Some things to note:
@3:11 - Interesting use of gravity well and 236A > 236B to sideswap, I'm interested to see if that can be experimented more with.
@3:43 - It looks like 6A > 6B can be used as a loop, wonder if it'll work Midscreen.
@4:45 - I like that setup, but I'm not sure how effective it'll be if they decide to delay tech.
Overall, our damage output is looking to be on the higher side, which is a good sign considering that was a big concern first starting out.