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Monarch

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Everything posted by Monarch

  1. 22D is safe when spaced right, as for people jumping out of 236A > 22D, that's not necessarily a bad thing so long as they don't hit you. Them jumping out gives you another chance at neutral, which is ideally where you want to be anyway. It shouldn't be used as a crutch, but it's definitely a tool that shouldn't be ignored.
  2. Well.. Lambda's mixup game is pretty weak outside of 22D shenanigans. Fishing for counter hit 22D's would be my suggestion, once they start respecting that, you can attempt basic pressure and TRM setups until you feel like they're going to disrespect again.
  3. While I'm still learning the character myself, I'll say what I know. 1) When it comes to using Neutral D's, I alternate between 5D and j.6D when my opponent is grounded. J.6D has impressive horizontal range from the air, which makes it a good tool. If they managed to get caught by it, you can go into a small j.D combo for some damage, then proceed to establish oki. When you use 214D, you're more than likely going to want to catch your opponent attempting to jump out of it with 2D or 6D. If they chose to remain still and block 214D, or if they blocked your 2D/6D, you can go into 5D > 236D to lock them down. 2) This is a blockstring I use as well, sometimes I'll do 5C > 6C > 4D > 5D to trip them up if they seem to be blocking the other blockstring you mentioned well enough. The thing about this blockstring is that you're free to go into 214D, 236D, 236A. You can use the moments after your last D to either attempt to lock them down with 214D/236D, or continue pressure with 236A. If you feel as if they'll mash after you teleport, then try to bait it with 22D. It's also important to integrate 6B into your mix-up, as well as TK j.214D. If you're familiar with TRM setups, those will no doubt help you too. 3) Blocking is something that varies by character, and a thing that will no doubt have to be learned. All I can really say is, try not to get pushed to corner, and don't forget about Counter Assault and our reversal DD. I hope I was able to help in any way.
  4. Discuss the Lambda vs Hazama matchup here!
  5. Discuss the Lambda vs Tager matchup here!
  6. Discuss the Lambda vs Izayoi matchup here!
  7. Discuss the Lambda vs Jin matchup here!
  8. Discuss the Lambda vs Kagura matchup here!
  9. Discuss the Lambda vs Kokonoe matchup here!
  10. Discuss the Lambda vs Litchi matchup here!
  11. Discuss the Lambda vs Makoto matchup here!
  12. Discuss the Lambda vs Noel matchup here!
  13. Discuss the Lambda vs Platinum matchup here!
  14. Discuss the Lambda vs Rachel matchup here!
  15. Discuss the Lambda vs Ragna matchup here!
  16. Discuss the Lambda vs Relius matchup here!
  17. Discuss the Lambda vs Taokaka matchup here!
  18. Discuss the Lambda vs Tsubaki matchup here!
  19. Discuss the Lambda vs Valkenhyan matchup here!
  20. Discuss the "Mirror Match" here!
  21. CS2 era corner loop I made, not practical but a nice throwback. Requirements: 50 heat, corner, 10% life 236C > 6A > OD > 6A > j.214D > [5B > 6A > j.214D] > repeat bracketed x 2 > 5B > 6A > 632146D (4811. -11) May have to microdash 5B at times
  22. A few of the combos I use: Midscreen: 2B > 5B > 5C > 6C > 5D > JC > j.6D > j.5D > j.2D > JC > j.2D > j.6D > j.5D > j.214D (2738, +22) 2B > 5B > 3C > 214A > 5C > 6C > 236C > 2D > JC > j.5D > j.6D > JC > j.5D > j.6D > j./214D (3430, +26) 6B > 2D > IAD > j.B~j.C > 6A > 5C > 6C > 6D > 2D > JC > j.5D > j.6D > JC > j.5D > j.6D > j.214D (2827, +22) 22D CH > 236C > 66A > 5C > 6C > 6D > 2D > JC > j.5D > j.6D > JC > j.5D > j.6D > j.224D (3624, +27) Throw > 236D > 236C > 2D > JC > j.5D > j.6D > JC > j.5D > j.6D > j.214D (2963, +22) Corner: 2B > 5B > 5C > 5D > 236B > 2B > 6A > 5C > 6C > 236C > 236D oki (2637, +19) 5B > 3C > 214A > 6A > 5C > 22D > 2D > 5D > JC > j.5D > j.6D > JC > j.5D > j.6D > j.214D (3903, +30) 6B > 2D > 236B > 2B > 6A > 5C > 6C > 236C > 22D > 2D > 5D > JC > j.5D > j.6D > j.214D (2992, +23) 22D CH > 236C > 214A > 6A > 5C > 22D > 2D > 5D > JC > j.5D > j.6D > JC > j.5D > j.6D > j.214D (3972, +30) Throw > 214D > 6C > 236C > 22D > 2D > JC > j.5D > j.2D. > j.214D (3766, +28)
  23. My pleasure [4/20/15] ??? (RG) vs. ??? (NO) [4/20/15] RYO (RE) vs. ??? (NO) [4/20/15] ??? (RG) vs. Watagashi (NO) [4/20/15] ??? (NU) vs. Watagashi (NO) [4/20/15] Watagashi (NO) vs. ??? (RG) [4/20/15] Watagashi (NO) vs. ??? (NU) [4/20/15] Watagashi (NO) vs. Puromete (LI) [4/20/15] ??? (KA) vs. Watagashi (NO) [4/20/15] ??? (RG) vs. Watagashi (NO) [4/20/15] ??? (HZ) vs. Watagashi (NO) [4/4/15] Sugiyama (VA) vs. Shino (NO) [Central Hachiouji FT5] I'm quite pleased with the recent influx of Watagashi footage, I almost chalked him up for dead.
  24. Is that what it is? I thought something was off.
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