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About -Kef-
- Birthday 05/18/1995
Other Info
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Location
Miami, FL
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PSN
I-kef-I
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Are Fridays the only days were you guys play Xrd over there?
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] King Ky - Gameplay Discussion
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-Kef- reacted to a post in a topic:
[Xrd] King Ky - Gameplay Discussion
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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-Kef- reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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Antitidus reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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Antaiseito reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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00000000 reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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I am not a Millia player or anything, but I've been messing around with all of the characters, and this is very important. Usual relaunch combos (with/without pin) are cool and all, but you should mostly avoid them. A relaunch is going to net you around 20+ points of damage on average, and a little more meter than normal (around 0.25 or so). The bad thing is that you are giving your opponent a lot more burst meter (a full letter), which would almost be the equivalent of you getting them in two subsequent combos.
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Altimit01 reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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maverick reacted to a post in a topic:
[Xrd] News & Gameplay Discussion 2 - Console is Out!
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In terms of Oki and Damage, is it worth it to go for the 5S>2HS>[2]8HS starter after command grab (or otter oki) instead of raw 5S into ensenge ender jump combo? I can see the slight increase in damage, but I find it somewhat inconsistent. Apart from bringing the opponent back to the corner, are there any other benefits from this?
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[Xrd] News & (Theoretical) Gameplay Discussion
-Kef- replied to Shinjin's topic in Guilty Gear General
I got the HK version, so I guess I am going to see which version of the DLC I buy. Like some here have said, it is likely that the JP DLC works with the HK version. Also, do you guys know the cost of the DLC colors and Leo? Also, do we know if the colors are per character or in groups? -
[Xrd] News & (Theoretical) Gameplay Discussion
-Kef- replied to Shinjin's topic in Guilty Gear General
If I didn't preoder Elphelt, what is my best option if I want to play the game? Is the HK more expenseive? Does it have any differences from the JP? Also, how many colors per character for the DLC colors? -
[Xrd] News & (Theoretical) Gameplay Discussion
-Kef- replied to Shinjin's topic in Guilty Gear General
Oh man, I missed the chance for free Elphelt. I guess I'll wait for the US version then, cause importing is gonna be kind of expensive. -
[Xrd] News & (Theoretical) Gameplay Discussion
-Kef- replied to Shinjin's topic in Guilty Gear General
Are you guys getting the early PSN Japanese version or are some of you waiting the extra week or so to get the US version? I wouldn't mind waiting that much seeing how I have finals around the JP release date anyways, but what about you? -
http://www.twitch.tv/nycfurby Team Stickbug going on right now. Just started. 14+ 2-man teams registered, Waseda style.
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With enough practice, you can definitively get consistent with it. No problem there. Just from early testing: - normals after FFC followup can be canceled into a web, which allows for a second web followup. - FFC~B is better for mixups, but has less range than FFC~A. FFC-B seems a bit hard to setup, you have to be pretty close to the opponent. - It can still get mashed out like other strings, but tighter than most.
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Yo, this reminds me of thinking of having "unfly" activated in Marvel 2. This is sick, not broken, not amazing, not unfly, but it is pretty good.
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Good stuff Yoshi. Appreciate the work of going and finding the forums, finding someone to translate, and recording the vid with the tech. Honestly appreciated.
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I guess that's a good point. I still think it is a little awkward to ban, but I am pretty sure no one is attempting this at a tournament.
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So, now what? How are people gonna deal with this? I don't know how someone could "ban" this. Restrict the amount of specials she can have active at the same time? Lol Hopefully this is being addressed to the developers so they can look to fix this, hopefully before the patch arrives (even though it is probably too late). EDIT: Contacted the UNIEL main twitter account and one of the developer's twitters. We'll see if we get any response.
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Debut of UNIEL at NLBC. http://www.twitch.tv/nycfurby
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When is FM_gagasama gonna post some vids of him playing? :/