several chances to snipe you. It's really good lol. SB Magaru is good as well as it covers more space than before even haha. Also sweep > 5D is gone but she didn't ever need it so it's ok Persona invul is pretty good. Her pressure is stronger and 2C is a big safe button to use in neutral now. Also arrows being faster probably will give her more pressure options but I haven't seen that a lot yet tbh. Magarula didn't get nerfed at all which is really funny lol. DP… I'm honestly not sure what they did to her DP. It looks faster? It goes farther but it also seems to have a dead spot which is really weird??? It might be better but I can't say for sure. Her damage was supposed to go down- combo rate went from 70% to 60%. HOWEVER fast arrows gave her a lot of new combo routes… and they do more damage than 1.1 lol. This character can get almost 4k off a corner meterless 5A. She can convert off more things more easily now, most importantly j.C and far 5A. She still can combo off air hit 5A, j.A, basically everything and for no meter. Her corner carry is just as good as before, and the fact that she gets a full combo off any 5A is huge. Meter gain is still good because she can combo off Bomb in combos into a full autocombo, plus she still has charm. (Confusion being gone kinda sucks but it's okay.) Also her combos probably can be optimized more than Japan has tested so we'll see how that turns out. (She might even get tight reset setups with bombs that beat all air techs when she's in the corner!!!) Combos are easier now btw, though combo timing is a little different than before. Nothing huge. So yeah, 2.0 Yukari controls most of the screen and does insane meterless damage. If you want to play Shadow you gain unburstable combos… although most of her stuff is unburstable anyway so it's not a huge change. Mostly a matter of preference, I'm playing both. This character is really a threat now whereas she was really just "solid" before in comparison. Yukari players should definitely be looking forward to 2.0~
  7. That's not Koichi. This player's name is "Mikoto" or something. I know his Twitter is @koto_yukichiha
  8. Midscreen (back to corner) to corner CH j.B > 5B > 5C > 3C > 5A > 6A > 22A > dash 6[A] [sideswaps] > 6D > 5B > 236A > dash 5C > 236B > 5C > 22B (oki) Don't know the damage on it since I got this from a Matoi match, my game hasn't installed yet. Not sure if you need a CH either or if it's not optimal but yay sideswap combos Edit: 5B > 5C > 3C > 5A > 6A > 6C > j.D > j.B > j.236D > 22B > 5B > 214C > 5C > 236A > 236B > 5C > 22B (oki) =3574dmg video form: http://youtu.be/pN1QyAH-IkU this was in Kurono's video, seems pretty good~
  9. Off better CH starters she can go past 5k. She can also stack damage on top of anything when she has resources, of course. Any hit from Yukari hurts- almost every starter she has will net her more than 3k meterless. If the Yukari player knows how to confirm, keeping up with Margaret in damage isn't really a problem aside from the ability to steal games- Yukari can always convert when she has a lot of meter but the damage isn't quite as high because no Hassou Tobi, obviously.
  10. I'm dropping out of this. Not feeling up to play today.
  11. I would like to play! Mdesilva is my tag+PSN
  12. Domi (Akihiko) and Koichi (Aigis) are also confirmed for EVO. Idk if we have more. Stunedge said more than 12 were confirmed iirc but he didn't list them.
  13. Wasn't able to go to VGA, though I'll see you all tomorrow!
  14. Will try to go to Epic on Saturday. Is VGA happening on Friday or still Sunday?
  15. Definitely Kuu-chan or whatever it's called imo
  16. RIP, I won't be able to make this one ;;
  17. Hope to see a lot of people at Epic on Saturday! If all goes as planned, I'll be there. Pretty excited that I'm finally going to make it out to another event to play games with you guys.
  18. Idk if I upload enough to qualify for this list but I've started to upload matches from niconico here. Admittedly a lot of the time I don't get things posted THAT much faster than other channels but hey, I still have good content collected (including a playlist with every P4U2 2.0 match ever) https://www.youtube.com/channel/UCgCAvdE5VZ1on9dTo-q3FCQ
  19. hi yes add me
  20. That's all console netplay footage. Sadly we don't have 2.0 on console yet.
  21. These matches are all for P4U2 1.1. Please keep those to the original video thread, not this one (which is only for 2.0!)
  22. It fixed itself around an hour after I posted. No idea what happened, just was trying to give you a heads-up.
  23. FYI- it says sign-ups are closed on Challonge. Assuming it's an accident.
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